orte Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -7, D:1) a +0 club (6, 27, D:1) a +0 whip (7, -2, D:1) a bat skeleton (14, 1, D:1) a +0 club (16, -4, D:1) a dwarf skeleton (17, -4, D:1) a dwarf skeleton (17, -2, D:1) a dwarf skeleton (20, -11, D:1) 6 poisoned darts (21, -16, D:1) a hobgoblin corpse (skeletalised by now) (27, -2, D:1) a dwarf skeleton (30, 6, D:1) a ball python corpse (skeletalised by now) (31, 5, D:1) a ball python corpse (skeletalised by now) (33, 18, D:1) a stone a +0 short sword (34, -13, D:1) a +0 sling (39, -10, D:1) a bat skeleton (39, 3, D:1) a +0 leather armour (40, -7, D:1) a ball python skeleton (41, -5, D:1) a +0 dagger of venom (49, 18, D:1) a bat corpse (skeletalised by now) (51, -2, D:1) a +0 leather armour (51, 14, D:1) a +0 club 5 stones (51, 21, D:1) a +0 leather armour (52, 17, D:1) a rat corpse (skeletalised by now) (57, 7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (58, 34, D:1) a hobgoblin corpse (skeletalised by now) (59, 35, D:1) a jackal corpse (skeletalised by now) (60, -10, D:1) a +0 flail (60, 35, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 26, D:2) a ball python skeleton (3, 13, D:2) a +0 dagger a +0 whip a kobold skeleton (4, 21, D:2) a +0 robe (12, 37, D:2) a hobgoblin corpse (skeletalised by now) (16, 21, D:2) a +0 scale mail (18, 43, D:2) a +0 dagger a +0 sling 9 stones the +3 leather armour of the Planets {rF+ Str-2 Dex+3 Slay+5} rF+: It protects you from fire. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). an adder skeleton (21, 4, D:2) a quokka skeleton (21, 27, D:2) an orb of light (25, 16, D:2) a +0 dagger a +0 short sword (30, 47, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 20, D:2) a +0 whip (35, 39, D:2) a +0 ring mail (45, 8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 mace of draining (still there?) 3 boomerangs (still there?) (0, 1, D:3) a +0 flail