Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 10297429344507765329 38 osteo the Firebug (level 3, 0/21 HPs) Began as an Octopode Fire Elementalist on May 20, 2025. Slain by a ribbon worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1495 turns). osteo the Firebug (Octopode Fire Elementalist) Turns: 1495, Time: 00:01:37 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 43% Magic: 5/6 EV: 12 Int: 19 God: Gold: 118 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . j - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) Scrolls b - 4 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of enchant weapon {unknown} i - 2 scrolls of poison {unknown} k - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} Potions a - a potion of magic c - 3 potions of curing {unknown} f - a potion of enlightenment {unknown} g - 3 potions of mutation {unknown} h - a potion of might {unknown} Talismans l - a dragon-coil talisman Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 1.9 Conjurations + Level 3.4 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 6% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the rat! No target in view! You see here a rat corpse. A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! The ribbon worm bites you! Things that are here: a +0 club; a +0 dagger You hit the ribbon worm. You grab the ribbon worm. The ribbon worm is moderately wounded. You constrict the ribbon worm. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. You constrict the ribbon worm. The ribbon worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You constrict the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You constrict the ribbon worm. The foxfire hits the ribbon worm. The ribbon worm is severely wounded. You completely miss the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm. The ribbon worm bites you! You die... #.###.# ##+## #........ ###.###.# #.# #..♣.♣... ....<...# ####.# #..♣..... ###.##### .....#### #..♣.♣... #.# # #.....># #...♣♣♣.. #.# #. #......# #........ #.# ###.##....#.######........ #.. .......§#..............## ### #.#...v@w.############# #......##.# ####.#[##.# #.#.##.# #......# ###.#### #.# ###.#### #......#### You could see a ribbon worm (catching breath, ally target). Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:2) A giant cockroach (D:1) A hobgoblin (D:1) 6 jackals (D:1) 2 quokkas (D:2) 2 ball pythons 5 bats 2 frilled lizards 5 goblins 7 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osteo the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 212 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 995 | D:2 | Reached XP level 3. HP: 17/21 MP: 2/6 1495 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, minmay_misc_feat_four_crosses D:2: layout_loops_corners, chequers_garden, amethyst_killhole, minmay_misc_feat_columns, minmay_pentomino_x2 Action || total ---------------------------++------- Melee: Unarmed || 51 Constrict || 17 Tentacles || 18 Short sword || 5 Cast: Foxfire || 27 Stab: Sleeping || 8 Armour: Skin || 31 Dodge: Dodged || 28