Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9876792537492723420 30 osteo the Digger (level 3, 0/21 HPs) Began as an Octopode Earth Elementalist on Sept 6, 2025. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (1298 turns). osteo the Digger (Octopode Earth Elementalist) Turns: 1298, Time: 00:01:25 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 20% Magic: 4/6 EV: 12 Int: 19 God: Gold: 100 SH: 0 Dex: 18 Spells: 6/7 levels left rFire . . . e - +1 dagger (venom) rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . b - ring of protection from cold rCorr . g - +6 ring of dexterity SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +1 dagger of venom (weapon) Jewellery b - a ring of protection from cold (worn) g - a +6 ring of dexterity (worn) Scrolls f - a scroll of summoning {unknown} h - a scroll of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of torment {unknown} Potions a - a potion of magic d - a potion of might {unknown} i - a potion of brilliance {unknown} l - 2 potions of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 1.8 Conjurations + Level 3.4 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 12% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 47% 4 Petrify Alch/Erth 8% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence shouts! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence Terence hits you with a +0 mace! Terence hits you with a +0 mace. There is a stone staircase leading up, spattered with blood here. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. You grab Terence. You constrict Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is poisoned. Terence is lightly wounded. You constrict Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of cold resistance (heavily wounded, constricted by you, very poisoned, 100% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of cold resistance (heavily wounded, constricted by you, very poisoned, 100% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .# ##...#...#.####### ##....###.# # ###..### #.#### .##. #....# #....#####.... ###.##.########.......## #†..#.....# ##...(....## ...#####.###.....# #...?...!..# .........).......# #..........# ..........##.>.@@####...$......# #.##########.....##............. ##...........$.....(# #........#........## #..........(.......# #########..........# #.......$..# #..........# #.......... You could see Terence (very poisoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 endoplasms A giant cockroach (D:1) 4 hobgoblins A ball python (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osteo the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 58 | D:1 | Found a transporter. 58 | D:1 | Found Itere Gag's Jewellery Emporium. 253 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 267 | D:1 | Found a transporter. 1187 | D:2 | Noticed Terence 1217 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1298 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, serial_shops, nicolae_shop_drivethru, minmay_statues_item, minmay_tromino_i4 D:2: layout_rooms, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 5 Short sword || 3 Tentacles || 3 Dagger || 22 Cast: Sandblast || 15 Stab: Sleeping || 7 Armour: Skin || 18 Dodge: Dodged || 14