Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 1175795070655877187 55 otapman the Cudgeller (level 3, 0/36 HPs) Began as an Ogre Gladiator on Sept 18, 2026. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:01:58 (1883 turns). otapman the Cudgeller (Ogre Gladiator) Turns: 1883, Time: 00:01:59 Health: 0/36 AC: 3 Str: 20 XL: 3 Next: 93% Magic: 3/3 EV: 10 Int: 9 God: Gold: 117 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -13) A: large, unfitting armour, tough skin 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 117 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets e - a large rock f - 5 boomerangs (quivered) u - 4 javelins Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery q - an amulet of reflection Wands t - a wand of acid (7) Scrolls g - a scroll of blinking {unknown} h - 4 scrolls of identify {unknown} j - a scroll of magic mapping {unknown} k - a scroll of fog {unknown} l - a scroll of vulnerability {unknown} n - a scroll of teleportation {unknown} p - a scroll of silence {unknown} r - a scroll of noise {unknown} v - a scroll of enchant armour {unknown} Potions i - a potion of curing {unknown} m - a potion of magic {unknown} o - a potion of ambrosia {unknown} s - a potion of might {unknown} w - a potion of resistance {unknown} x - a potion of haste {unknown} Skills: - Level 2.6 Fighting * Level 4.3 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 38% 1 Call Imp Summ 0% N/A 52% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. A water moccasin comes into view. Found a scroll labelled KUVI OMILOI and a pair of gloves. The water moccasin hisses angrily. Found a scroll labelled WIASEELAKE. The water moccasin bites you. You sock the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you! The water moccasin misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Okay, then. You hit the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. You thump the water moccasin! The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin closely misses you. You hit the water moccasin. The water moccasin is severely wounded. You die... ######## ###....~.### ###....~~~...### ###.~..~####.~.@S# ##.~.~.### ###.~~.~# ~~.~~~## ##.~..~.# ##...~.# ...~.### ###.~.~.# ...##~? ###...~~ ..### ?[# ##.~.. ## ## #### You could see a water moccasin. Vanquished Creatures An adder (D:2) A worm (D:2) 5 ball pythons 2 bats 4 endoplasms 2 giant cockroaches 4 goblins 5 hobgoblins (D:1) 3 jackals (Sewer) 2 quokkas A frilled lizard (D:1) 4 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | otapman the Ogre Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 89 | D:1 | Reached skill level 3 in Maces & Flails 169 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 323 | D:1 | Found a faded altar of an unknown god. 940 | D:2 | Reached XP level 3. HP: 36/36 MP: 3/3 964 | D:2 | Found a stormy altar of Qazlal. 1442 | D:2 | Reached skill level 4 in Maces & Flails 1770 | D:3 | Found a glowing drain. 1789 | Sewer | Entered a sewer 1875 | Sewer | Noticed a water moccasin 1883 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, hellmonk_ecumenical_altar_run_dry, st_stairs_9, minmay_misc_feat_enclosed D:2: layout_loops_corners, basic_altar D:3: layout_basic, portal_sewer_entry_a Sewer: sewer_the_moccasin Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 4 | 4.3 Fighting | | 2.6 Throwing | | 2.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Flail || 103 Stab: Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 59