otapman Level 1 of the Dungeon (0, 0, D:1) a ring of magical power (0, 1, D:1) a +0 dagger 5 stones (18, 32, D:1) a +0 pair of gloves (68, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 stones (2, 0, D:2) a +0 whip (10, 3, D:2) a +0 ring mail (18, 7, D:2) a +0 club (26, 4, D:2) a +0 ring mail (31, -16, D:2) a +0 hammer (32, 14, D:2) a +0 short sword (34, 6, D:2) a +0 short sword (36, 7, D:2) a +0 club (47, 15, D:2) a +6 ring of intelligence Level 3 of the Dungeon (4, -8, D:3) a +0 quarterstaff (9, -3, D:3) a +0 hand axe of electrocution (9, 7, D:3) a +0 mace a +0 animal skin a +0 helmet (13, 7, D:3) a +0 dagger (15, 9, D:3) a +0 club (16, 6, D:3) a +0 club a +0 sling a +0 sling a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 dagger (19, 1, D:3) a +0 dagger (22, 20, D:3) 4 stones (24, -3, D:3) a +0 short sword (44, 0, D:3) a +0 dagger (45, -18, D:3) a +0 war axe a +0 falchion (46, -17, D:3) a +0 hand axe (47, -20, D:3) a +0 flail (51, 28, D:3) a +2 helmet Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (5, -5, D:4) a potion of magic (14, -14, D:4) a +0 trident