otapman Level 1 of the Dungeon (0, 0, D:1) 7 stones (12, -8, D:1) a +0 short sword (12, -7, D:1) a +0 club (18, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 8, D:1) a frilled lizard corpse (skeletalised by now) (18, 10, D:1) a staff of fire (20, 5, D:1) 5 stones (27, -17, D:1) a +0 hand axe (28, 5, D:1) a bat corpse (skeletalised by now) (29, -21, D:1) a +0 dagger (31, -25, D:1) a +0 club (31, -10, D:1) a rat corpse (skeletalised by now) (39, -16, D:1) a +0 dagger (41, 2, D:1) a rat skeleton (43, -9, D:1) a +0 hand axe (44, 4, D:1) a +0 hand axe (50, 12, D:1) a ball python corpse Level 2 of the Dungeon [Shop] Emiebagg's Weapon Shoppe a +0 short sword (30 gold) a +2 whip of pain (182 gold) a +0 heavy glaive (137 gold) a +3 dagger of venom (194 gold) 6 stones (6 gold) a +0 long sword (35 gold) a +0 mace (30 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) the +7 lajatang "Rufocuk" {speed, *Noise rElec Dex+5} (1007 gold) Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. *Noise: It may make noises in combat. (0, 0, D:2) a jackal corpse (12, -4, D:2) a +0 dagger 4 stones (27, 8, D:2) a +0 dagger (31, 13, D:2) a +0 ring mail