otapman Level 1 of the Dungeon [Shop] Wusydd's Antique Weapon Emporium a +0 hand axe (78 gold) the +2 long sword "Bijikleu" {antimagic, Str+4} (933 gold) Str: It affects your strength (+4). a +0 club (26 gold) a +0 dagger (52 gold) a +1 morningstar of holy wrath (369 gold) a +0 sling (39 gold) a +0 rapier (104 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) a +0 club (26 gold) a +0 whip (65 gold) (0, 0, D:1) a +0 ring mail (14, 10, D:1) a +0 dagger (21, -5, D:1) a +0 pair of gloves (28, -23, D:1) a +0 mace (31, -36, D:1) a +0 dagger (31, -11, D:1) 4 stones (32, -11, D:1) 8 stones (39, -19, D:1) 5 stones (40, -17, D:1) 6 stones (54, 5, D:1) 6 stones (62, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -46, D:2) a +0 dagger (6, -40, D:2) 4 stones (11, 6, D:2) a +0 dagger of speed (23, -40, D:2) a +0 club a +0 leather armour a +0 dagger (29, 5, D:2) a +0 dagger (36, -9, D:2) a +0 club (44, -42, D:2) an amulet of magic regeneration (45, -8, D:2) a +0 short sword (54, -25, D:2) a +0 club (58, 6, D:2) 7 stones Level 3 of the Dungeon (29, -4, D:3) a +0 dagger 3 stones (32, -17, D:3) a +0 chain mail (36, -31, D:3) 2 curare-tipped darts (50, -41, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 short sword a +0 dagger a +5 short sword a +0 club a +2 whip of draining 16 poisoned darts a +0 whip 2 stones a +1 dagger of distortion (6, 13, D:4) a +0 club (8, 9, D:4) a +0 club (9, 7, D:4) 2 poisoned darts (18, 3, D:4) a +0 club (25, 14, D:4) a +0 hand axe (26, 13, D:4) a +0 leather armour a +0 club (27, 12, D:4) a +0 ring mail (28, 14, D:4) a +0 falchion (28, 24, D:4) a scroll of blinking (29, 24, D:4) a scroll of teleportation (30, 9, D:4) a staff of poison a +0 chain mail a +0 club a +0 chain mail a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 ring mail (31, 9, D:4) a +0 dagger of speed a +0 leather armour (32, 21, D:4) a +0 whip 4 stones (36, 1, D:4) a +0 hat Level 5 of the Dungeon (0, 0, D:5) a scarf of shadows (11, 0, D:5) a +0 scale mail (16, 9, D:5) 4 stones (18, -3, D:5) 5 stones (18, 43, D:5) a +0 halberd a +0 whip a +0 club (19, 28, D:5) a +0 flail (19, 29, D:5) a +0 short sword (19, 30, D:5) a +0 ring mail a +0 club (20, 30, D:5) a +0 robe a +0 dagger (24, 20, D:5) a +0 shortbow (34, 28, D:5) a +0 chain mail (35, -5, D:5) a +0 spear (50, 43, D:5) a +0 spear (53, 21, D:5) a +0 club (53, 28, D:5) a +0 halberd (54, 21, D:5) a +0 whip a +0 whip (56, 14, D:5) a +0 halberd (58, 13, D:5) a +0 halberd a +0 robe a +0 whip (60, 5, D:5) 7 stones Level 6 of the Dungeon (8, -21, D:6) a +0 whip a +0 short sword a +0 chain mail (8, -20, D:6) a +0 dagger a +0 robe (9, -20, D:6) a +2 hand axe of flaming (11, -42, D:6) a +0 shortbow (12, -42, D:6) a +6 ring of intelligence (14, -43, D:6) a +0 whip of freezing a +0 robe (32, -21, D:6) a +0 ring mail (40, -41, D:6) a +0 ring mail a +0 club (59, -21, D:6) a +0 falchion (61, -10, D:6) 6 stones (62, -17, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 3 stones (1, 31, D:7) a +0 longbow (5, 49, D:7) a +0 trident 6 poisoned darts a +0 chain mail (6, 47, D:7) a +0 trident a +0 leather armour (7, 0, D:7) a +0 robe (7, 47, D:7) a +0 broad axe (10, 58, D:7) a +1 flail of protection (15, 50, D:7) a +0 trident (16, 2, D:7) a +0 robe (16, 19, D:7) a +0 ring mail (19, 54, D:7) a +0 short sword a +0 scale mail (20, 38, D:7) a +0 dagger (21, 52, D:7) a +0 dagger of venom a +0 robe (22, 27, D:7) a +0 long sword (23, 25, D:7) the ring "Uluoqua" {+Blink rPois rF- Int+6 Dex+6} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rPois: It protects you from poison. +Blink: It lets you blink. a +0 morningstar a +0 cloak a +1 mace of protection (24, 12, D:7) a +0 hand axe (24, 27, D:7) a +0 leather armour (26, 14, D:7) a +1 long sword of flaming a +0 plate armour (26, 21, D:7) a +0 rapier a +0 troll leather armour (27, 17, D:7) a +0 trident (28, 8, D:7) a +0 club a +0 club a +0 leather armour (28, 10, D:7) a +0 dagger a +0 robe a +0 whip (29, 32, D:7) a +0 leather armour a +0 whip (29, 33, D:7) a +0 flail (30, 31, D:7) a +0 spear (30, 34, D:7) a +0 club (33, 12, D:7) a +0 dagger a +0 robe (35, 24, D:7) a +0 whip (37, 5, D:7) a +0 morningstar (49, 43, D:7) a +0 leather armour a +0 mace (50, 38, D:7) 4 stones (51, 43, D:7) a +0 leather armour a +0 dagger (51, 44, D:7) a +0 hand axe (63, 59, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +2 pair of boots of flying (0, 5, D:8) a +0 long sword (8, 2, D:8) a +1 whip of freezing 7 poisoned darts a +0 club a +0 whip 4 stones (9, -25, D:8) 6 poisoned darts a +2 short sword of draining (16, -12, D:8) a +0 robe a +3 hand axe (16, -10, D:8) a +0 robe a +3 spear of freezing (17, -18, D:8) a +0 leather armour a +0 whip (17, -11, D:8) a +0 robe a +0 halberd (18, -8, D:8) a +0 halberd a +0 robe (19, -17, D:8) a +0 hand axe (19, -12, D:8) a +0 hand axe (19, -5, D:8) a +0 spear (20, -16, D:8) a +0 robe a +0 dagger (21, -13, D:8) a +0 mace (21, -7, D:8) 4 stones (24, -8, D:8) a +1 heavy war axe (32, -26, D:8) a +0 animal skin a +1 halberd (36, 8, D:8) a +0 robe (39, -5, D:8) a +0 spear (40, -19, D:8) a +0 robe a +3 flail (40, -5, D:8) a +3 spear a +0 spear (41, -22, D:8) a +0 robe a +1 great sword of freezing a +0 robe a +3 flail a +0 robe a +4 battleaxe a +0 robe a +2 dagger a +0 chain mail a +0 war axe (41, -21, D:8) 3 poisoned darts a +0 short sword (42, -4, D:8) a +0 spear (43, -1, D:8) a +0 dagger (46, -37, D:8) 4 stones (51, -5, D:8) a +0 scale mail a +0 war axe a +0 robe a +0 dagger (52, -5, D:8) a +0 short sword (53, -7, D:8) a +0 trident a +0 whip a +0 robe a +0 dagger a +0 leather armour (54, -7, D:8) a +0 short sword a +0 robe a +0 dagger a +0 hand axe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +1 robe of positive energy a +0 giant spiked club (2, -2, D:9) 6 stones (23, 10, D:9) a +0 dagger (24, 10, D:9) a +0 shortbow (25, 1, D:9) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (25, 5, D:9) a +0 dagger (26, 1, D:9) 3 stones a +0 short sword (26, 5, D:9) a +0 shortbow (27, 1, D:9) a +0 robe of cold resistance a +0 dagger (28, 1, D:9) 4 stones a +0 short sword (29, 0, D:9) a +0 flail a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club (33, 23, D:9) a +0 dagger 5 stones a +0 whip (34, 21, D:9) a +0 short sword of speed 2 stones (34, 22, D:9) a +0 short sword a +0 short sword a +0 dagger 11 poisoned darts (34, 23, D:9) a +0 whip (35, 23, D:9) a +4 whip (39, 3, D:9) a +0 falchion a +0 ring mail a +0 club a +0 leather armour (40, 3, D:9) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (41, 31, D:9) 3 stones (42, 1, D:9) a +0 robe a +0 dagger of venom Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (5, -25, D:10) a +0 long sword (12, -17, D:10) a +0 leather armour (17, -8, D:10) a +0 giant spiked club (18, 18, D:10) a +0 dagger (19, 17, D:10) a +0 club a +1 scimitar of holy wrath a +0 plate armour a +0 halberd a +0 chain mail a +0 falchion a +0 hand axe a +0 short sword a +0 leather armour (19, 18, D:10) a +0 club a +0 leather armour (22, -14, D:10) a +3 dagger a +0 robe a +0 dagger a +0 robe (23, -14, D:10) a +0 battleaxe a +0 robe a +0 spear a +0 robe (28, -22, D:10) a +0 pair of gloves (40, 9, D:10) a +0 morningstar of protection (still there?) a +1 whip of draining (still there?) (40, 10, D:10) a +0 ring mail a +0 club (41, 11, D:10) a +0 ring mail a +0 club a +0 giant club (42, 9, D:10) a +0 robe a +0 dagger (43, -5, D:10) a +0 troll leather armour (45, 19, D:10) a +0 rapier (50, -15, D:10) a +0 shortbow (55, -26, D:10) a +0 trident (56, 8, D:10) a +0 leather armour Level 11 of the Dungeon (9, 14, D:11) a +0 morningstar (9, 25, D:11) a +0 club (10, 24, D:11) a +0 trident a +0 scale mail a +0 kite shield (10, 25, D:11) a +0 flail (12, 15, D:11) a +0 spear (12, 16, D:11) a +0 flail (17, -24, D:11) a +0 dagger (27, 0, D:11) a +0 mace (38, -20, D:11) a +0 morningstar (43, 0, D:11) a +0 flail a +0 leather armour (49, 9, D:11) the +3 lajatang of the Head {antimagic, rC+ rN+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. rN: It protects you from negative energy. (53, -18, D:11) a +2 robe of resistance a +0 dagger (54, -18, D:11) a +0 hand axe (57, -24, D:11) a +0 mace (58, 5, D:11) a +0 dagger (66, -14, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) a potion of brilliance (1, 30, D:12) a scroll of poison (54, 15, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (61, 23, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a potion of brilliance Level 1 of the Orcish Mines (0, 0, Orc:1) 16 gold pieces (5, -1, Orc:1) a +0 dire flail a +0 chain mail (5, 6, Orc:1) 22 gold pieces (11, 0, Orc:1) 19 gold pieces