Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 13155122958546380930 858 otapman the Fighter (level 8, 0/89 HPs) Began as an Ogre Gladiator on Oct 16, 2026. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:05:28 (3796 turns). otapman the Fighter (Ogre Gladiator) Turns: 3796, Time: 00:05:29 Health: 0/89 AC: 3 Str: 21 XL: 8 Next: 2% Magic: 8/8 EV: 10 Int: 15 God: Gold: 216 SH: 0 Dex: 10 Spells: 7/7 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... m - amulet of regeneration Stlth + s - +6 ring of intelligence HPRegen 1.14/turn C - +4 ring of slaying MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -1) A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 216 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets e - a large rock Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery k - a ring of fire m - an amulet of regeneration (around neck) s - a +6 ring of intelligence (left hand) y - the ring "Quemawor" {rC- rN+ Dex+3 SInv Stlth+} (You found it on level 3 of the Dungeon) [ring of positive energy] Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. C - a +4 ring of slaying (right hand) Wands r - a wand of roots (5) (quivered) D - a wand of charming (6) Scrolls f - a scroll of vulnerability {unknown} i - 3 scrolls of teleportation {unknown} l - 2 scrolls of enchant armour {unknown} n - 4 scrolls of identify {unknown} o - a scroll of enchant weapon {unknown} q - 2 scrolls of amnesia {unknown} v - a scroll of poison {unknown} x - 2 scrolls of magic mapping {unknown} z - a scroll of torment {unknown} A - a scroll of summoning {unknown} Potions g - 3 potions of mutation {unknown} h - 3 potions of curing j - a potion of resistance {unknown} p - a potion of invisibility {unknown} t - 4 potions of degeneration {unknown} u - 4 potions of ambrosia {unknown} w - 2 potions of haste {unknown} B - 4 potions of attraction {unknown} Skills: * Level 8.5 Fighting * Level 6.3 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 26% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 38% 2 Passwall Tmut/Erth 0% N/A 38% 2 Searing Ray Conj 0% 2d4 38% 2 Swiftness Air 0% N/A 63% 3 Fulminant Prism Conj/Hex 0% 3d5 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Ossuary (visited) Altars: Cheibriados Dithmenos Hepliaklqana Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Unknown command. It was a potion of curing. You feel better. The water moccasin barely misses you. You thump the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. You completely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin misses you. You sock the water moccasin! The water moccasin is almost dead. You feel sick. The water moccasin bites you. You die... ............#####.#### ###...####### #.# ##.## #.# #.# ##.## #.# ######.#.## ##'## #......##.## ##...## #.##.#.###.# ##.....## #.##..S.#.## #....)..###.####@#### .........##.#.#...#P###.. .........'......>........ .........##.#.#...#P##... #.......###.####.#### ##<....####........# ##...........#..### ##+#.######.#.## #.#.######.#.# You could see a water moccasin. Vanquished Creatures Menkaure (D:5) 2 ogres Blork the orc (D:4) A scorpion (D:5) 3 water moccasin zombies (Ossuary) An orc priest (D:3) An iguana (D:4) 2 mummies (Ossuary) 4 gnolls (D:5) 4 adders An ufetubus (D:5) 5 adder zombies (Ossuary) 4 dart slugs 3 orcs 5 ball pythons 5 endoplasms 2 giant cockroaches 3 gnoll zombies (Ossuary) 7 goblins 4 hobgoblins 8 jackals 3 quokkas A bat (D:1) 2 frilled lizards 6 hobgoblin zombies (Ossuary) 6 kobolds 7 kobold zombies (Ossuary) 4 orc zombies (Ossuary) 3 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | otapman the Ogre Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 98 | D:1 | Reached skill level 3 in Fighting 211 | D:1 | Reached XP level 2. HP: 27/31 MP: 2/2 859 | D:2 | Found Lody's Antique Weapon Boutique. 873 | D:2 | Found a shimmering blue altar of Sif Muna. 883 | D:2 | Reached XP level 3. HP: 38/39 MP: 3/3 1556 | D:3 | Reached skill level 4 in Fighting 1617 | D:3 | Reached XP level 4. HP: 49/49 MP: 4/4 1635 | D:3 | Found a faded altar of an unknown god. 1768 | D:3 | Identified the ring "Quemawor" {rC- rN+ Dex+3 SInv Stlth+} 1941 | D:3 | Noticed an ogre 1951 | D:3 | Killed an ogre 1952 | D:3 | Reached skill level 5 in Fighting 1952 | D:3 | Reached XP level 5. HP: 46/58 MP: 5/5 2426 | D:4 | Found a sand-covered staircase. 2435 | Ossuary | Entered an ossuary 2461 | Ossuary | Reached XP level 6. HP: 67/67 MP: 6/6 2476 | Ossuary | Reached skill level 6 in Fighting 2533 | Ossuary | Reached skill level 5 in Maces & Flails 2610 | Ossuary | Reached skill level 7 in Fighting 2610 | Ossuary | Reached XP level 7. HP: 24/78 MP: 7/7 2861 | D:4 | Noticed Blork the orc 3000 | D:4 | Killed Blork the orc 3101 | D:5 | Entered Level 5 of the Dungeon 3245 | D:5 | Noticed Menkaure 3250 | D:5 | Killed Menkaure 3325 | D:5 | Reached skill level 8 in Fighting 3386 | D:5 | Reached XP level 8. HP: 78/89 MP: 8/8 3398 | D:5 | Found a staircase to the Ecumenical Temple. 3520 | Temple | Entered the Ecumenical Temple 3794 | D:5 | HP: 4/89 [water moccasin (4)] 3796 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], basic_altar D:3: layout_basic, dreamdust_ecumenical_altar_grove, dreamdust_princess_corridor D:4: layout_gridville, chequers_ossuary_entry_cave, uniq_blork_the_orc D:5: layout_loops_corners, mainiacjoe_overflow_chevrons, minmay_temple_entry_gardened_gates, abandoned_shop, uniq_menkaure Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 3 4 5 7 8 | 8.5 Maces & Flails | 3 4 5 6 | 6.3 Throwing | | 2.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | 86 | 158 | 89 || 333 Punch | | 3 | || 3 Evoke: Wand | | 1 | || 1 Use: Potion | | | 1 || 1 Armour: Robe | 22 | 44 | 23 || 89 Dodge: Dodged | 46 | 76 | 67 || 189