Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 1614507242825141684 56 paramita the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on July 26, 2026. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:12 (1818 turns). paramita the Conjurer (Draconian Conjurer) Turns: 1818, Time: 00:03:13 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 71% Magic: 6/8 EV: 11 Int: 20 God: Gold: 95 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . (100%) g - +1 dagger (venom) rCold . . . (100%) d - orb {Stardust} rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . b - amulet of chemistry Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: no passive effects @: on stardust cooldown A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom (weapon) Missiles c - 6 atropa-tipped darts e - 6 javelins f - 6 poisoned darts Armour d - an orb of stardust (worn) Jewellery b - an amulet of chemistry (worn) h - the dreamshard necklace {*Dream Acrobat} (You found it on level 2 of the Dungeon) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. Talismans a - a medusa talisman Scrolls c - a scroll of blinking {unknown} d - a scroll of identify {unknown} e - a scroll of torment {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 11% 2d5 50% 4 Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You finish putting on the dreamshard necklace {*Dream Acrobat}. You feel a whimsical energy watch over you. You feel ready to tumble and roll out of harm's way. h - the dreamshard necklace (worn) {*Dream Acrobat} You start removing your amulet. You continue removing the dreamshard necklace {*Dream Acrobat}. x5 You finish removing the dreamshard necklace {*Dream Acrobat}. The world feels relentlessly logical and grey. You start putting on your amulet. You continue putting on your amulet of chemistry. x5 You finish putting on your amulet of chemistry. You feel a deeper understanding of alchemy. b - an amulet of chemistry (worn) The amulet throbs as it attunes itself to your body. Found a spear. You now have 95 gold pieces (gained 5). There is a stone staircase leading up here. You open the door. You encounter Sigmund the Dreaded. He is wielding a +0 scythe, wearing a +2 robe of resistance and carrying a wand of warping. Sigmund shouts! You hear an angry hiss. You encounter a bat. You encounter an adder. Found a blue potion. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe of resistance and carrying a wand of warping (83% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) Your orb unleashes a flurry of shooting stars! Sigmund zaps a wand. Space twists violently! The rupture engulfs your shooting star! The rupture engulfs you! You blink. You stop channelling your searing ray. Sigmund casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your shooting star dissipates! Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #### ####....# #..'....# #@##.!..# #.# .b.# #@# @... #●# S## #§# .. #ℓ# . #.####.# #.#..... #.#.##.# #.#.##.# #.#.##.# You could see Sigmund (ally target). Vanquished Creatures 3 adders (D:2) 3 dart slugs (D:1) 4 endoplasms A hobgoblin (D:1) 2 quokkas 4 ball pythons (D:1) 2 bats (D:1) 5 frilled lizards 3 goblins 5 kobolds 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paramita the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 231 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 234 | D:1 | Learned a level 2 spell: Searing Ray 1450 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 1694 | D:2 | Found the dreamshard necklace {*Dream Acrobat} 1706 | D:2 | Got the dreamshard necklace {*Dream Acrobat} 1810 | D:2 | Encountered Sigmund 1818 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring D:2: layout_basic, nicolae_half_adder, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 14 Tailslap || 3 Club || 3 Cast: Magic Dart || 13 Searing Ray || 20 Armour: None || 11 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1816 | 1730 | 86 | 0 | 1498 | 2 | 908.0 | Dungeon | 1816 | 1730 | 86 | 0 | 1498 | 2 | 908.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1122 daAuts D:2: 694 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+