Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 7793964860347130522 2454 paramita the Magician (level 9, 0/62 HPs) Began as a Grey Draconian Conjurer on July 26, 2026. Slain by a clockwork bee (19 damage) ... summoned by Sprozz ... on level 7 of the Dungeon. The game lasted 00:18:45 (6759 turns). paramita the Magician (Grey Draconian Conjurer) Turns: 6759, Time: 00:18:45 Health: 0/62 AC: 11 Str: 10 XL: 9 Next: 25% Magic: 6/20 EV: 10 Int: 23 God: Gold: 258 SH: 0 Dex: 4 Spells: 1/22 levels left rFire + . . (50%) a - +0 spear rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) m - +2 pair of gloves of the First Knives {rF+ rC+ Regen+ Dex-5} rCorr . (100%) h - +0 pair of boots SInv . f - amulet of wildshape Will ..... e - ring of wizardry Stlth + i - ring of wizardry HPRegen 1.10/turn MPRegen 0.17/turn %: wizardry (x2) @: untranslocatable, immotile A: mud breath, mud-swimmer, AC +7, amphibious, unfitting armour, cold-blooded, armoured tail 1 a: Mud Breath (4%) You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 258 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) g - a +0 dagger of protection Missiles c - 4 atropa-tipped darts (quivered) j - 3 boomerangs Armour h - a +0 pair of boots (worn) m - the +2 pair of gloves of the First Knives (worn) {rF+ rC+ Regen+ Dex-5} (You found it on level 6 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. Magical Staves k - a staff of necromancy Jewellery b - a ring of protection from fire e - a ring of wizardry (worn) f - an amulet of wildshape (worn) i - a ring of wizardry (worn) l - a +6 ring of dexterity n - a +6 ring of dexterity Talismans d - an inkwell talisman Wands f - a wand of mindburst (12) Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of noise {unknown} e - a scroll of blinking {unknown} h - 3 scrolls of amnesia {unknown} m - a scroll of teleportation {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of vulnerability {unknown} q - a scroll of immolation {unknown} v - a scroll of butterflies {unknown} y - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} j - 3 potions of haste {unknown} k - a potion of enlightenment {unknown} l - 2 potions of lignification {unknown} p - a potion of mutation {unknown} s - a potion of might {unknown} t - a potion of attraction {unknown} u - 4 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 7.4 Spellcasting - Level 6.5 Conjurations - Level 2.0 Summonings + Level 4.5 Necromancy - Level 4.0 Translocations - Level 2.4 Earth Magic - Level 4.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Summon Seismosaurus Summ/Erth 18% N/A 9% 4 d - Fulminant Prism Conj/Alch 16% 3d10 2% 4 e - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 2% 4 f - Death Channel Necr 14% N/A 41% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 32% 1d5 2% 1 Blink Tloc 52% N/A 1% 2 Grave Claw Necr 58% 2d11 1% 2 Mercury Arrow Conj/Alch 64% 2d9 1% 2 Vampiric Draining Necr 29% 2d8 1% 3 Gloom Hex/Necr 36% N/A 2% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 3% 2 Jinxbite Hex 16% 2d2 3% 2 Scorch Fire 16% 2d5 3% 2 Dispel Undead Necr 29% 3d13 3% 4 Sigil of Binding Hex 8% N/A 6% 3 Anguish Hex/Necr 9% N/A 8% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:7 Maggie, Sprozz Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +7) You are amphibious. You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Sprozz is moderately wounded. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sprozz, wielding a +0 falchion and a +0 mace and wearing a +0 leather armour (moderately wounded, ally target, 87% to hit) You focus your ray upon Sprozz. The searing ray hits Sprozz! Sprozz is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sprozz! Sprozz is heavily wounded. The searing ray hits the clockwork bee! The clockwork bee is moderately damaged. The searing ray hits Sprozz! Sprozz is severely wounded. Sprozz says, "Allow me to demonstrate the bee of the future!" Sprozz casts a spell at you. A magical hammer augments the clockwork bee in a flurry of sparks and slag. The blast engulfs you. Your seismosaurus egg cannot move out of your way! You stop channelling your searing ray. The clockwork bee stings you! Sprozz mumbles, "Perhaps it could use a bit more zinc in the wings...." Sprozz hits your seismosaurus egg with a +0 falchion. Sprozz hits your seismosaurus egg but does no damage. Your seismosaurus egg cracks slightly. Sprozz hits your seismosaurus egg but does no damage. x2 The clockwork bee attacks as it pursues you! The clockwork bee barely misses you. The clockwork bee stings you but does no damage. The clockwork bee stings you! The clockwork bee attacks as it pursues you! The clockwork bee stings you!! The clockwork bee stings you! * * * LOW HITPOINT WARNING * * * The clockwork bee stings you but does no damage. The clockwork bee barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You feel off-balance for a moment. You are magically locked in place. The clockwork bee stings you!! You die... ......# #.....## #......## # #####.#....####### .##..#.........#...### .#.....#.............# ................@y.## ...#............g.#.# #...................### ..##.........<..◊.....# ...##..........###...## ....#.....#>..## #.### ......>...##### ### ).......### .)......# You could see Sprozz (ally target), a clockwork bee (minion, tempered) and a friendly seismosaurus egg (summoned). Vanquished Creatures Sigmund (D:3) 3 ice beasts 3 ogres 2 bullfrogs (D:6) 2 scorpions (D:6) 3 marrowcudas An electric eel (D:6) 2 bombardier beetles (D:5) 2 hounds (D:5) A jelly (D:6) An orc priest (D:5) An iguana (D:4) A clockroach (D:5) 3 orc wizards (D:5) 3 adders 2 ufetubi (D:6) A ribbon worm (D:3) 11 orcs 8 endoplasms 5 hobgoblins 4 quokkas 4 ball pythons 2 bats 4 frilled lizards 8 goblins 2 kobolds 5 rats 85 creatures vanquished. Vanquished Creatures (collateral kills) 5 yaks (D:6) Eustachio (D:4) A bombardier beetle (D:6) A hound (D:4) 2 ufetubi (D:6) 10 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paramita the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 286 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 435 | D:1 | Learned a level 2 spell: Searing Ray 651 | D:1 | Reached skill level 3 in Spellcasting 1511 | D:3 | Reached XP level 3. HP: 26/26 MP: 8/14 2012 | D:3 | Encountered Sigmund 2025 | D:3 | Killed Sigmund 2026 | D:3 | Reached skill level 5 in Spellcasting 2026 | D:3 | Reached XP level 4. HP: 10/33 MP: 10/18 2026 | D:3 | Reached XP level 5. HP: 12/38 MP: 10/19 2031 | D:3 | Learned a level 4 spell: Summon Seismosaurus Egg 2830 | D:4 | Learned a level 4 spell: Fulminant Prism 2835 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2915 | D:4 | Encountered Eustachio 2933 | D:4 | Reached skill level 1 in Summonings 2933 | D:4 | Reached skill level 1 in Earth Magic 2933 | D:4 | Reached XP level 6. HP: 4/45 MP: 7/21 2939 | D:4 | Killed Eustachio 3666 | D:5 | Entered Level 5 of the Dungeon 3838 | D:5 | Reached skill level 6 in Spellcasting 3838 | D:5 | Reached skill level 1 in Translocations 3838 | D:5 | Reached skill level 1 in Alchemy 3838 | D:5 | Your scales start taking on a dull grey colour. 3838 | D:5 | Reached XP level 7. HP: 50/50 MP: 11/23 4958 | D:6 | Identified the +2 pair of gloves of the First Knives {rF+ | rC+ Regen+ Dex-5} 4973 | D:6 | Reached skill level 5 in Conjurations 4973 | D:6 | Reached XP level 8. HP: 56/57 MP: 4/17 5228 | D:6 | Reached skill level 7 in Spellcasting 5402 | D:6 | Reached skill level 1 in Necromancy 5467 | D:6 | Reached XP level 9. HP: 62/62 MP: 10/20 6573 | D:7 | Encountered Maggie 6632 | D:7 | Learned a level 6 spell: Death Channel 6658 | D:7 | Encountered Sprozz 6759 | D:7 | Slain by a clockwork bee Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, minmay_ruptured D:2: layout_rooms D:3: layout_loops_ring, uniq_sigmund D:4: layout_layer_cave, chequers_serial_rivers_small_b, uniq_eustachio D:5: layout_loops_ring D:6: layout_basic, serial_bayou_lagoon_a D:7: layout_cave_pools, minmay_temple_entry_wispy, uniq_maggie, uniq_menkaure, uniq_sprozz Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 5 6 7 | 7.4 Summonings | 1 2 | 2.0 Earth Magic | 1 2 | 2.4 Translocations | 1 2 4 | 4.0 Alchemy | 1 2 4 | 4.0 Conjurations | 5 6 | 6.5 Necromancy | 1 4 | 4.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 17 | | 15 || 32 Melee: Spear | 15 | | 14 || 29 Tailslap | 3 | | || 3 Unarmed | 2 | | 1 || 3 Throw: Dart | | | 1 || 1 Cast: Magic Dart | 46 | 9 | 31 || 86 Searing Ray | 12 | 8 | 29 || 49 Summon Seismosaur | | 6 | 5 || 11 Fulminant Prism | | 2 | 5 || 7 Iskenderun's Myst | | | 8 || 8 Armour: None | 10 | 13 | 56 || 79 Dodge: Dodged | 11 | 15 | 36 || 62 Form: Scroll | 1 | | || 1 Default | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6763 | 6382 | 381 | 316 | 5231 | 7 | 966.1 | Dungeon | 6763 | 6382 | 381 | 316 | 5231 | 7 | 966.1 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1727 daAuts D:4: 1331 daAuts D:5: 1279 daAuts D:1: 1008 daAuts D:3: 908 daAuts D:2: 419 daAuts D:7: 88 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+