Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 10429869041267307680 256 paramita the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on Aug 1, 2026. Slain by Edmund ... wielding a +7 flail of protection (14 damage) ... on level 4 of the Dungeon on Aug 12, 2026. The game lasted 00:05:22 (2499 turns). paramita the Conjurer (Deep Elf Conjurer) Turns: 2499, Time: 00:05:22 Health: -4/28 AC: 5 Str: 4 XL: 5 Next: 92% Magic: 8/14 EV: 12 Int: 29 God: Gold: 131 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) f - +0 sling (heavy) rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +1 robe of the Hecatoncheires {Harm rCorr Int+4 Stlth+} rPois . (100%) g - +0 helmet rElec . (100%) e - +0 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons b - a +0 dagger f - a +0 heavy sling (weapon) Missiles c - 3 poisoned darts Armour a - a +0 robe e - a +0 cloak (worn) g - a +0 helmet (worn) h - the +1 robe of the Hecatoncheires (worn) {Harm rCorr Int+4 Stlth+} (You found it on level 3 of the Dungeon) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. Jewellery d - a +4 ring of protection Scrolls c - a scroll of identify {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of amnesia {unknown} l - a scroll of poison {unknown} m - a scroll of noise {unknown} q - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - 2 potions of cancellation {unknown} k - a potion of ambrosia {unknown} n - a potion of haste {unknown} o - a potion of berserk rage {unknown} p - 3 potions of might {unknown} s - a potion of lignification {unknown} Skills: - Level 4.0 Dodging - Level 4.0 Stealth + Level 4.7 Spellcasting + Level 5.3 Conjurations + Level 1.4 Translocations + Level 1.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 10% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal The Shining One Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History d - 3 scrolls labelled SEAKEU QI TIXT (gained 1) You encounter Edmund the Younger. He is wielding a +7 flail of protection. Found a scroll labelled NELLYE TIASU. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund shouts! You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +7 flail of protection and wearing a +0 scale mail (89% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund! Edmund is heavily wounded. The searing ray hits Edmund! Edmund is severely wounded. Edmund barely misses you. The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +7 flail of protection! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +7 flail of protection and wearing a +0 scale mail (severely wounded, 89% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) Edmund hits you with a +7 flail of protection! Ouch! That really hurt! You die... Edmund says, "That'll show my brother!" #............## #<.##.##.....# ##..........# .##........### .........#.......# #.#...#..#.......#..# ##..#.............# ..........##.....## ...........@##.##...# .............@..# ..# .###.........?...... # .ß..##...)...... ⌠..# #.......... .ß# ##......... ⌠. #......... ##.#.?...# You could see Edmund. Vanquished Creatures A scorpion (D:3) A jelly (D:2) An orc priest (D:3) An orc wizard (D:3) 3 gnolls (D:2) 4 adders A dart slug (D:1) 3 ribbon worms 5 endoplasms 4 hobgoblins 3 jackals (D:1) 2 orcs (D:3) 3 quokkas 3 ball pythons 4 bats 3 frilled lizards 8 goblins 4 kobolds 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paramita the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 203 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 206 | D:1 | Learned a level 2 spell: Searing Ray 627 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 665 | D:2 | Upgraded the game from 0.35-a0-807-g1be8eec9ce to | 0.35-a0-841-ge685053aba 681 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 686 | D:2 | Learned a level 4 spell: Fulminant Prism 725 | D:2 | Found a stormy altar of Qazlal. 741 | D:2 | Reached skill level 5 in Conjurations 750 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 977 | D:2 | Found a faded altar of an unknown god. 1559 | D:3 | Found a glowing golden altar of the Shining One. 1672 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 1708 | D:3 | Reached skill level 1 in Alchemy 1829 | D:3 | Found a stormy altar of Qazlal. 1940 | D:3 | Reached skill level 1 in Translocations 2083 | D:3 | Identified the +1 robe of the Hecatoncheires {Harm rCorr | Int+4 Stlth+} 2492 | D:4 | Encountered Edmund 2499 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_acropolis, basic_altar D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, lemuel_tele_altar D:4: layout_cave_pools, lemuel_crystal_altar, minmay_overflow_temple_hex, serial_shops, nicolae_shop_temple_entry_statues_fountains, chequers_serial_rivers_micro_b, kennysheep_dice, uniq_crazy_yiuf_cottage, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Alchemy | 1 | 1.7 Translocations | 1 | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 16 || 16 Cast: Magic Dart | 39 | 10 || 49 Searing Ray | 2 | 23 || 25 Armour: Robe | | 5 || 5 Dodge: Dodged | 1 | 8 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2515 | 2465 | 50 | 0 | 2138 | 4 | 628.8 | Dungeon | 2515 | 2465 | 50 | 0 | 2138 | 4 | 628.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 968 daAuts D:2: 898 daAuts D:1: 622 daAuts D:4: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+