Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 10809142181006096234 63 paramita the Magician (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Oct 15, 2026. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:49 (1488 turns). paramita the Magician (Deep Elf Conjurer) Turns: 1488, Time: 00:03:50 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 85% Magic: 4/11 EV: 11 Int: 24 God: Gold: 82 SH: 0 Dex: 13 Spells: 6/12 levels left rFire . . . (100%) c - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Missiles b - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of acquirement {unknown} j - a scroll of fog {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} k - a potion of attraction {unknown} l - a potion of heal wounds {unknown} n - a potion of might {unknown} p - 2 potions of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting + Level 5.0 Conjurations + Level 0.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Conjure Ball Lightning Conj/Air 9% 3x3d6 99% 6 Orb of Destruction Conj 15% 9d7 100% 7 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Chain Lightning Conj/Air 9% 3d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter an orc. It is wielding a +0 hand axe. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start waiting. An orc priest comes into view. You start waiting. An orc priest comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (chance to affect: 86%) You miscast Mephitic Cloud. Nothing appears to happen. Casting: Mephitic Cloud (extremely dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest barely misses you. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #######....##....### ............#.#....# .........#..#....#.# .....>..)#..###..#.# .........#....#..#.# .........##.#.#....# .####....#..#.<#.### #.####.##..#.# #....#.##..#@# #.#....#####o# #............# #.############ .####'#### .o.......# .........# .........# .........# You could see an orc priest. Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:1) A ribbon worm (D:3) An endoplasm (D:3) 2 hobgoblins 2 jackals (D:1) 2 quokkas 3 ball pythons 3 bats (D:1) 2 frilled lizards 2 goblins (D:1) 6 kobolds (D:2) 3 rats (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paramita the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 461 | D:1 | Reached XP level 2. HP: 7/15 MP: 3/9 548 | D:1 | Learned a level 2 spell: Searing Ray 871 | D:2 | Encountered Jessica 876 | D:2 | Killed Jessica 877 | D:2 | Reached XP level 3. HP: 9/19 MP: 3/11 973 | D:2 | Found an ornate altar of the Wu Jian Council. 1007 | D:2 | Reached skill level 5 in Spellcasting 1397 | D:3 | Reached skill level 5 in Conjurations 1456 | D:3 | Learned a level 3 spell: Mephitic Cloud 1488 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms D:2: minmay_kobold_bridge, layout_basic, basic_altar, uniq_jessica D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, dreamdust_ecumenical_altar_hidden_monk_grotto Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 8 Armour: Robe || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1488 | 1434 | 54 | 106 | 1136 | 3 | 496.0 | Dungeon | 1488 | 1434 | 54 | 106 | 1136 | 3 | 496.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 746 daAuts D:1: 629 daAuts D:3: 113 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+