Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 15742260392026958640 137 paramita the Magician (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Oct 15, 2026. Slain by an ogre ... wielding a +0 giant club (22 damage) ... on level 3 of the Dungeon. The game lasted 00:02:41 (1660 turns). paramita the Magician (Deep Elf Conjurer) Turns: 1660, Time: 00:02:41 Health: -3/24 AC: 3 Str: 4 XL: 4 Next: 98% Magic: 11/14 EV: 11 Int: 28 God: Gold: 66 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) g - +0 cloak rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.28/turn c - vision talisman %: no passive effects @: vision-form A: glimmercast, see invisible, magic regeneration a: no special abilities You were on level 3 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons d - a +4 dagger f - a +2 short sword of draining Missiles e - 2 curare-tipped darts h - 5 javelins Armour a - a +0 robe (worn) g - a +0 cloak (worn) j - a +1 pair of gloves Jewellery b - an amulet of faith i - the ring "Ygubot" {rPois rC+ Str+2} (You found it on level 2 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). Talismans c - a vision talisman (worn) Wands a - a wand of flame (28) Scrolls c - a scroll of revelation {unknown} d - 5 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic f - 2 potions of might {unknown} j - 2 potions of enlightenment {unknown} k - a potion of haste {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting + Level 4.6 Conjurations + Level 1.1 Translocations + Level 1.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 9% 2 Scorch Fire 16% 2d5 9% 2 Volatile Blastmotes Fire/Tloc 22% 2d11 14% 3 Confusing Touch Hex 8% N/A 19% 3 Passwall Erth 8% N/A 19% 3 Anguish Hex/Necr 4% N/A 52% 4 Dispel Undead Necr 8% 3d8 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. You regenerate magic rapidly. Message History The ogre is lightly wounded. The residue of your spell condenses into glimmer. An ogre is nearby! You condense the glimmer around your hands and fire it at the ogre! The glimmering dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The residue of your spell condenses into glimmer. You condense the glimmer around your hands and fire it at the ogre! The glimmering dart hits the ogre. The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 94% to hit) You focus your ray upon the ogre. The searing ray misses the ogre. (Press . to maintain the ray.) The residue of your spell condenses into glimmer. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club. You stop channelling your searing ray. You condense the glimmer around your hands and fire it at the ogre! The glimmering dart hits the ogre. The ogre is almost dead. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.. #.# ... #.# #.. #.# #.# #.# #.# #.# #.# #.# #.# #.# #O# #.# #@#######.# #.........# #########.# #.# ### You could see an ogre. Vanquished Creatures Terence (D:2) 4 adders (D:2) 3 gnolls (D:2) 2 dart slugs (D:1) 2 endoplasms 3 hobgoblins 6 jackals 3 quokkas 4 ball pythons 6 bats 2 frilled lizards 5 goblins 10 kobolds 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paramita the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached skill level 4 in Spellcasting 161 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/9 167 | D:1 | Learned a level 2 spell: Searing Ray 564 | D:1 | Reached skill level 5 in Spellcasting 657 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/11 1028 | D:2 | Encountered Terence 1037 | D:2 | Killed Terence 1038 | D:2 | Reached skill level 6 in Spellcasting 1038 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/14 1044 | D:2 | Learned a level 4 spell: Fulminant Prism 1049 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1257 | D:2 | Reached skill level 1 in Alchemy 1466 | D:2 | Reached skill level 1 in Translocations 1486 | D:2 | Identified the ring "Ygubot" {rPois rC+ Str+2} 1650 | D:3 | Encountered an ogre 1660 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic D:2: layout_basic, kennysheep_generic_room_9, uniq_terence D:3: layout_basic, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.3 Alchemy | 1 | 1.2 Translocations | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | 42 | 0 Vision | 57 * * * | 3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 33 || 94 Searing Ray | 1 | 4 || 5 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 1 | 1 || 2 Form: Vision | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1659 | 1624 | 35 | 0 | 1353 | 3 | 553.0 | Dungeon | 1659 | 1624 | 35 | 0 | 1353 | 3 | 553.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 887 daAuts D:2: 732 daAuts D:3: 39 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+