Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 5651290337657417184 0 parkbongsam the Caller (level 1, -2/10 HPs) Began as a Deep Elf Summoner on Sept 8, 2025. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (64 turns). parkbongsam the Caller (Deep Elf Summoner) Turns: 64, Time: 00:00:14 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 5/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire + . . (50%) b - +0 mace rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: resistant A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 mace (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 38% N/A 3% 2 Call Canine Familiar Summ 19% N/A 8% 3 Eringya's Surprising Cr Summ 19% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +0 mace. d - a fuming inky potion There is a staircase leading out of the dungeon here. It was a potion of resistance. You feel protected. You see here a +0 mace. b - a +0 mace You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 spear. b - a +0 mace (weapon) The gnoll shouts! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Hit: b) +0 mace Press: ? - help, Dir - move target Okay, then. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. Ouch! That really hurt! Your quokka barely misses the gnoll. Your bat barely misses the gnoll. Your quokka bites the gnoll but does no damage. The gnoll misses you. Your bat hits the gnoll but does no damage. You barely miss the gnoll. Your bat barely misses the gnoll. Your quokka bites the gnoll. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... ######+##### #..........# #..........# #..........# #....b.....# #..........# #......jr..# ###########.....@....# .........#######.##### ####'####...## #.# #...# ####.###.# #...# ##.##.# ####'### #.##.# ##.....## ##.#.# #.......# #.#.# '...<...+ #...# You could see a gnoll (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | parkbongsam the Deep Elf Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 64 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic Action || total ---------------------------++------- Attack: Normal || 1 Melee: Mace || 1 Cast: Summon Small Mamm || 2 Drink: Resistance || 1 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 33 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 33 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts