Dungeon Crawl Stone Soup version 0.33-a0-288-g5f200facdd (webtiles) character file. Game seed: 7849815395698485717 9185 pda0503 the Thaumaturge (level 11, 0/54 HPs) Began as a Deep Elf Conjurer on Oct 29, 2024. Was a Follower of Vehumet. Slain by a vampire mosquito (7 damage) ... on level 11 of the Dungeon. The game lasted 00:36:05 (10661 turns). pda0503 the Thaumaturge (Deep Elf Conjurer) Turns: 10661, Time: 00:36:05 Health: 0/54 AC: 9 Str: 4 XL: 11 Next: 19% Magic: 16/28 EV: 12 Int: 28 God: Vehumet [*.....] Gold: 693 SH: 0 Dex: 13 Spells: 18/33 levels left rFire + . . w - staff of alchemy rCold + . . (no shield) rNeg . . . i - +2 robe {rF+} rPois + s - +0 helmet rElec . G - +2 cloak rCorr . (no gloves) SInv . J - +0 pair of boots Will +.... (no amulet) Stlth +++ d - ring of protection from cold HPRegen 0.29/turn O - ring of wizardry MPRegen 0.42/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 778 gold pieces. You spent 85 gold pieces at shops. Inventory: Hand Weapons A - a +3 short sword F - a +3 quarterstaff of chaos Armour a - a +0 robe i - a +2 robe of fire resistance (worn) o - a +0 troll leather armour {Pargi} s - a +0 helmet (worn) G - a +2 cloak (worn) J - a +0 pair of boots (worn) Magical Staves w - a staff of alchemy (weapon) I - a staff of cold Jewellery d - a ring of protection from cold (left hand) H - a ring of see invisible N - a ring of positive energy O - a ring of wizardry (right hand) P - a +6 ring of intelligence Wands b - a wand of mindburst (27) q - a wand of roots (9) u - a wand of polymorph (11) y - a wand of flame (27) Scrolls c - 4 scrolls of enchant weapon h - 4 scrolls of fear {unknown} j - 4 scrolls of teleportation k - a scroll of poison l - 2 scrolls of vulnerability {unknown} n - a scroll of immolation t - a scroll of fog {unknown} x - 2 scrolls of summoning {unknown} B - a scroll of blinking {unknown} C - 2 scrolls of revelation {unknown} D - a scroll of amnesia {unknown} K - 3 scrolls of identify {unknown} L - a scroll of enchant armour {unknown} M - a scroll of brand weapon {unknown} Potions e - a potion of cancellation {unknown} f - a potion of mutation {unknown} g - 2 potions of enlightenment {unknown} m - 4 potions of heal wounds p - a potion of degeneration {unknown} r - 2 potions of berserk rage {unknown} v - 3 potions of brilliance {unknown} z - 2 potions of curing {unknown} E - a potion of might {unknown} Q - a potion of invisibility {unknown} R - a potion of lignification {unknown} Skills: - Level 4.0 Dodging - Level 5.0 Stealth + Level 11.9 Spellcasting + Level 11.6 Conjurations + Level 11.6 Fire Magic You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 32% 3d16 1% 4 d - Dazzling Flash Hex/Fire 98% N/A 1% 3 e - Yara's Violent Unrav Hex/Alch 12% 3d7 34% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 64% 1d7 1% 1 Apportation Tloc 32% N/A 1% 1 Slow Hex 64% N/A 1% 1 Jinxbite Hex 32% N/A 1% 2 Mephitic Cloud Conj/Alch/Air 55% N/A 1% 3 Iskenderun's Mystic Bla Conj/Tloc 49% 2d11 (+2d51% 4 Confusing Touch Hex 16% N/A 4% 3 Frozen Ramparts Ice 32% 1d5 4% 3 Ozocubu's Armour Ice 16% N/A 4% 3 Tukima's Dance Hex 16% N/A 4% 3 Vampiric Draining Necr 16% 2d7 4% 3 Passage of Golubria Tloc 16% N/A 13% 4 Alistair's Intoxication Alch 16% N/A 34% 5 Hoarfrost Cannonade Ice/Alch 12% 3d6/3d13 34% 5 Metabolic Englaciation Hex/Ice 8% N/A 34% 5 Silence Hex/Air 8% N/A 34% 5 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 [ Annotations: D:5 1 runed translucent door, kim1000's ghost, amateur OnFi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The vampire mosquito draws vitality from your injuries! The searing ray hits the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito bites you but does no damage. The vampire mosquito bites you! The vampire mosquito draws vitality from your injuries! The searing ray hits the vampire mosquito! The vampire mosquito is almost destroyed. The vampire mosquito bites you but does no damage. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! The searing ray hits the vampire mosquito. The vampire mosquito is almost destroyed. You finish channelling your searing ray. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! A water moccasin comes into view. The vampire mosquito bites you! The vampire mosquito draws vitality from your injuries! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (heavily damaged, 72% to hit) The searing ray hits the vampire mosquito. The vampire mosquito is severely damaged. (Press . to maintain the ray.) The water moccasin hisses angrily. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The searing ray hits the vampire mosquito. The vampire mosquito is heavily damaged. The searing ray hits the water moccasin! The water moccasin is moderately wounded. The vampire mosquito bites you! You die... #.....# #.PPP..P.... #.....# .##..PP....P.. ###.....#.... ..P..P...PP #...<........ #....PF.... .###.#.....#..#. ...P...PP. .......###.#..#. #P.*†..PPP .###.### #..#.###..)....P. ......####.#..#.#.##........ ......'....#..#.@.†.P.....P. ......######..###y###....... ......# #.....S....y..... ......######.#######........ .............# ....... .############# ....... . ....... . You could see a water moccasin and a vampire mosquito. Vanquished Creatures 2 two-headed ogres (D:10) Pikel (D:7) 2 gargoyles A komodo dragon (D:10) Prince Ribbit (D:5) 3 dream sheep (D:10) A wyvern (D:10) 5 yaks (D:10) A steam dragon (D:8) A vampire mosquito (D:10) 2 water moccasins 3 sky beasts Pargi (D:3) An orc warrior (D:9) 3 centaurs 7 kobold brigands 3 phantoms 2 lemures (D:7) 5 bullfrogs A gnoll sergeant (D:8) 7 scorpions 2 marrowcudas (D:6) 5 wights (D:8) 6 killer bees (D:9) 8 howler monkeys 9 crimson imps (D:9) A jelly (D:6) 4 hounds 4 gnoll boudas 2 orc priests Crazy Yiuf (D:6) 6 iguanas Terence (D:3) 4 orc wizards 2 sleepcaps Robin (D:3) 31 gnolls 16 adders A shadow imp (D:5) 5 ribbon worms A dart slug (D:1) 34 orcs 3 ball pythons (D:4) 4 endoplasms 19 goblins 9 hobgoblins 11 jackals (D:5) A quokka (D:2) 3 bats 34 kobolds 6 rats 287 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pda0503 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 28 | D:1 | You fall into a shaft and drop 1 floor! 74 | D:2 | Reached XP level 2. HP: 15/15 MP: 1/8 107 | D:2 | Learned a level 2 spell: Searing Ray 262 | D:2 | Reached skill level 5 in Conjurations 262 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 583 | D:2 | Found Loulom's Antique Armour Emporium. 1127 | D:1 | Reached XP level 4. HP: 24/24 MP: 8/12 1639 | D:2 | Bought a glowing robe for 85 gold pieces 1700 | D:3 | Noticed Robin 1741 | D:3 | Killed Robin 1742 | D:3 | Reached skill level 5 in Spellcasting 1805 | D:3 | Learned a level 4 spell: Fulminant Prism 1928 | D:3 | Noticed Pargi 1936 | D:3 | Killed Pargi 1937 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/14 2041 | D:3 | Noticed Terence 2044 | D:3 | Killed Terence 2302 | D:4 | Reached XP level 6. HP: 14/32 MP: 10/15 2459 | D:4 | Found a staircase to the Ecumenical Temple. 2482 | Temple | Entered the Ecumenical Temple 2707 | D:4 | Found a hazy altar of Hepliaklqana. 3164 | D:5 | Entered Level 5 of the Dungeon 3220 | D:5 | Reached XP level 7. HP: 36/36 MP: 3/16 3393 | D:5 | Found a runed translucent door. 3399 | D:5 | Noticed kim1000's ghost (amateur OnFi) 3628 | D:5 | Noticed Prince Ribbit 3635 | D:5 | Killed Prince Ribbit 3636 | D:5 | Reached skill level 5 in Stealth 3636 | D:5 | Reached XP level 8. HP: 35/41 MP: 1/19 4553 | D:5 | Reached skill level 10 in Conjurations 5206 | D:6 | Reached XP level 9. HP: 45/45 MP: 14/24 5252 | D:6 | Learned a level 3 spell: Dazzling Flash 5317 | D:6 | Reached skill level 1 in Fire Magic 5722 | D:6 | Found a runed translucent door. 5723 | D:6 | Noticed Crazy Yiuf 5841 | D:6 | Killed Crazy Yiuf 6299 | D:7 | Noticed Pikel 6308 | D:7 | Killed Pikel 6309 | D:7 | Reached skill level 10 in Spellcasting 6689 | D:7 | Reached skill level 5 in Fire Magic 7476 | D:8 | Reached XP level 10. HP: 38/50 MP: 15/27 7711 | D:8 | Found a radiant altar of Vehumet. 7854 | D:8 | Became a worshipper of Vehumet 8711 | D:9 | Learned a level 5 spell: Yara's Violent Unravelling 9488 | D:10 | Entered Level 10 of the Dungeon 9502 | D:10 | Noticed a two-headed ogre 9605 | D:10 | Killed a two-headed ogre 9606 | D:10 | Reached skill level 10 in Fire Magic 9633 | D:10 | Noticed a two-headed ogre 9639 | D:10 | Killed a two-headed ogre 9696 | D:10 | Reached * piety under Vehumet 9696 | D:10 | Offered knowledge of Freeze by Vehumet. 9775 | D:10 | Noticed a gargoyle 9788 | D:10 | Killed a gargoyle 10158 | D:10 | Reached XP level 11. HP: 54/54 MP: 22/28 10661 | D:11 | Slain by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_rooms D:2: layout_basic, serial_shops, shop D:3: layout_rooms, minmay_misc_feat_cross, uniq_robin, uniq_terence, uniq_pargi D:4: layout_loops_cross, nicolae_hepliaklqana_hazy_memory, minmay_temple_entry_mini_moons D:5: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_cave_pools, ebering_ghost_sewer_d, nicolae_half_adder, uniq_prince_ribbit1 D:6: layout_cave_pools, chequers_serial_rivers_room_b, minmay_misc_feat_four_crosses, uniq_crazy_yiuf_cottage D:7: layout_basic, uniq_pikel D:8: layout_basic, vehumet_altar_wand_db, nicolae_lava_and_water D:9: layout_stronghold, minmay_nine_imps D:10: layout_roguey, dreamdust_gnoll_shepherd D:11: layout_basic, due_lair_maze_entry_diamond, gammafunk_ghost_cemetery Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 9 11 | 11.9 Conjurations | 5 6 7 8 9 10 11 | 11.6 Dodging | 4 | 4.0 Stealth | 5 | 5.0 Fire Magic | 6 11 | 11.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | | 3 | || 3 Cast: Magic Dart | 49 | 71 | 264 | 52 || 436 Searing Ray | 3 | 13 | 59 | 46 || 121 Fulminant Prism | | 4 | 12 | 14 || 30 Use: Scroll | | | 4 | 1 || 5 Potion | | | | 2 || 2 Armour: Robe | 1 | 8 | 36 | 53 || 98 Dodge: Dodged | 3 | 11 | 55 | 45 || 114 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10700 | 9409 | 1291 | 1664 | 6174 | 12 | 891.7 | Dungeon | 10551 | 9404 | 1147 | 1664 | 6174 | 11 | 959.2 | Temple | 149 | 5 | 144 | 0 | 0 | 1 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1767 daAuts D:9: 1316 daAuts D:8: 1111 daAuts D:4: 1104 daAuts D:10: 1025 daAuts D:2: 1003 daAuts D:7: 941 daAuts D:6: 889 daAuts D:1: 673 daAuts D:3: 568 daAuts Temple: 149 daAuts D:11: 148 daAuts