Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 8299696000085266689 50 pearh the Chiller (level 3, -1/26 HPs) Began as a Draconian Ice Elementalist on Nov 1, 2025. Slain by a gnoll ... wielding a +2 flail of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (1163 turns). pearh the Chiller (Draconian Ice Elementalist) Turns: 1163, Time: 00:02:33 Health: -1/26 AC: 5 Str: 10 XL: 3 Next: 55% Magic: 3/6 EV: 11 Int: 15 God: Gold: 164 SH: 0 Dex: 13 Spells: 2/6 levels left rFire . . . (100%) a - +3 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: freezing walls, attractive, enlightened, flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +3 flail (weapon) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of moonshine {unknown} e - a potion of enlightenment l - a potion of resistance {unknown} n - a potion of lignification {unknown} Skills: - Level 0.1 Fighting - Level 1.0 Maces & Flails - Level 2.1 Dodging - Level 2.3 Stealth - Level 2.0 Spellcasting + Level 4.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 15% N/A 10% 3 Hailstorm Conj/Ice 8% 3d5 26% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Fugue of the Fallen Necr 1% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10799 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a shout! A bat comes into view. You barely miss the gnoll. The gnoll completely misses you. You completely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 club. The gnoll completely misses you. The gnoll hits you with a +2 flail of protection! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +2 flail of protection! The gnoll hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll. x2 The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. k -> e - a potion of enlightenment The wall freezes the gnoll. The gnoll misses you. The wall freezes the gnoll. x2 The gnoll barely misses you. It was a potion of attraction. You feel attractive to monsters. The wall freezes the gnoll. The gnoll hits you with a +2 flail of protection. You die... ..... ... ... ... #j# #j# #j# #@# #.####.#####.# #......$.....# ######.####### . #?# . #.# ################.# .................# ################## You could see 3 gnolls. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs 4 endoplasms 8 hobgoblins 2 jackals (D:1) 5 ball pythons 7 bats 3 frilled lizards A goblin (D:1) 3 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pearh the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 90 | D:1 | Reached XP level 2. HP: 15/20 MP: 5/5 883 | D:2 | Reached XP level 3. HP: 15/26 MP: 6/6 888 | D:2 | Reached skill level 1 in Maces & Flails 892 | D:2 | Learned a level 3 spell: Frozen Ramparts 1163 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, nicolae_concentric_dashed_squares_wild D:2: layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, nrook_campfire, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.1 Maces & Flails | 1 | 1.0 Fighting | | 0.1 Spellcasting | | 2.0 Ice Magic | | 4.6 Action || total ---------------------------++------- Attack: Normal || 92 Melee: Flail || 92 Tailslap || 4 Cast: Freeze || 2 Frozen Ramparts || 2 Drink: Attraction || 1 Enlightenment || 1 Stab: Sleeping || 8 Armour: None || 76 Dodge: Dodged || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1199 | 1168 | 31 | 0 | 890 | 2 | 599.5 | Dungeon | 1199 | 1168 | 31 | 0 | 890 | 2 | 599.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 836 daAuts D:2: 363 daAuts