penit Level 1 of the Dungeon (0, 0, D:1) 3 large rocks (6, 23, D:1) a +0 club (7, 4, D:1) a rat skeleton (17, 0, D:1) a +0 robe (22, 5, D:1) a +0 long sword (24, 20, D:1) a quokka skeleton (25, 2, D:1) a +0 short sword 3 stones (33, 24, D:1) a quokka skeleton (35, 35, D:1) a parchment of Iskenderun's Battlesphere (44, 5, D:1) a +0 whip (46, 20, D:1) a +0 dagger (46, 36, D:1) a parchment of Poisonous Vapours (46, 37, D:1) a +0 club (46, 42, D:1) a +0 short sword 3 stones (48, 22, D:1) a bat skeleton (48, 26, D:1) a +0 club (53, 31, D:1) a frilled lizard corpse (skeletalised by now) (53, 32, D:1) a +2 vampiric dagger (54, 31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (62, 33, D:1) a bat corpse (skeletalised by now) (63, 21, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (10, -46, D:2) a parchment of Mercury Arrow (11, -51, D:2) a parchment of Sandblast (11, -49, D:2) a +0 whip a kobold corpse (skeletalised by now) (16, -38, D:2) a hobgoblin skeleton a ball python skeleton (17, -38, D:2) a +0 club a kobold skeleton (18, -31, D:2) an inkwell talisman (19, -38, D:2) a +0 short sword 5 stones a ball python skeleton (26, -10, D:2) a hobgoblin skeleton an adder skeleton (28, -11, D:2) a +0 dagger a bat skeleton (29, -11, D:2) a bat skeleton (31, -21, D:2) a +0 club (32, -38, D:2) a bat corpse (skeletalised by now) (32, -37, D:2) a rat corpse (skeletalised by now) (34, -38, D:2) a +0 mace (34, -35, D:2) a parchment of Magic Dart (41, -31, D:2) an orb of energy (47, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a parchment of Confusing Touch (6, -1, D:3) a scroll of identify (8, -2, D:3) a +0 dagger (13, 1, D:3) 6 gold pieces