phrimm136 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, -19, D:1) a +0 dagger (14, 8, D:1) a +0 short sword (15, -9, D:1) a +2 ring mail of cold resistance (15, 35, D:1) a +0 whip a stone a kobold skeleton (19, -4, D:1) a +0 robe (22, -6, D:1) a bat skeleton (24, 28, D:1) a +0 dagger (32, 33, D:1) a +2 dagger of venom a goblin corpse (skeletalised by now) (33, -7, D:1) a +0 dagger (35, -3, D:1) a +0 flail (36, 30, D:1) a +0 short sword a kobold skeleton (38, 31, D:1) a hobgoblin skeleton (41, 36, D:1) a +0 short sword (42, -1, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (42, 33, D:1) a ball python skeleton (43, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 31, D:1) a +0 dagger (60, -19, D:1) a ball python corpse (skeletalised by now) (62, 11, D:1) a quokka corpse (skeletalised by now) (64, 30, D:1) a +0 whip Level 2 of the Dungeon (13, -16, D:2) the +11 dagger "Goblinslayer" {freeze, rF+} rF+: It protects you from fire. It cannot be enchanted further. (16, 1, D:2) a +0 club (17, -18, D:2) 2 flux baubles (17, 2, D:2) a +0 club (19, 5, D:2) a +0 chain mail (24, -11, D:2) a +0 whip (31, -18, D:2) an adder skeleton (39, -6, D:2) the inkwell talisman "Iri Izet" {rF- rC- Int+3 Dex+4} [inkwell talisman] rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (3, -39, D:3) a +0 trident (10, -37, D:3) a bat corpse (skeletalised by now) (11, -38, D:3) a +0 trident (17, -44, D:3) a +0 leather armour (18, -17, D:3) a jackal corpse (skeletalised by now) (18, -13, D:3) a +0 leather armour (19, -16, D:3) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -45, D:3) a bat corpse (skeletalised by now) (22, 2, D:3) an inkwell talisman (41, -23, D:3) a bat corpse (skeletalised by now) (43, -21, D:3) a frilled lizard corpse (skeletalised by now) (43, -20, D:3) an adder corpse (skeletalised by now) (43, -18, D:3) a scarab talisman (45, -26, D:3) an orb of glass (45, -16, D:3) a +1 whip of electrocution (47, -17, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (3, 5, D:4) an adder corpse (skeletalised by now) (8, 6, D:4) a +0 ring mail (9, 28, D:4) an iguana corpse (skeletalised by now) (11, -7, D:4) a +0 hand axe of electrocution (11, -4, D:4) a +0 club (12, -4, D:4) a +0 dagger a kobold skeleton (15, 31, D:4) a +0 club a kobold corpse (skeletalised by now) (24, 0, D:4) a +0 whip (25, 0, D:4) a +0 club a gnoll corpse (skeletalised by now) (25, 18, D:4) an adder skeleton (26, 0, D:4) a +0 club (39, -7, D:4) a +0 spectral quarterstaff (42, 34, D:4) a +0 ring mail (46, 8, D:4) a +0 leather armour (57, 13, D:4) a +0 long sword (59, 11, D:4) a +0 sling Level 5 of the Dungeon (1, -22, D:5) a +0 mace (1, -18, D:5) a +0 scale mail (10, -18, D:5) a +0 club a +0 leather armour (17, -35, D:5) a +0 war axe (23, -13, D:5) a +0 flail (26, -16, D:5) a +0 spear (30, 4, D:5) a +0 whip (36, -33, D:5) a +0 club a +0 chain mail (38, -21, D:5) a +0 great sword (39, 5, D:5) a +0 chain mail (40, -31, D:5) a +0 trident (42, 6, D:5) the +8 broad axe "Mides" {freeze, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 6 of the Dungeon [Shop] Zogec's Assorted Antiques a phantom mirror (880 gold) a phantom mirror (880 gold) a +0 glaive (220 gold) the +4 double sword "Awoamiuc" {freeze, rC+ Int+6 Stlth-} (2063 gold) rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 chain mail (132 gold) a wand of roots (4) (211 gold) a +0 orcbow (88 gold) [Shop] Huocsowu's Antique Armour Boutique a +0 robe (20 gold) the +5 ring mail "Vaxzopla" {+Inv Will+} (1117 gold) +Inv: It lets you turn invisible. Will+: It increases your willpower. It cannot be enchanted further. a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 robe (20 gold) a +2 ring mail of cold resistance (483 gold) (10, 2, D:6) a +3 trident of draining a +0 robe an orb of mesmerism (15, -13, D:6) a +0 whip (18, -12, D:6) a +0 whip a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc skeleton an orc skeleton (18, -11, D:6) a +0 flail a +0 ring mail (18, -10, D:6) a +0 short sword a +0 ring mail a +0 flail an orc skeleton (19, -10, D:6) a +2 robe of positive energy a +0 flail the orc skeleton of Blorkula the orcula a water moccasin skeleton (20, -11, D:6) a +0 hand axe (22, -8, D:6) a hound skeleton (22, -7, D:6) a hound skeleton (25, -12, D:6) +0 swamp dragon scales the human skeleton of Maggie (26, -2, D:6) a +0 whip (31, 4, D:6) a +0 rapier a +0 leather armour a +0 dagger a +0 robe (32, 5, D:6) a +0 giant club an ogre skeleton (33, 5, D:6) a +0 whip a gnoll skeleton an adder skeleton (34, 6, D:6) a +0 spear (36, 5, D:6) a +0 spear a gnoll skeleton (40, 4, D:6) a +0 chain mail (41, 18, D:6) a +0 robe (43, -13, D:6) a +0 spear a gnoll corpse (skeletalised by now) (50, 5, D:6) a parchment of Sublimation of Blood (50, 11, D:6) a +0 giant club a +0 giant club Level 7 of the Dungeon (13, 12, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (20, -4, D:7) a +0 mace an orc skeleton (23, 13, D:7) a +0 long sword (30, 3, D:7) a +0 hand axe a +0 trident a +0 leather armour the goblin skeleton of Sprozz (37, 14, D:7) a +0 scale mail (40, -3, D:7) a +0 hand axe (44, -14, D:7) a +0 spear (46, 20, D:7) a +0 shortbow a centaur skeleton (47, 20, D:7) a water moccasin skeleton (49, 20, D:7) a +0 robe a +0 giant spiked club a +0 dagger a kobold skeleton a water moccasin skeleton an ogre skeleton (51, 20, D:7) a +0 dagger (59, 21, D:7) a +2 dagger of speed Level 8 of the Dungeon the Ecumenical Temple