pion Level 1 of the Dungeon (8, 24, D:1) a +0 flail (9, 15, D:1) a frilled lizard skeleton (10, 22, D:1) a +0 club a goblin skeleton (11, -17, D:1) a quokka corpse (14, 8, D:1) a hobgoblin skeleton (15, 9, D:1) a bat skeleton (27, -6, D:1) a +0 short sword (27, -3, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (27, 42, D:1) a +0 dagger (30, 21, D:1) a rat corpse (skeletalised by now) (31, 25, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (34, -16, D:1) a +0 short sword (38, 30, D:1) a frilled lizard corpse (skeletalised by now) (41, 4, D:1) a +0 robe (44, 12, D:1) a ball python skeleton (45, -2, D:1) a +0 robe (57, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (0, 1, D:2) a +0 dagger (2, 2, D:2) a +0 club a +0 dagger a +0 dagger a +0 club a goblin corpse a goblin corpse a goblin corpse (3, 2, D:2) a +0 club (3, 3, D:2) a wand of polymorph (9) a +0 spear a +0 helmet a +0 animal skin (5, 1, D:2) a scroll of summoning