Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 17633201047311592133 175 please the Conjurer (level 5, -6/28 HPs) Began as a Kobold Conjurer on Sept 13, 2025. Mangled by a gnoll sergeant ... wielding a +0 spear (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:46 (3484 turns). please the Conjurer (Kobold Conjurer) Turns: 3484, Time: 00:01:46 Health: -6/28 AC: 2 Str: 4 XL: 5 Next: 85% Magic: 0/11 EV: 8 Int: 24 God: Gold: 198 SH: 0 Dex: 14 Spells: 9/12 levels left rFire . . . (100%) b - +0 falchion rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +0 robe of Bibev {Rampage rC+ rCorr Int+3} rPois . (100%) (no helmet) rElec . (100%) c - scarf {Repulsion} rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: repel missiles, rampage @: mighty, vertiginous A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons b - a +0 falchion (weapon) Missiles a - 2 throwing nets Armour c - a scarf of repulsion (worn) d - the +0 robe of Bibev (worn) {Rampage rC+ rCorr Int+3} (You found it on level 2 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Scrolls d - 2 scrolls of teleportation {unknown} c - a scroll of revelation {unknown} e - a scroll of brand weapon {unknown} h - a scroll of torment {unknown} Potions k - a potion of attraction {unknown} m - a potion of might Skills: - Level 2.4 Dodging - Level 2.6 Stealth + Level 4.2 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 62% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 18% 3d7 19% 3 Call Imp Summ 10% N/A 26% 2 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 whip. Unknown command. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. Unknown command. The gnoll hits you from afar with a +0 spear. The gnoll sergeant hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You see here a hobgoblin skeleton. It was a potion of cancellation. You feel magically purged. The gnoll sergeant completely misses you. It was a potion of might. You feel very mighty all of a sudden. l -> m - a potion of might The gnoll sergeant barely misses you. It was a potion of moonshine. You feel tipsy. The gnoll sergeant hits you with a +0 spear! You die... ###### #....# ### #....# ###.. #....# ###.... #....# ####...#.# #....# ##....###.# #....############†.######.# #..[......................# #....####.@.#.....######... #[...# ###j..##### ##.# #....# #..#...# #####.# ###### #.####.#####...... #.# #..#....###.# ##.# ##...#### #.# ##..#####..## ###.# #######..........# ##.... #........#######.####..... You could see a gnoll sergeant. Vanquished Creatures An orc priest (D:3) A hound (D:4) Terence (D:2) 4 gnolls (D:4) 2 adders 2 dart slugs (D:2) A ribbon worm (D:2) 3 orcs (D:3) 4 endoplasms 5 hobgoblins 2 ball pythons (D:1) 3 bats 3 frilled lizards (D:1) A goblin (D:2) 2 kobolds (D:2) A rat (D:3) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | please the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 546 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 549 | D:1 | Learned a level 2 spell: Searing Ray 1293 | D:2 | Noticed Terence 1317 | D:2 | Killed Terence 1318 | D:2 | Reached XP level 3. HP: 11/19 MP: 1/7 2176 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/9 2295 | D:2 | Identified the +0 robe of Bibev {Rampage rC+ rCorr Int+3} 2578 | D:3 | Found a stormy altar of Qazlal. 2685 | D:3 | Reached skill level 5 in Conjurations 2685 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/10 3480 | D:4 | HP: 1/28 [gnoll sergeant/+0 spear (9)] 3484 | D:3 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic D:2: layout_loops_corners, uniq_terence D:3: layout_rooms, nicolae_qazlal_scattered_showers, chequers_jeans D:4: black_bear_nest_1, layout_loops_ring, nicolae_shop_hand_me_the_aux, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.2 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Unarmed | 8 | || 8 Cast: Magic Dart | 39 | 20 || 59 Searing Ray | 3 | 3 || 6 Drink: Curing | 1 | || 1 Heal wounds | 1 | || 1 Magic | 1 | || 1 Berserk rage | 1 | || 1 Might | | 1 || 1 Cancellation | | 1 || 1 Moonshine | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 20 | 9 || 29 Dodge: Dodged | 10 | 7 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3490 | 3415 | 75 | 394 | 2789 | 4 | 872.5 | Dungeon | 3490 | 3415 | 75 | 394 | 2789 | 4 | 872.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1432 daAuts D:1: 1131 daAuts D:3: 913 daAuts D:4: 12 daAuts