Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 12473449942475731500 13 please the Conjurer (level 2, -1/19 HPs) Began as a Mummy Conjurer on Sept 13, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (546 turns). please the Conjurer (Mummy Conjurer) Turns: 546, Time: 00:00:21 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 24% Magic: 0/6 EV: 11 Int: 17 God: Gold: 14 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . (150%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 8% 2d7 26% 2 Swiftness Air 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You can't drink. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled QUDGHA UXTOPNOSCH, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... ....... #####†...... .# #....h..# #.. #.#####.# #.# #.# #.# #.# #.#####.##### #.# #hh...#.....# #.# #h#####.###.####.# #@# #..>........ #.#####.###.####.. #.......# #.#....# #.###.#.###.#..#.# #.###.......#..#.# ###.....#####..#.# #.#...#####..### #.#............ #####.#...........## You could see 3 jackals. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | please the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 285 | D:1 | Learned a level 2 spell: Searing Ray 546 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.3 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.5 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 14 Cast: Magic Dart || 28 Read: Enchant weapon || 1 Armour: Robe || 24 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 546 | 546 | 0 | 0 | 455 | 1 | 546.0 | Dungeon | 546 | 546 | 0 | 0 | 455 | 1 | 546.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 546 daAuts