Dungeon Crawl Stone Soup version 0.35-a0-478-g324fca1d4c (webtiles) character file. Game seed: 1498843722497213125 45 please the Magician (level 3, -3/26 HPs) Began as a Djinni Conjurer on June 10, 2026. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (863 turns). please the Magician (Djinni Conjurer) Turns: 863, Time: 00:00:48 Health: -3/26 AC: 2 Str: 6 XL: 3 Next: 90% Gold: 121 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) c - +1 spear (vamp) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons b - a +2 dagger of speed c - a +1 vampiric spear (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} Potions d - a potion of invisibility {unknown} f - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} Skills: * Level 0.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Unknown command. The gnoll shouts! You finish channelling your searing ray. You encounter a gnoll. It is wielding a +0 spear. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (87% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The gnoll shouts! Unknown command. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (87% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... .###.....###............ ..........#......####... . #.............).# #... ..#.............#.# #... ...##.......#...#.# #... ..........#.......# ##.. .....<......[...### ##. #............## ## ##.)..@........# .......?..#...##.# ####..ğ.†..#### .# .....#.##..# . #...)....##.# ## ...#..#.. ... ......... .... #..#. ###. ... You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 3 dart slugs A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 5 goblins 2 kobolds (D:1) A rat (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | please the Djinni Conjurer began the quest for the Orb. 0 | D:1 | please set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 176 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 359 | D:1 | Found a faded altar of an unknown god. 847 | D:2 | Reached XP level 3. HP: 20/26 MP: 0/0 847 | D:2 | Learned a level 1 spell: Slow 863 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, serial_bayou_lake_a D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.9 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Spear || 10 Cast: Magic Dart || 38 Searing Ray || 4 Armour: Robe || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 864 | 785 | 79 | 0 | 677 | 2 | 432.0 | Dungeon | 864 | 785 | 79 | 0 | 677 | 2 | 432.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 778 daAuts D:2: 85 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+