please Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, 10, D:1) a ball python corpse (skeletalised by now) (6, 8, D:1) a bat corpse (skeletalised by now) (6, 10, D:1) a rat corpse (skeletalised by now) (9, 14, D:1) a hobgoblin corpse (skeletalised by now) (12, -4, D:1) a quokka skeleton (13, 4, D:1) a bat skeleton (20, -2, D:1) a +0 spear (21, 27, D:1) a jackal corpse (skeletalised by now) (23, 11, D:1) a quokka skeleton (24, 11, D:1) a bat skeleton (30, 0, D:1) a quokka corpse (skeletalised by now) (38, 7, D:1) a bat skeleton (38, 28, D:1) a +0 dagger a goblin skeleton (42, 1, D:1) a +0 ring mail (43, 0, D:1) 6 stones (43, 29, D:1) a +0 mace (49, 7, D:1) a +0 hand axe (51, 36, D:1) 2 flux baubles (52, 13, D:1) a hobgoblin corpse (skeletalised by now) (54, 30, D:1) a +0 hand axe (56, 24, D:1) a +0 club a goblin skeleton (60, 22, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (5, -11, D:2) 2 stones a +0 short sword a kobold skeleton (7, -4, D:2) a +0 dagger (10, -23, D:2) an adder skeleton (14, -32, D:2) 4 stones (18, -16, D:2) a +0 quarterstaff an adder skeleton (21, -17, D:2) a +0 cloak (29, -20, D:2) a +0 short sword (32, -5, D:2) a frilled lizard corpse (skeletalised by now) (32, -1, D:2) 5 stones (37, -34, D:2) a +0 whip (42, -10, D:2) a rat corpse (skeletalised by now) (42, -3, D:2) a +0 war axe (44, -30, D:2) a +0 ring mail (45, -7, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 leather armour (5, -2, D:3) a +0 dagger a goblin skeleton (5, 8, D:3) a bat skeleton (11, 26, D:3) a +0 whip a kobold skeleton (13, 11, D:3) 3 stones (14, 23, D:3) a ball python skeleton (16, -7, D:3) an adder skeleton (16, 29, D:3) a +0 falchion a +0 leather armour an orc skeleton (17, 20, D:3) a +0 hand axe (25, 2, D:3) a scroll of identify (26, 4, D:3) a potion of berserk rage (27, 2, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (28, 4, D:3) a scroll of fear (29, 2, D:3) a potion of ambrosia (33, 27, D:3) a +0 pair of gloves (37, 18, D:3) a +0 club (39, 9, D:3) a +0 mace Level 4 of the Dungeon (3, -11, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (7, -5, D:4) a +0 giant club (8, -6, D:4) an adder skeleton (8, 21, D:4) a +0 club a +3 ring mail a +0 war axe a +0 leather armour an orc skeleton (8, 22, D:4) a +0 hand axe a +0 club a +0 leather armour an orc skeleton an orc skeleton (19, 5, D:4) a quokka skeleton (24, 9, D:4) 4 stones (29, 12, D:4) a +0 club a +0 chain mail (53, 3, D:4) a +0 rapier Level 5 of the Dungeon (11, -9, D:5) a +0 leather armour (17, 3, D:5) a water moccasin skeleton (19, -10, D:5) 7 stones (29, 2, D:5) a +0 trident (30, -31, D:5) 3 stones (31, -34, D:5) a +0 war axe (34, -32, D:5) a +0 hand axe (35, -13, D:5) a +0 giant club an ogre skeleton (36, -8, D:5) a +0 mace (38, -25, D:5) a +0 falchion a +0 robe a +0 dagger a +0 robe (38, -24, D:5) a +0 hand axe a +0 dagger a +0 chain mail (38, -5, D:5) a +0 club a +0 ring mail a +1 dagger of holy wrath a +0 robe an orc corpse (skeletalised by now) (39, -5, D:5) a +0 flail a +0 scale mail (40, -28, D:5) a +0 short sword (40, -8, D:5) a +0 robe (42, -2, D:5) a +0 short sword (43, -33, D:5) a water moccasin skeleton (43, -13, D:5) a +0 dagger Level 6 of the Dungeon (7, -2, D:6) a +0 short sword (7, 1, D:6) a +0 pair of boots (14, -2, D:6) a +0 orcbow (24, 32, D:6) 4 stones (36, 19, D:6) a +0 whip a +0 leather armour (37, 19, D:6) a +0 spear (38, -1, D:6) a +0 sling (38, 8, D:6) 4 stones (38, 19, D:6) a +0 club (38, 39, D:6) 4 stones (39, 19, D:6) a +0 club (39, 39, D:6) a +0 robe a +0 battleaxe (42, 33, D:6) a +0 robe a +4 hand axe a +0 robe a +0 halberd a +0 robe a +0 dagger (43, 32, D:6) a +0 robe a +5 mace (51, 33, D:6) an amulet of faith (53, 31, D:6) a +0 war axe Level 7 of the Dungeon (1, -13, D:7) a +0 club (2, -13, D:7) a +0 dagger a +0 robe (3, -13, D:7) a +1 dagger of flaming a +0 robe (7, -29, D:7) a +0 buckler (10, 0, D:7) a +0 hand axe (16, -7, D:7) a +0 giant club (39, 26, D:7) 2 stones (49, 7, D:7) a +0 dagger a +0 short sword a stone (50, 8, D:7) a +0 whip 7 poisoned darts (55, -14, D:7) a +0 flail Level 8 of the Dungeon (4, 2, D:8) a +0 dagger (5, -20, D:8) a +0 spear (5, -18, D:8) a +1 helmet of see invisible (5, -15, D:8) a +0 spear a +0 ring mail a +0 buckler (6, 4, D:8) a +2 short sword of draining 6 stones (7, 8, D:8) a +0 robe a +0 mace (7, 14, D:8) 2 stones (8, 7, D:8) 5 stones a +0 short sword (8, 8, D:8) a +0 robe a +3 battleaxe of freezing 5 stones a +0 short sword a +0 shortbow (8, 10, D:8) a +0 robe a +0 dagger 4 poisoned darts a +0 short sword (8, 11, D:8) 5 poisoned darts a +0 short sword (9, 0, D:8) a +0 trident a +0 robe (9, 8, D:8) a +0 short sword (10, -27, D:8) a +0 spear (10, -26, D:8) a +0 spear (11, -26, D:8) a +3 spear (19, -22, D:8) a +0 sling (19, -16, D:8) a stone (28, -11, D:8) a +0 robe a +4 great sword (28, -5, D:8) a +0 robe a +0 hand axe (28, -3, D:8) a +0 robe a +0 great sword (31, 3, D:8) 2 boomerangs a +0 trident (40, 8, D:8) a +0 dagger a +0 robe a +4 war axe of freezing a +0 plate armour (42, 7, D:8) a +0 short sword (42, 8, D:8) a +0 war axe (48, -27, D:8) a +0 dire flail a +0 robe (48, -24, D:8) a +0 hand axe a +0 robe (57, -17, D:8) a +0 quarterstaff Level 9 of the Dungeon (15, -5, D:9) a +0 giant club a +0 giant club (19, -14, D:9) a +0 dagger (23, -1, D:9) a +0 long sword (25, 2, D:9) a +0 leather armour a +0 club (26, -4, D:9) 2 javelins (26, 3, D:9) a +0 dagger a +0 robe a +0 leather armour a +0 hand axe (27, -16, D:9) 6 stones (27, 3, D:9) a +0 robe a +0 dagger (28, 2, D:9) a +0 robe a +0 dagger (29, -19, D:9) a +0 club a +0 ring mail a +0 spear (29, -18, D:9) a +0 halberd a +0 spear (30, -22, D:9) a +0 leather armour a +0 hand axe (33, -20, D:9) a +0 club (33, -19, D:9) a +0 robe a +0 dagger (40, -43, D:9) a +0 hand axe (45, -22, D:9) a +0 whip (46, -22, D:9) a +0 giant spiked club a +0 giant club (48, -26, D:9) a +0 short sword a +0 chain mail Level 10 of the Dungeon (8, -7, D:10) a +0 robe (10, 30, D:10) a +0 long sword a +0 robe (10, 42, D:10) 5 stones (12, -12, D:10) 2 poisoned darts (12, 5, D:10) a +0 dagger a +0 robe (13, -6, D:10) an orb of wrath (13, -5, D:10) a +0 quarterstaff a +0 leather armour (13, -2, D:10) a +0 dagger a +0 robe (13, 5, D:10) a +0 great sword a +0 leather armour (14, -8, D:10) a +0 orcbow (20, 31, D:10) a +0 dagger a +0 robe (20, 33, D:10) a +3 long sword of freezing a +0 robe (22, 38, D:10) a +0 club (25, 11, D:10) 5 stones (26, -3, D:10) 4 poisoned darts (31, 24, D:10) a +0 flail (33, 23, D:10) a +0 club (40, 2, D:10) a +0 dagger (40, 23, D:10) a +0 hand axe (49, 24, D:10) a +0 flail (50, 23, D:10) a +0 giant club a +0 giant spiked club (51, 24, D:10) a +0 hand axe (55, 17, D:10) a +0 pair of boots the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 18 gold pieces (1, -9, Orc:1) 4 gold pieces (4, -6, Orc:1) 6 gold pieces a +0 hand axe (6, -5, Orc:1) 6 gold pieces a +0 dagger (10, -1, Orc:1) 25 gold pieces