pms011125 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (13, 4, D:1) a bat corpse (skeletalised by now) (19, 1, D:1) a frilled lizard corpse (skeletalised by now) (19, 2, D:1) a +0 whip 5 stones (21, 14, D:1) a +0 long sword (21, 22, D:1) a jackal skeleton (22, 1, D:1) a jackal corpse (skeletalised by now) (25, 6, D:1) a +0 hand axe (25, 30, D:1) 6 stones (26, 5, D:1) a +0 whip a stone (28, 4, D:1) a +0 short sword 4 stones a kobold skeleton (30, 34, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 55, D:1) a +0 leather armour (40, 22, D:1) a +0 dagger 5 stones (44, 13, D:1) a +0 short sword a kobold skeleton (44, 14, D:1) a bat skeleton (46, 38, D:1) 3 stones (48, 28, D:1) a +0 sling (56, 44, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 0, D:2) a +0 flail (5, -21, D:2) a scroll of identify (7, -29, D:2) 9 gold pieces (9, -14, D:2) a +0 short sword