pokeqdon01 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (4, -12, D:1) a +0 short sword (9, -25, D:1) a bat corpse (12, -6, D:1) a +0 whip (15, -27, D:1) a rat skeleton (18, -7, D:1) a +0 scimitar (20, -23, D:1) a frilled lizard skeleton (21, -20, D:1) a ball python skeleton (22, -20, D:1) a jackal skeleton (24, -3, D:1) a quokka corpse (skeletalised by now) (28, -11, D:1) a hobgoblin skeleton (28, -5, D:1) a +0 ring mail (28, -1, D:1) a +0 short sword (39, 3, D:1) a bat corpse (51, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 4, D:2) 4 poisoned darts (3, 0, D:2) a manual of Dodging the +2 pair of gloves "Dasunlyff" {+Blink rN+} +Blink: It lets you blink. rN+: It protects you from negative energy. It cannot be enchanted further. the amulet "Goetoac" {Dissipate Harm Regen+ Dex+2} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2).