Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 pokeqdon01 the Firebug (level 2, 20/20 HPs) Began as a Mountain Dwarf Fire Elementalist on July 24, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (210 turns). pokeqdon01 the Firebug (MDFE) Turns: 210, Time: 00:00:17 Health: 20/20 AC: 2 Str: 10 XL: 2 Next: 6% Magic: 5/5 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) b - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting, horns 1, booming voice a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 3.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 26% 2d6 7% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Teleport Other Tloc 1% N/A 54% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5789 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You have a pair of small horns on your head. You read scrolls incredibly loudly when enemies are in sight. Message History The endoplasm is moderately wounded. The endoplasm hits you. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The endoplasm hits you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. No target in view! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your foxfire dissipates. x2 HP restored. b - a scroll labelled WADEPE VAOSAT You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. Found Vecemy's General Store. c - a fuming puce potion It was a potion of mutation. You feel extremely strange. You feel your voice swell to a thunderous volume. A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......## #........# #........# #........# ..... #.∩......#####..... #.................. #......@......... #............... #............†# # #.............# .# ####+###......##.# ####.####........# #...............#... #.....####......# . ### #... ####......# ###.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Mountain Dwarf Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 21 | D:1 | Reached skill level 1 in Conjurations 130 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 202 | D:1 | Found Vecemy's General Store. 209 | D:1 | Gained mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 209 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 210 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.3 Spellcasting | 2 | 2.0 Dodging | | 1.3 Stealth | | 1.4 Fire Magic | | 3.9 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 6 Mace || 3 Cast: Foxfire || 10 Drink: Mutation || 1 Armour: Robe || 5 Dodge: Dodged || 7