Seeded DCSS version 0.35-a0-751-g170ea3cddb (webtiles) character file. Game seed: 264276475801805284 (custom seed) 112 pokeqdon01 the Magician (level 4, 24/24 HPs) Began as a Deep Elf Fire Elementalist on July 24, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (1552 turns). pokeqdon01 the Magician (DEFE) Turns: 1552, Time: 00:01:01 Health: 24/24 AC: 4 Str: 5 XL: 4 Next: 64% Magic: 12/12 EV: 12 Int: 27 God: Gold: 90 SH: 0 Dex: 25 Spells: 9/12 levels left rFire + . . (50%) d - conjuration staff "Woibban" {rElec rF+ Stlth- Conj Fire} rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +1 robe of the Pure Eyes {rCorr Dex+7 Slay-6 Archmagi} rPois . (100%) (no helmet) rElec + (33%) b - +0 cloak "Pekalef" {Regen+ Int+8 Dex+3 Slay+3} rCorr + (50%) (no gloves) SInv . (no boots) Will ++... e - amulet "Lonnyit" {Will++ RegenMP+} Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.66/turn %: archmagi @: no status effects A: magic regeneration, dopey 1, persistent drain, feed off suffering 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 robe b - the +0 cloak "Pekalef" (worn) {Regen+ Int+8 Dex+3 Slay+3} (You acquired it on level 1 of the Dungeon) Regen+: It increases your rate of health regeneration. Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. c - the +1 robe of the Pure Eyes (worn) {rCorr Dex+7 Slay-6 Archmagi} (You acquired it on level 1 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Magical Staves d - the conjuration staff "Woibban" (weapon) {rElec rF+ Stlth- Conj Fire} (You acquired it on level 1 of the Dungeon) [staff of conjuration] rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Jewellery e - the amulet "Lonnyit" (worn) {Will++ RegenMP+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] Will++: It greatly increases your willpower. RegenMP+: It increases your rate of magic regeneration. Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} f - 2 scrolls of vulnerability {unknown} h - a scroll of torment {unknown} i - 2 scrolls of identify {unknown} Potions g - a potion of magic c - a potion of haste {unknown} j - a potion of cancellation {unknown} l - a potion of experience {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 2.9 Conjurations + Level 4.3 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 8% 1 Inner Flame Hex/Fire 40% N/A 10% 3 Volatile Blastmotes Fire/Tloc 80% 2d16 10% 3 Grave Claw Necr 18% 2d8 12% 2 Flame Wave Conj/Fire 73% 2d16 17% 4 Passwall Erth 9% N/A 22% 3 Cause Fear Hex 4% N/A 58% 4 Ignition Fire 30% 3d10 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10449 Altars: Shops: D:1 =: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are dopey. (Int -3) Your health recovers twice as slowly from being drained. You can sometimes gain power from killing poisoned or drained foes. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Your foxfire dissipates. Done exploring. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. x2 Done exploring. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Your foxfire dissipates. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. Done exploring. It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. Iridescent scales grow over part of your body. You begin to recover more slowly from draining effects. k -> M - a potion of mutation Your foxfire dissipates. x2 You feel extremely strange. Your iridescent scales disappear. Your thinking seems confused. You feel stupid. Vile energies swirl pleasantly through your soul. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......†###...# #....# #.### #.####.#.#..### ####.# #.# #.# ##.##.#.# #.# #.# #.# #...###.# #.# #.# #.# #...# #.# ######.# #.# #.# #...# #.# #..§...# #.# ##.# #.### #.# #.#...## #.# ...# #.# #.####......# #.# #### #.# #....@......###.# #.# ######..........# ##.##########.#...###### #.............##### #..############ #..# #..# #..# #####..# There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) 5 adders (D:2) 2 ribbon worms (D:2) An endoplasm (D:2) 3 hobgoblins 3 jackals (D:2) 3 quokkas 2 ball pythons 3 bats A frilled lizard (D:2) 4 goblins 6 kobolds 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:1 | Identified 3 scrolls of acquirement 100 | D:1 | Acquired the conjuration staff "Woibban" {rElec rF+ Stlth- | Conj Fire} 187 | D:1 | Acquired the +1 robe of the Pure Eyes {rCorr Dex+7 Slay-6 | Archmagi} 253 | D:1 | Acquired the +0 cloak "Pekalef" {Regen+ Int+8 Dex+3 Slay+3} 522 | D:1 | Acquired the amulet "Lonnyit" {Will++ RegenMP+} 592 | D:1 | Found Netel's Book Shop. 615 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 662 | D:1 | Found Mamaet's Jewellery Emporium. 750 | D:2 | Learned a level 2 spell: Scorch 812 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1000 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1184 | D:2 | Found a faded altar of an unknown god. 1550 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1550 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1550 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1551 | D:2 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1551 | D:2 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 1551 | D:2 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 1551 | D:2 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 1552 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.9 Spellcasting | 4 | 4.5 Fire Magic | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 91 | 45 || 136 Scorch | 11 | 6 || 17 Drink: Mutation | | 2 || 2 Read: Acquirement | 4 | || 4 Armour: Robe | 3 | || 3 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1550 | 1532 | 18 | 0 | 1014 | 2 | 775.0 | Dungeon | 1550 | 1532 | 18 | 0 | 1014 | 2 | 775.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 861 daAuts D:1: 689 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+