Seeded DCSS version 0.35-a0-751-g170ea3cddb (webtiles) character file. Game seed: 264276475801805284 (custom seed) 118 pokeqdon01 the Magician (level 4, 25/26 HPs) Began as a Deep Elf Fire Elementalist on July 24, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:15 (2070 turns). pokeqdon01 the Magician (DEFE) Turns: 2070, Time: 00:01:16 Health: 25/26 AC: 4 Str: 4 XL: 4 Next: 72% Magic: 12/12 EV: 13 Int: 29 God: Gold: 122 SH: 0 Dex: 29 Spells: 9/12 levels left rFire . . . (100%) d - conjuration staff "Woibban" {rElec rF+ Stlth- Conj Fire} rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +1 robe of the Pure Eyes {rCorr Dex+7 Slay-6 Archmagi} rPois . (100%) (no helmet) rElec + (33%) b - +0 cloak "Pekalef" {Regen+ Int+8 Dex+3 Slay+3} rCorr + (50%) (no gloves) SInv . (no boots) Will ++... e - amulet "Lonnyit" {Will++ RegenMP+} Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.66/turn %: archmagi @: no status effects A: magic regeneration, agile 1, robust 1, inhibited regeneration, heat vulnerability 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe b - the +0 cloak "Pekalef" (worn) {Regen+ Int+8 Dex+3 Slay+3} (You acquired it on level 1 of the Dungeon) Regen+: It increases your rate of health regeneration. Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. c - the +1 robe of the Pure Eyes (worn) {rCorr Dex+7 Slay-6 Archmagi} (You acquired it on level 1 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Magical Staves d - the conjuration staff "Woibban" (weapon) {rElec rF+ Stlth- Conj Fire} (You acquired it on level 1 of the Dungeon) [staff of conjuration] rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Jewellery e - the amulet "Lonnyit" (worn) {Will++ RegenMP+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] Will++: It greatly increases your willpower. RegenMP+: It increases your rate of magic regeneration. Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} f - 2 scrolls of vulnerability {unknown} h - 6 scrolls of identify {unknown} i - a scroll of torment {unknown} Potions g - a potion of magic c - a potion of haste {unknown} j - a potion of ambrosia {unknown} k - a potion of cancellation {unknown} n - a potion of experience {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 2.9 Conjurations + Level 4.3 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 40% 1d6 7% 1 Inner Flame Hex/Fire 43% N/A 8% 3 Volatile Blastmotes Fire/Tloc 86% 2d17 8% 3 Grave Claw Necr 20% 2d8 10% 2 Flame Wave Conj/Fire 76% 2d17 14% 4 Passwall Erth 10% N/A 21% 3 Cause Fear Hex 5% N/A 54% 4 Ignition Fire 32% 3d10 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9927 Altars: Shops: D:1 =:? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are agile. (Dex +4, Str/Int -1) You are robust. (+10% HP) You do not regenerate when monsters are visible. You are vulnerable to heat. (rF-) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates! Done exploring. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Done exploring. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Done exploring. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! There is not enough space to conjure foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) It was a potion of mutation. You feel extremely strange. Your feet thicken and deform. l -> M - a potion of mutation Your foxfire dissipates. x2 Unknown command. You feel extremely strange. Your hooves expand and flesh out into feet! You feel vulnerable to heat. Your regeneration stops near monsters. You feel robust. You feel agile. Your foxfire dissipates. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...≈.≈[†#......... #..≈)§...######.### #..≈§§≈..# #.# # #.§§§....# #.# # #........# #.# # ########## #.# # #.# #.# # #####§# #####.# # #.§●§@# #.....# #§##### #.##### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) 5 adders (D:2) 2 ribbon worms (D:2) A dart slug (D:1) An endoplasm (D:2) 2 hobgoblins 3 jackals (D:2) 4 quokkas 2 ball pythons 4 bats 2 frilled lizards 5 goblins 8 kobolds 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:1 | Identified 3 scrolls of acquirement 100 | D:1 | Acquired the conjuration staff "Woibban" {rElec rF+ Stlth- | Conj Fire} 187 | D:1 | Acquired the +1 robe of the Pure Eyes {rCorr Dex+7 Slay-6 | Archmagi} 253 | D:1 | Acquired the +0 cloak "Pekalef" {Regen+ Int+8 Dex+3 Slay+3} 522 | D:1 | Acquired the amulet "Lonnyit" {Will++ RegenMP+} 592 | D:1 | Found Netel's Book Shop. 616 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 629 | D:1 | Found Mamaet's Jewellery Emporium. 1105 | D:1 | Found Olihan's Magic Scroll Shoppe. 1145 | D:1 | Learned a level 2 spell: Scorch 1292 | D:2 | Reached XP level 3. HP: 10/19 MP: 7/10 1487 | D:2 | Found a faded altar of an unknown god. 1633 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 2068 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 2069 | D:2 | Lost mutation: You have large cloven feet. [potion of | mutation] 2069 | D:2 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 2069 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 2069 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 2069 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2070 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.9 Spellcasting | 4 | 4.6 Fire Magic | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Staff | 1 | || 1 Cast: Foxfire | 156 | 35 || 191 Scorch | 14 | 7 || 21 Drink: Mutation | | 2 || 2 Read: Acquirement | 4 | || 4 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2072 | 2015 | 57 | 0 | 1403 | 2 | 1036.0 | Dungeon | 2072 | 2015 | 57 | 0 | 1403 | 2 | 1036.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1228 daAuts D:2: 843 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+