Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 112 pokeqdon01 the Magician (level 4, 24/24 HPs) Began as a Deep Elf Fire Elementalist on July 25, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:24 (1359 turns). pokeqdon01 the Magician (DEFE) Turns: 1359, Time: 00:01:25 Health: 24/24 AC: 2 Str: 3 XL: 4 Next: 63% Magic: 12/12 EV: 12 Int: 20 God: Gold: 110 SH: 0 Dex: 23 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of Vitality {Regen++ RegenMP++} Stlth +++ (no ring) HPRegen 1.84/turn (no ring) MPRegen 1.06/turn %: clarity @: no status effects A: magic regeneration, agile 2, clarity, MP-powered wands, lucky 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - the amulet of Vitality (worn) {Regen++ RegenMP++} (You found it on level 3 of the Dungeon) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. Scrolls b - 2 scrolls of fog {unknown} c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of moonshine {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 2.9 Conjurations + Level 4.3 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 7% 1 Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Flame Wave Conj/Fire 19% 2d7 26% 4 Teleport Other Tloc 4% N/A 36% 3 Ignition Fire 11% 3d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16640 Altars: Ashenzari Hepliaklqana Shops: D:1 *= D:2 : D:3 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are very agile. (Dex +8, Str/Int -2) You possess an exceptional clarity of mind. You expend magic power (3 MP) to strengthen your wands. You discover slightly more artefacts. Message History Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is almost dead. The adder's fire resistance burns away. The foxfire burns the adder. The adder is burned terribly! You kill the adder! A hobgoblin is nearby! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. Your foxfire dissipates. Your magical contamination has completely faded away. Things that are here: a hobgoblin corpse; an adder corpse Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a quill talisman. Your foxfire dissipates. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates! Key pressed, stopping explore. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......###.##.####..#####.# #......## #...)†))))#....... #.#...## #####).##......#.# #.###.# ######.†.#######.#.# #.##..# #.........# #.#.# #.##.################# ##### #.#...'..#..# #%.##.+ #.#..§##.##.##...##..## #.##...#†.#@.#..##....# #.##...##.##...##.....## #.###†..#v§#..##....)..# #.# #...##...##.....†..## #.# ##...#..##......#...# #.# #...####......##...## #.# ##...##......####...# ####.# #...#§.....## #...## #....# ##........## ##...# There were no monsters in sight! Vanquished Creatures Terence (D:2) Robin (D:2) An adder (D:2) 3 dart slugs 2 ribbon worms (D:2) 2 orcs (D:3) 4 endoplasms 8 hobgoblins 6 jackals A quokka (D:2) 4 ball pythons 6 bats 5 frilled lizards 18 goblins 2 kobolds 3 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 167 | D:1 | Found Vecemy's General Store. 181 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 181 | D:1 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 181 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 181 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 440 | D:1 | Found Patsaici's Jewellery Boutique. 566 | D:2 | Found Gynigixe's Book Shoppe. 585 | D:2 | Learned a level 2 spell: Scorch 650 | D:3 | Found a hazy altar of Hepliaklqana. 650 | D:3 | Found a broken altar of Ashenzari. 666 | D:3 | Reached XP level 3. HP: 19/19 MP: 0/10 693 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [hidden potential] 775 | D:3 | Found Jedaes's Distillery. 791 | D:3 | Found the amulet of Vitality {Regen++ RegenMP++} 799 | D:3 | Got the amulet of Vitality {Regen++ RegenMP++} 1098 | D:2 | Encountered Terence 1109 | D:2 | Killed Terence 1110 | D:2 | Reached XP level 4. HP: 17/24 MP: 7/12 1125 | D:2 | Gained mutation: You are very agile. (Dex +8, Str/Int -2) | [hidden potential] 1125 | D:2 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 1166 | D:2 | Encountered Robin 1185 | D:2 | Killed Robin 1359 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial D:2: minmay_razor_zed, layout_loops_ring, serial_shops, shop_fountains, minmay_misc_feat_rows, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence D:3: layout_basic, grunt_dithmenos_smoke_and_mirrors, nicolae_overflow_ecumenical_swirl, jmf_multi_god_temple, serial_shops, nicolae_shop_window_shopping, minmay_misc_feat_chi Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.9 Spellcasting | 4 | 4.6 Fire Magic | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 121 | 25 || 146 Scorch | 19 | 17 || 36 Drink: Mutation | 1 | || 1 Armour: Robe | 19 | 19 || 38 Dodge: Dodged | 20 | 20 || 40