Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 pokeqdon01 the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 25, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (200 turns). pokeqdon01 the Firebug (Deep Elf Fire Elementalist) Turns: 200, Time: 00:00:10 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 8/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, high MP 1, subdued magic 1, MP-powered wands a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 4% 2 Inner Flame Hex/Fire 7% N/A 19% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 19% 3 Teleport Other Tloc 2% N/A 36% 3 Flame Wave Conj/Fire 9% 2d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5800 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have an increased reservoir of magic. (+10% MP) Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire burns the dart slug. You kill the dart slug! The endoplasm jiggles. The foxfire burns the endoplasm. The endoplasm is heavily wounded. You have reached level 2! Your foxfire dissipates. The foxfire burns the endoplasm. You kill the endoplasm! Your foxfire dissipates. b - a scroll labelled WADEPE VAOSAT Found Vecemy's General Store. c - a fuming puce potion There is an entrance to Vecemy's General Store here. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 You start resting. Your foxfire dissipates. x2 Magic restored. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel more energetic. You feel your magical essence link to the dungeon's wands. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####+#### #.......# #.......# #.......## #........# #........# ... #........# ..... #.@......#####..... #.................. #................. #.........†....... #.............## #.............# ####+###......##.# #####.####........# #...............#... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 167 | D:1 | Found Vecemy's General Store. 199 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 199 | D:1 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 199 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 200 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Cast: Foxfire || 22 Drink: Mutation || 1 Dodge: Dodged || 1