Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17078385030526139780 (custom seed) 9 pokeqdon01 the Firebug (level 2, 15/15 HPs) Began as a Deep Elf Fire Elementalist on July 25, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:41 (230 turns). pokeqdon01 the Firebug (Deep Elf Fire Elementalist) Turns: 230, Time: 00:00:41 Health: 15/15 AC: 4 Str: 5 XL: 2 Next: 6% Magic: 8/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: clarity @: no status effects A: magic regeneration, iridescent scales 1, clarity, efficient magic 1, lucky 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 32% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Teleport Other Tloc 3% N/A 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11769 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. Spells you cast cost 1 less MP (to a minimum of 1). You discover slightly more artefacts. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 You start resting. Your foxfire dissipates. x2 Magic restored. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. x3 Your foxfire dissipates. x2 It was a potion of mutation. You feel extremely strange. You gain a new grip on the flow of your magic. Your thoughts seem clearer. You feel fortune smile upon you. Iridescent scales grow over part of your body. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There is a stone staircase leading down here. You climb downwards. Found a sling and 9 gold pieces. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ... ... .. #.# ..# ####..# #..@..# ####.## )# .# $# .# .# .# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 167 | D:1 | Found Vecemy's General Store. 200 | D:1 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 200 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 200 | D:1 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 200 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 204 | D:1 | Learned a level 2 spell: Scorch 230 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, shop, nicolae_shop_relaxation, ebering_ecumenical_altar_sacrificial D:2: minmay_razor_zed, layout_loops_ring, serial_shops, shop_fountains, minmay_misc_feat_rows, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence Action || total ---------------------------++------- Cast: Foxfire || 25 Drink: Mutation || 1 Dodge: Dodged || 1