Seeded DCSS version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 25 pokeqdon01 the Firebug (level 2, 13/13 HPs) Began as a Deep Elf Fire Elementalist on July 26, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:42 (972 turns). pokeqdon01 the Firebug (Deep Elf Fire Elementalist) Turns: 972, Time: 00:00:42 Health: 13/13 AC: 4 Str: 5 XL: 2 Next: 86% Magic: 8/8 EV: 12 Int: 27 God: Gold: 74 SH: 0 Dex: 27 Spells: 5/8 levels left rFire + . . (50%) d - conjuration staff "Woibban" {rElec rF+ Stlth- Conj Fire} rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +1 robe of the Pure Eyes {rCorr Dex+7 Slay-6 Archmagi} rPois . (100%) (no helmet) rElec + (33%) b - +0 cloak "Pekalef" {Regen+ Int+8 Dex+3 Slay+3} rCorr + (50%) (no gloves) SInv . (no boots) Will ++... e - amulet "Lonnyit" {Will++ RegenMP+} Stlth +++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.62/turn %: archmagi @: no status effects A: magic regeneration, antennae 1, thin skeletal structure 1, frail 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe b - the +0 cloak "Pekalef" (worn) {Regen+ Int+8 Dex+3 Slay+3} (You acquired it on level 1 of the Dungeon) Regen+: It increases your rate of health regeneration. Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. c - the +1 robe of the Pure Eyes (worn) {rCorr Dex+7 Slay-6 Archmagi} (You acquired it on level 1 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Magical Staves d - the conjuration staff "Woibban" (weapon) {rElec rF+ Stlth- Conj Fire} (You acquired it on level 1 of the Dungeon) [staff of conjuration] rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Jewellery e - the amulet "Lonnyit" (worn) {Will++ RegenMP+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] Will++: It greatly increases your willpower. RegenMP+: It increases your rate of magic regeneration. Scrolls b - a scroll of revelation {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic c - a potion of haste {unknown} f - a potion of ambrosia {unknown} j - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 2.0 Conjurations + Level 3.7 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 2% 1 b - Scorch Fire 100% 2d9 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 14% 2d8 12% 2 Inner Flame Hex/Fire 34% N/A 12% 3 Volatile Blastmotes Fire/Tloc 68% 2d15 12% 3 Passwall Erth 7% N/A 24% 3 Flame Wave Conj/Fire 62% 2d14 26% 4 Cause Fear Hex 3% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11029 Altars: Shops: D:1 =: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small antennae on your head. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are frail. (-10% HP) Your movements are slightly less encumbered by armour. (ER -2) Message History Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. You encounter a hobgoblin. Found a parchment of Cause Fear. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Flames lash the hobgoblin. You kill the hobgoblin! Your foxfire dissipates. Found a faded altar of an unknown god. Your foxfire dissipates. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. You pick up a parchment of Cause Fear and begin reading... You add the spell Cause Fear to your library. You see here a hobgoblin corpse. It was a potion of mutation. You feel extremely strange. You begin to recover more slowly from draining effects. A subtle swarm of sparks and cinders bursts forth and dances around you. k -> M - a potion of mutation You feel extremely strange. Your faint swarm of sparks and cinders peters out. You recover from draining at a normal speed again. You feel less encumbered by your armour. A pair of antennae grows on your head! You feel frail. Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#●#.# ..##.# #.# ##.##.# #.#.≈≈≈.# # #.# # ......#####.#≈...≈.. ..# # #.....§§....#≈._.≈#. ### # #..##.#####.#≈?..≈. # #.............≈≈≈.# # #........●..#. ... # ....#...###.# #.# # ....###.###●## #@# # ....###.##.#§###.# # .......#..###....# # ....###.##.#.##### # ............## # .....##.##### # .### #.# # #.# #.# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) An endoplasm (D:2) 2 hobgoblins 3 jackals (D:2) 3 quokkas 2 ball pythons 3 bats (D:1) 2 goblins 6 kobolds 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:1 | Identified 3 scrolls of acquirement 100 | D:1 | Acquired the conjuration staff "Woibban" {rElec rF+ Stlth- | Conj Fire} 187 | D:1 | Acquired the +1 robe of the Pure Eyes {rCorr Dex+7 Slay-6 | Archmagi} 253 | D:1 | Acquired the +0 cloak "Pekalef" {Regen+ Int+8 Dex+3 Slay+3} 522 | D:1 | Acquired the amulet "Lonnyit" {Will++ RegenMP+} 592 | D:1 | Found Netel's Book Shop. 616 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 619 | D:1 | Learned a level 2 spell: Scorch 629 | D:1 | Found Mamaet's Jewellery Emporium. 964 | D:2 | Found a faded altar of an unknown god. 970 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 970 | D:2 | Gained mutation: Foes burned or shocked in your presence | may be outlined in light. [potion of mutation] 971 | D:2 | Lost mutation: Foes burned or shocked in your presence may | be outlined in light. [potion of mutation] 971 | D:2 | Lost mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 971 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 971 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 971 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 971 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 972 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Fire Magic | | 3.7 Action || total ---------------------------++------- Cast: Foxfire || 82 Scorch || 10 Drink: Mutation || 2 Read: Acquirement || 4 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 970 | 966 | 4 | 0 | 525 | 2 | 485.0 | Dungeon | 970 | 966 | 4 | 0 | 525 | 2 | 485.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 677 daAuts D:2: 293 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+