Seeded DCSS version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 32 pokeqdon01 the Firebug (level 3, 19/19 HPs) Began as a Deep Elf Fire Elementalist on July 26, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:45 (790 turns). pokeqdon01 the Firebug (Deep Elf Fire Elementalist) Turns: 790, Time: 00:00:46 Health: 19/19 AC: 4 Str: 5 XL: 3 Next: 10% Magic: 7/10 EV: 12 Int: 29 God: Gold: 33 SH: 0 Dex: 25 Spells: 6/9 levels left rFire + . . (50%) d - conjuration staff "Woibban" {rElec rF+ Stlth- Conj Fire} rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +1 robe of the Pure Eyes {rCorr Dex+7 Slay-6 Archmagi} rPois . (100%) (no helmet) rElec + (33%) b - +0 cloak "Pekalef" {Regen+ Int+8 Dex+3 Slay+3} rCorr + (50%) (no gloves) SInv . (no boots) Will ++... e - amulet "Lonnyit" {Will++ RegenMP+} Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.64/turn %: archmagi @: no status effects A: magic regeneration, feed off suffering 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe b - the +0 cloak "Pekalef" (worn) {Regen+ Int+8 Dex+3 Slay+3} (You acquired it on level 1 of the Dungeon) Regen+: It increases your rate of health regeneration. Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. c - the +1 robe of the Pure Eyes (worn) {rCorr Dex+7 Slay-6 Archmagi} (You acquired it on level 1 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Magical Staves d - the conjuration staff "Woibban" (weapon) {rElec rF+ Stlth- Conj Fire} (You acquired it on level 1 of the Dungeon) [staff of conjuration] rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Jewellery e - the amulet "Lonnyit" (worn) {Will++ RegenMP+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] Will++: It greatly increases your willpower. RegenMP+: It increases your rate of magic regeneration. Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic c - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 2.1 Conjurations + Level 3.8 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 37% N/A 10% 3 Volatile Blastmotes Fire/Tloc 74% 2d16 10% 3 Flame Wave Conj/Fire 67% 2d15 21% 4 Cause Fear Hex 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11211 Altars: Shops: D:1 =: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You can sometimes gain power from killing poisoned or drained foes. Message History You encounter an adder. You encounter a hobgoblin. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) It was a potion of mutation. You feel extremely strange. You feel less encumbered by your armour. A subtle swarm of sparks and cinders bursts forth and dances around you. You feel insulated. j -> M - a potion of mutation The foxfire burns the hobgoblin. The hobgoblin is severely wounded. The foxfire burns the hobgoblin. You kill the hobgoblin! You feel extremely strange. You feel more encumbered by your armour. Your faint swarm of sparks and cinders peters out. You feel conductive. A pair of horns grows on your head! The horns on your head shrink away. Vile energies swirl pleasantly through your soul. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Flames lash the adder. The adder is moderately wounded. The adder's fire resistance burns away. The foxfire burns the adder! The adder is burned terribly! You kill the adder! Your Conjurations skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 5, Int 19, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# #.# .# #.# .# #.# ## #># #.# #.# #.# #●## #§@# ##§# #§# #†# #.# ... #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An endoplasm (D:2) 3 hobgoblins 3 jackals (D:2) 3 quokkas A ball python (D:1) 3 bats (D:1) A goblin (D:1) 6 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:1 | Identified 3 scrolls of acquirement 100 | D:1 | Acquired the conjuration staff "Woibban" {rElec rF+ Stlth- | Conj Fire} 187 | D:1 | Acquired the +1 robe of the Pure Eyes {rCorr Dex+7 Slay-6 | Archmagi} 253 | D:1 | Acquired the +0 cloak "Pekalef" {Regen+ Int+8 Dex+3 Slay+3} 522 | D:1 | Acquired the amulet "Lonnyit" {Will++ RegenMP+} 592 | D:1 | Found Netel's Book Shop. 616 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 619 | D:1 | Learned a level 2 spell: Scorch 629 | D:1 | Found Mamaet's Jewellery Emporium. 723 | D:2 | Found a faded altar of an unknown god. 786 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 786 | D:2 | Gained mutation: Foes burned or shocked in your presence | may be outlined in light. [potion of mutation] 786 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 787 | D:2 | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 787 | D:2 | Lost mutation: Foes burned or shocked in your presence may | be outlined in light. [potion of mutation] 787 | D:2 | Lost mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 787 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 787 | D:2 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 787 | D:2 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 790 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 790 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Fire Magic | | 3.8 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Staff || 1 Cast: Foxfire || 74 Scorch || 8 Drink: Mutation || 2 Read: Acquirement || 4 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 789 | 785 | 4 | 0 | 372 | 2 | 394.5 | Dungeon | 789 | 785 | 4 | 0 | 372 | 2 | 394.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 663 daAuts D:2: 125 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+