Seeded DCSS version 0.35-a0-760-g1e7925b4b1 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 35 pokeqdon01 the Firebug (level 3, 19/19 HPs) Began as a Deep Elf Fire Elementalist on July 27, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:55 (1394 turns). pokeqdon01 the Firebug (Deep Elf Fire Elementalist) Turns: 1394, Time: 00:00:55 Health: 19/19 AC: 6 Str: 5 XL: 3 Next: 17% Magic: 3/9 EV: 13 Int: 29 God: Gold: 91 SH: 0 Dex: 25 Spells: 5/8 levels left rFire + . . (50%) d - conjuration staff "Woibban" {rElec rF+ Stlth- Conj Fire} rCold + . . (50%) (no offhand) rNeg . . . (100%) c - +1 robe of the Pure Eyes {rCorr Dex+7 Slay-6 Archmagi} rPois . (100%) (no helmet) rElec + (33%) b - +0 cloak "Pekalef" {Regen+ Int+8 Dex+3 Slay+3} rCorr + (50%) (no gloves) SInv + e - +1 pair of boots of Hepliaklqana's Envy {Fly rC+ SInv} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.22/turn %: archmagi @: flying A: magic regeneration, hooves 2, poor constitution 1, inhibited regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Armour a - a +0 robe b - the +0 cloak "Pekalef" (worn) {Regen+ Int+8 Dex+3 Slay+3} (You acquired it on level 1 of the Dungeon) Regen+: It increases your rate of health regeneration. Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. c - the +1 robe of the Pure Eyes (worn) {rCorr Dex+7 Slay-6 Archmagi} (You acquired it on level 1 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. e - the +1 pair of boots of Hepliaklqana's Envy (worn) {Fly rC+ SInv} (You acquired it on level 1 of the Dungeon) Fly: It grants you flight. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. Magical Staves d - the conjuration staff "Woibban" (weapon) {rElec rF+ Stlth- Conj Fire} (You acquired it on level 1 of the Dungeon) [staff of conjuration] rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Scrolls b - a scroll of revelation {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} h - 3 scrolls of identify {unknown} i - a scroll of torment {unknown} k - a scroll of vulnerability {unknown} Potions g - a potion of magic c - a potion of haste {unknown} f - a potion of ambrosia {unknown} j - a potion of cancellation {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 1.7 Conjurations + Level 3.6 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 2% 1 b - Scorch Fire 100% 2d9 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 14% 2d8 11% 2 Inner Flame Hex/Fire 35% N/A 11% 3 Volatile Blastmotes Fire/Tloc 70% 2d15 11% 3 Passwall Erth 7% N/A 22% 3 Flame Wave Conj/Fire 63% 2d15 24% 4 Cause Fear Hex 3% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10607 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have hoof-like feet. Your body sometimes grows weak upon taking damage. You do not regenerate when monsters are visible. Message History Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! A hobgoblin is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! There is not enough space to conjure foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is almost dead. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Flames lash the hobgoblin. You kill the hobgoblin! Your foxfire dissipates. x2 Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) It was a potion of mutation. You feel extremely strange. You feel your constitution weaken. Your bones become slightly less dense. You feel a willful anger gathering in your blood. Vile energies swirl pleasantly through your soul. l -> M - a potion of mutation You feel extremely strange. Your skeletal structure returns to normal. The vile energy swirling through your soul dissipates. Your blood calms down again. Your feet thicken and deform. Your regeneration stops near monsters. Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.########.##### #.# #.# #.# #.# #.## #.# #.# ≈≈.##### #.# #######.# ..≈.... ..# #.......# _.≈#.# ### #.#####.# ..≈..# #.# #.####### ≈≈.###############.# #.......# ............●§●§@#.# #######.# #.##############§#.# #.# #.# #§#.# #.# #.# #§#<# #.## ..# #.#.# #... ### #>#.# ###... #.#.####### #..... #.#.......# #..##. #.#######.####.##. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) An endoplasm (D:2) 3 hobgoblins 3 jackals (D:2) 2 quokkas 2 ball pythons 2 bats (D:1) 3 goblins 5 kobolds A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:1 | Identified 3 scrolls of acquirement 100 | D:1 | Acquired the conjuration staff "Woibban" {rElec rF+ Stlth- | Conj Fire} 187 | D:1 | Acquired the +1 robe of the Pure Eyes {rCorr Dex+7 Slay-6 | Archmagi} 253 | D:1 | Acquired the +0 cloak "Pekalef" {Regen+ Int+8 Dex+3 Slay+3} 563 | D:1 | Acquired the +1 pair of boots of Hepliaklqana's Envy {Fly | rC+ SInv} 862 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 865 | D:1 | Learned a level 2 spell: Scorch 1223 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 1299 | D:2 | Found a faded altar of an unknown god. 1392 | D:2 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 1392 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1392 | D:2 | Gained mutation: Your shed blood may rise up to attack you. | [potion of mutation] 1392 | D:2 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 1393 | D:2 | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth+) [potion of mutation] 1393 | D:2 | Lost mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 1393 | D:2 | Lost mutation: Your shed blood may rise up to attack you. | [potion of mutation] 1393 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 1393 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1393 | D:2 | Gained mutation: You have hoof-like feet. [potion of | mutation] 1394 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 1.7 Fire Magic | | 3.6 Action || total ---------------------------++------- Cast: Foxfire || 96 Scorch || 11 Drink: Mutation || 2 Read: Acquirement || 4 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1392 | 1371 | 21 | 0 | 865 | 2 | 696.0 | Dungeon | 1392 | 1371 | 21 | 0 | 865 | 2 | 696.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 883 daAuts D:2: 509 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+