Seeded DCSS version 0.35-a0-760-g1e7925b4b1 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 51 pokeqdon01 the Firebug (level 3, 0/19 HPs) Began as a Deep Elf Fire Elementalist on July 27, 2026. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (1937 turns). pokeqdon01 the Firebug (Deep Elf Fire Elementalist) Turns: 1937, Time: 00:01:09 Health: 0/19 AC: 0 Str: 5 XL: 3 Next: 58% Magic: 4/10 EV: 12 Int: 21 God: Gold: 77 SH: 0 Dex: 17 Spells: 6/9 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) (no offhand) rNeg + + + (0%) a - +0 robe rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth +++++ e - ring of Puntew {+Blink Will+++ rCorr Stlth+} HPRegen 0.23/turn (no ring) MPRegen 0.64/turn %: resist mutation @: no status effects A: magic regeneration, thin skeletal structure 1, electricity resistance, wild magic 1, lucky 2 a: Evoke Blink (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Armour a - a +0 robe (worn) b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. e - the ring of Puntew (worn) {+Blink Will+++ rCorr Stlth+} (You acquired it on level 2 of the Dungeon) [ring of willpower] +Blink: It lets you blink. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} h - 5 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of vulnerability {unknown} Potions g - a potion of magic c - a potion of haste {unknown} j - a potion of ambrosia {unknown} k - a potion of cancellation {unknown} Skills: - Level 2.8 Dodging - Level 2.8 Stealth + Level 3.8 Spellcasting + Level 2.1 Conjurations + Level 3.8 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 6% 1 b - Scorch Fire 78% 2d8 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 23% N/A 24% 3 Volatile Blastmotes Fire/Tloc 46% 2d13 24% 3 Flame Wave Conj/Fire 32% 2d9 43% 4 Passwall Erth 5% N/A 45% 3 Cause Fear Hex 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10061 Altars: Shops: D:1 =:? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. You discover more artefacts. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the goblin. The goblin is heavily wounded. The goblin's fire resistance burns away. * * * LOW MAGIC WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A goblin is nearby! A goblin is nearby! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW MAGIC WARNING * * * The goblin barely misses you. You struggle to detach yourself from the web. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! There is not enough space to conjure foxfire! You disentangle yourself. The goblin is no longer more vulnerable to fire. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You die... #.# #.# #.# #.# #######.# #.......# #.#####.# #.# #.####### ####.# #......@# ...#.# #######g# ##†#.# #.# #.#.# #.# #.#<# #$# #.#.# #$. #>#.# #... #.#.####### ..... #.#.......# .##.## You could see a goblin. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) An endoplasm (D:2) 3 hobgoblins 3 jackals (D:2) 4 quokkas A ball python (D:1) 4 bats A frilled lizard (D:1) 2 goblins (D:1) 8 kobolds A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 936 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1021 | D:1 | Found Netel's Book Shop. 1064 | D:1 | Found Mamaet's Jewellery Emporium. 1221 | D:2 | Found a faded altar of an unknown god. 1224 | D:2 | Acquired the ring of Puntew {+Blink Will+++ rCorr Stlth+} 1238 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1238 | D:2 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1238 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1238 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1239 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 1239 | D:2 | Lost mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1239 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1239 | D:2 | Gained mutation: You discover more artefacts. [potion of | mutation] 1239 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1251 | D:2 | Learned a level 2 spell: Scorch 1493 | D:1 | Found Olihan's Magic Scroll Shoppe. 1772 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1937 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Dodging | | 2.8 Stealth | | 2.8 Spellcasting | | 3.8 Fire Magic | | 3.8 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Staff || 1 Cast: Foxfire || 112 Scorch || 18 Drink: Mutation || 2 Read: Acquirement || 4 Armour: Robe || 12 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1937 | 1899 | 38 | 500 | 1044 | 2 | 968.5 | Dungeon | 1937 | 1899 | 38 | 500 | 1044 | 2 | 968.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1619 daAuts D:2: 317 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+