Seeded DCSS version 0.35-a0-760-g1e7925b4b1 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 56 pokeqdon01 the Magician (level 3, -8/19 HPs) Began as a Deep Elf Fire Elementalist on July 27, 2026. Mangled by a gnoll ... wielding a +2 flail of concussion (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:10 (1402 turns). pokeqdon01 the Magician (DEFE) Turns: 1402, Time: 00:01:11 Health: -8/19 AC: 0 Str: 5 XL: 3 Next: 71% Magic: 1/10 EV: 12 Int: 21 God: Gold: 63 SH: 0 Dex: 17 Spells: 6/9 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) (no offhand) rNeg + + + (0%) a - +0 robe rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth +++++ e - ring of Puntew {+Blink Will+++ rCorr Stlth+} HPRegen 0.23/turn (no ring) MPRegen 0.64/turn %: resist mutation @: no status effects A: magic regeneration, thin skeletal structure 1, electricity resistance, wild magic 1, lucky 2 a: Evoke Blink (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. e - the ring of Puntew (worn) {+Blink Will+++ rCorr Stlth+} (You acquired it on level 2 of the Dungeon) [ring of willpower] +Blink: It lets you blink. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} Potions g - a potion of magic c - a potion of haste {unknown} j - a potion of ambrosia {unknown} Skills: - Level 2.8 Dodging - Level 2.8 Stealth + Level 3.9 Spellcasting + Level 2.1 Conjurations + Level 3.8 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 6% 1 b - Scorch Fire 78% 2d8 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 23% N/A 22% 3 Volatile Blastmotes Fire/Tloc 46% 2d13 22% 3 Flame Wave Conj/Fire 32% 2d9 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16598 Altars: Nemelex Xobeh Shops: D:1 =: D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. You discover more artefacts. Message History Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the gnoll. The gnoll is lightly wounded. The gnoll's fire resistance burns away. * * * LOW MAGIC WARNING * * * The gnoll barely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the gnoll. You kill the gnoll! * * * LOW MAGIC WARNING * * * The gnoll is no longer more vulnerable to fire. The gnoll misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +2 flail of concussion! Ouch! That really hurt! You die... #).....# #.#÷# ##.#.##.#######.### #.###.............. ##†#[##.##.......#. ##..##.##.###.#.#. #...##....# #.#)#. #####.#######.# #..... #.......# #.....#.## #.###@#.# #######.# #ğ#.# #.# ğ)# # #.# #..# #.# #..# #.# .... #.# #.#$ #.# #. . #######.# ........# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:3) A dart slug (D:1) 6 orcs (D:3) An endoplasm (D:2) A hobgoblin (D:1) 3 jackals (D:2) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:3) 3 goblins 7 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 936 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1021 | D:1 | Found Netel's Book Shop. 1064 | D:1 | Found Mamaet's Jewellery Emporium. 1221 | D:2 | Found a faded altar of an unknown god. 1224 | D:2 | Acquired the ring of Puntew {+Blink Will+++ rCorr Stlth+} 1238 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1238 | D:2 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1238 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1238 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1239 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 1239 | D:2 | Lost mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1239 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1239 | D:2 | Gained mutation: You discover more artefacts. [potion of | mutation] 1239 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1251 | D:2 | Learned a level 2 spell: Scorch 1283 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 1357 | D:3 | Found Rupnim's Jewellery Shoppe. 1377 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1402 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_gibbet_a_chance, minivault_14 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Dodging | | 2.8 Stealth | | 2.8 Spellcasting | | 3.9 Fire Magic | | 3.8 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Staff || 2 Cast: Foxfire || 75 Scorch || 17 Drink: Mutation || 2 Read: Acquirement || 4 Armour: Robe || 5 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1400 | 1380 | 20 | 510 | 486 | 3 | 466.7 | Dungeon | 1400 | 1380 | 20 | 510 | 486 | 3 | 466.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts D:3: 142 daAuts D:2: 96 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+