Seeded DCSS version 0.35-a0-760-g1e7925b4b1 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 42 pokeqdon01 the Firebug (level 3, 19/19 HPs) Began as a Deep Elf Fire Elementalist on July 27, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:15 (1530 turns). pokeqdon01 the Firebug (Deep Elf Fire Elementalist) Turns: 1530, Time: 00:01:15 Health: 19/19 AC: 0 Str: 5 XL: 3 Next: 33% Magic: 10/10 EV: 12 Int: 21 God: Gold: 78 SH: 0 Dex: 17 Spells: 6/9 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) (no offhand) rNeg + + + (0%) a - +0 robe rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth +++++ e - ring of Puntew {+Blink Will+++ rCorr Stlth+} HPRegen 0.23/turn (no ring) MPRegen 0.64/turn %: resist mutation @: no status effects A: magic regeneration, thin skeletal structure 1, electricity resistance, wild magic 1, lucky 2 a: Evoke Blink (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. f - the earth staff of Viurynn {Int+3 Earth} (You found it on level 2 of the Dungeon) [staff of earth] Int+3: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. e - the ring of Puntew (worn) {+Blink Will+++ rCorr Stlth+} (You acquired it on level 2 of the Dungeon) [ring of willpower] +Blink: It lets you blink. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} f - 2 scrolls of vulnerability {unknown} h - a scroll of torment {unknown} Potions g - a potion of magic c - a potion of haste {unknown} k - a potion of experience {unknown} j - a potion of ambrosia {unknown} Skills: - Level 2.8 Dodging - Level 2.8 Stealth + Level 3.7 Spellcasting + Level 2.0 Conjurations + Level 3.7 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 6% 1 b - Scorch Fire 76% 2d8 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 17% 1 Inner Flame Hex/Fire 22% N/A 24% 3 Volatile Blastmotes Fire/Tloc 44% 2d13 24% 3 Flame Wave Conj/Fire 31% 2d9 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16471 Altars: Shops: D:1 =: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. You discover more artefacts. Message History The adder's fire resistance burns away. You feel sick. The foxfire burns the adder. The adder is burned terribly! You kill the adder! The foxfire burns the frilled lizard! You kill the frilled lizard! Your Conjurations skill increases to level 2! Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You feel sick. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You feel sick. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. Your foxfire dissipates. You feel sick. Your foxfire dissipates. You feel sick. You are no longer poisoned. Your foxfire dissipates. x2 Your magical contamination has completely faded away. Magic restored. HP restored. You pick up a parchment of Freeze and begin reading... You add the spell Freeze to your library. You now have 69 gold pieces (gained 6). You now have 78 gold pieces (gained 9). There is a large open door here. k - a fizzy inky potion f - 2 scrolls labelled BADOC NIBA (gained 1) Found 6 javelins. You see here 6 javelins. Found a stone staircase leading down. h - a scroll labelled KIS ARURA UHAN Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### ######## #...@.....# .......######.#######.# #.................... ...........>#.###.### #.#.##.####.#... #.#.##.# #.#..## #.#.##.# #.#..# #.#.##.# #.#..# (.<.<.(# #.#... There were no monsters in sight! Vanquished Creatures 2 adders A dart slug (D:1) An endoplasm (D:2) A hobgoblin (D:1) 3 jackals (D:2) 2 quokkas (D:1) 3 ball pythons 3 bats (D:1) A frilled lizard (D:2) 4 goblins 6 kobolds A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 936 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1021 | D:1 | Found Netel's Book Shop. 1064 | D:1 | Found Mamaet's Jewellery Emporium. 1221 | D:2 | Found a faded altar of an unknown god. 1224 | D:2 | Acquired the ring of Puntew {+Blink Will+++ rCorr Stlth+} 1238 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1238 | D:2 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1238 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1238 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1239 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 1239 | D:2 | Lost mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1239 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1239 | D:2 | Gained mutation: You discover more artefacts. [potion of | mutation] 1239 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1251 | D:2 | Learned a level 2 spell: Scorch 1283 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 1387 | D:2 | Identified the earth staff of Viurynn {Int+3 Earth} 1530 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_gibbet_a_chance, minivault_14 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.0 Dodging | | 2.8 Stealth | | 2.8 Spellcasting | | 3.7 Fire Magic | | 3.7 Action || total ---------------------------++------- Cast: Foxfire || 89 Scorch || 4 Drink: Mutation || 2 Read: Acquirement || 4 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1528 | 1471 | 57 | 508 | 613 | 3 | 509.3 | Dungeon | 1528 | 1471 | 57 | 508 | 613 | 3 | 509.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts D:2: 261 daAuts D:3: 105 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+