Seeded DCSS version 0.35-a0-761-g8bf6446ad2 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 4854 pokeqdon01 the Thaumaturge (level 10, -3/50 HPs) Began as a Deep Elf Fire Elementalist on July 28, 2026. Was an Initiate of Vehumet. Slain by a hornet (15 damage) ... on level 8 of the Dungeon. The game lasted 00:08:11 (7783 turns). pokeqdon01 the Thaumaturge (DEFE) Turns: 7783, Time: 00:08:12 Health: -3/50 AC: 6 Str: 5 XL: 10 Next: 25% Magic: 5/28 EV: 11 Int: 29 God: Vehumet [......] Gold: 246 SH: 0 Dex: 14 Spells: 26/33 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) n - orb {Pyromania} rNeg + + + (0%) h - +5 robe "Zyruul" {rC++} rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) (no cloak) rCorr + (50%) g - +0 pair of gloves "Iciafafym" {Regen+ Dex-3 SInv Fire} SInv + (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth ++++++ e - ring of Puntew {+Blink Will+++ rCorr Stlth+} HPRegen 1.08/turn f - ring "Wuhunod" {rPois Will+ Wiz Int+4 Stlth+} MPRegen 0.82/turn %: resist mutation, wizardry (x1) @: brilliant, attractive A: magic regeneration, thin skeletal structure 1, electricity resistance, wild magic 1, lucky 2 a: Renounce Religion (0%), Evoke Blink (28%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 389 gold pieces. You spent 143 gold pieces at shops. Inventory: Hand Weapons l - the +5 sling of Neususar {freeze, rC+ rN+} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. o - the +7 trident "Grim Tooth" {venom, rC++} (You found it on level 7 of the Dungeon) rC++: It greatly protects you from cold. It cannot be enchanted further. Armour b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. g - the +0 pair of gloves "Iciafafym" (worn) {Regen+ Dex-3 SInv Fire} (You found it on level 4 of the Dungeon) Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. It cannot be enchanted further. h - the +5 robe "Zyruul" (worn) {rC++} (You found it on level 2 of the Dungeon) rC++: It greatly protects you from cold. It cannot be enchanted further. m - the +2 ring mail "Ugawu" {rN+ Dex+3} (You found it on level 4 of the Dungeon) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. n - an orb of pyromania (worn) Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. i - the earth staff of Qyixuari {SInv Necro Tloc Earth Alch} (You found it on level 2 of the Dungeon) [staff of earth] SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. e - the ring of Puntew (worn) {+Blink Will+++ rCorr Stlth+} (You acquired it on level 2 of the Dungeon) [ring of willpower] +Blink: It lets you blink. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. f - the ring "Wuhunod" (worn) {rPois Will+ Wiz Int+4 Stlth+} (You found it on level 3 of the Dungeon) [ring of wizardry] rPois: It protects you from poison. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. j - a +4 ring of protection k - a ring of poison resistance p - a ring of wizardry Wands p - a wand of polymorph (9) {!V} a - a wand of flame (19) Scrolls b - 3 scrolls of revelation {unknown} d - a scroll of blinking {unknown} h - 3 scrolls of immolation {unknown} e - 3 scrolls of teleportation {unknown} f - 3 scrolls of vulnerability {unknown} i - a scroll of torment {unknown} m - 14 scrolls of identify {unknown} q - 6 scrolls of enchant armour {unknown} y - a scroll of fog {unknown} z - 2 scrolls of amnesia {unknown} C - a scroll of butterflies {unknown} Potions g - a potion of magic c - a potion of haste {unknown} j - a potion of ambrosia {unknown} k - 4 potions of might {unknown} l - 2 potions of heal wounds {unknown} n - a potion of cancellation {unknown} A - a potion of attraction p - a potion of lignification {unknown} r - a potion of enlightenment {unknown} b - a potion of brilliance t - 2 potions of invisibility {unknown} u - 2 potions of berserk rage {unknown} q - 2 potions of curing {!q} w - a potion of moonshine {unknown} Skills: - Level 2.8 Dodging - Level 2.8 Stealth + Level 12.2 Spellcasting - Level 10.6 Conjurations * Level 11.9 Fire Magic You had 26 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Iskenderun's Mystic Conj/Tloc 76% 2d15 (+2d82% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Inner Flame Hex/Fire 100% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Flame Wave Conj/Fire 100% 2d21 1% 4 Forge Blazeheart Golem Fire/Frge 100% N/A 1% 4 Freeze Ice 100% 1d10 2% 1 Sandblast Erth 68% 2d15 2% 1 Construct Spike Launche Frge 100% 2d7 3% 2 Grave Claw Necr 68% 2d11 3% 2 Launch Clockwork Bee Frge 51% N/A 5% 3 Passwall Erth 34% N/A 5% 3 Swiftness Air 34% N/A 5% 3 Airstrike Air 17% 2d(3-19) 16% 4 Cause Fear Hex 17% N/A 16% 4 Ignition Fire 77% 3d20 54% 8 Sphinx Sisters Hex/Summ 17% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Zot: 26884 Temple (0/1) D:6 Sewer (visited) Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Dithmenos Elyvilon Hepliaklqana Nemelex Xobeh Okawaru Ru Uskayaw Vehumet The Shining One Shops: D:1 =:? D:3 = D:5 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. You discover more artefacts. Message History The mystic blast hits the hornet! The hornet is moderately wounded. The hornet is knocked back by the mystic blast. The hornet slams into the rock wall. The hornet is heavily wounded. * * * LOW MAGIC WARNING * * * You feel sick. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel sick. The hornet closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! * * * LOW MAGIC WARNING * * * You feel sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of curing. You feel better. v -> q - 2 potions of curing The foxfire burns the hornet but does no damage. The hornet is heavily wounded. The foxfire burns the hornet. The hornet is heavily wounded. The hornet stings you. * * * LOW HITPOINT WARNING * * * The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. It was a potion of attraction. You feel attractive to monsters. o -> A - a potion of attraction The hornet barely misses you. The hornet stings you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. s -> b - a potion of brilliance You feel yourself speed up. The hornet stings you! You die... ..##$.##... .. ......#.. ... ...... #........... ...... .)...#..... ..... #)....#... ...# ##..†.)..# ..###..)....... #.##y.).##.#... #.#.@##...... # # #...###.##....# #. ####...##..# ...# #.##.......#.## ... #....#####...# . #####...#### #...# #..........# .#.# #......###.###.#.### #................... You could see a hornet. Vanquished Creatures A troll (D:9) Sigmund (D:6) 4 yaks (D:9) A steam dragon (D:7) Menkaure (D:4) Edmund (D:6) 3 swamp worms (D:7) 3 water moccasins 2 orc warriors A black bear (D:4) 2 crocodiles (Sewer) 2 ogres (D:6) 2 wolves (D:8) A centaur (D:7) A kobold brigand (D:8) 4 bullfrogs 2 scorpions (D:6) 2 rock fish (D:7) 3 killer bees (D:7) 2 howler monkeys (D:9) 2 bombardier beetles (D:4) 2 hounds 3 jellies 3 orc priests A drude (D:5) 3 iguanas 2 sleepcaps 9 orc wizards 12 adders 14 gnolls 5 river rats (Sewer) A shadow imp (D:5) 2 ufetubi (D:5) 2 ribbon worms (D:2) 2 dart slugs 22 orcs 3 endoplasms 5 hobgoblins 5 jackals 4 quokkas 8 ball pythons 4 bats 8 frilled lizards 7 goblins 17 kobolds 8 rats 193 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 936 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1021 | D:1 | Found Netel's Book Shop. 1064 | D:1 | Found Mamaet's Jewellery Emporium. 1221 | D:2 | Found a faded altar of an unknown god. 1224 | D:2 | Acquired the ring of Puntew {+Blink Will+++ rCorr Stlth+} 1238 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1238 | D:2 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1238 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1238 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1239 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 1239 | D:2 | Lost mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1239 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1239 | D:2 | Gained mutation: You discover more artefacts. [potion of | mutation] 1239 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1251 | D:2 | Learned a level 2 spell: Scorch 1283 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 1417 | D:3 | Identified the ring "Wuhunod" {rPois Will+ Wiz Int+4 | Stlth+} 1505 | D:2 | Identified the earth staff of Qyixuari {SInv Necro Tloc | Earth Alch} 1559 | D:2 | Identified the +5 robe "Zyruul" {rC++} 1645 | D:4 | Reached skill level 4 in Spellcasting 1645 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/12 1745 | D:4 | Identified the +0 pair of gloves "Iciafafym" {Regen+ Dex-3 | SInv Fire} 1807 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/13 2102 | D:2 | Reached skill level 5 in Spellcasting 2961 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3090 | D:3 | Reached XP level 6. HP: 32/32 MP: 12/15 3117 | D:3 | Found Rupnim's Jewellery Shoppe. 3121 | D:3 | Reached skill level 9 in Spellcasting 3121 | D:3 | Reached skill level 10 in Conjurations 3121 | D:3 | Reached XP level 7. HP: 36/36 MP: 16/22 3225 | D:3 | Identified the +5 sling of Neususar {freeze, rC+ rN+} 3771 | D:4 | Identified the +2 ring mail "Ugawu" {rN+ Dex+3} 4159 | D:4 | Encountered Menkaure 4164 | D:4 | Killed Menkaure 4165 | D:4 | Reached skill level 10 in Spellcasting 4274 | D:1 | Bought a parchment of Iskenderun's Mystic Blast for 143 | gold pieces 4279 | D:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 4519 | D:1 | Found Olihan's Magic Scroll Shoppe. 4746 | D:5 | Entered Level 5 of the Dungeon 5063 | D:5 | Found Vexeorek's Magic Scroll Shop. 5132 | D:5 | Reached XP level 8. HP: 41/41 MP: 22/24 5552 | D:6 | Found a sacrificial altar of Ru. 5648 | D:6 | Found a hazy altar of Hepliaklqana. 5648 | D:6 | Found a white marble altar of Elyvilon. 5669 | D:6 | Encountered Sigmund 5674 | D:6 | Killed Sigmund 5674 | D:6 | Encountered Edmund 5682 | D:6 | Killed Edmund 5711 | D:6 | Found a glowing drain. 5729 | Sewer | Entered a sewer 6604 | D:6 | Found a staircase to the Ecumenical Temple. 6606 | D:6 | Found a statue of an orb of fire. 6606 | D:6 | Found a statue of an orb of fire. 6627 | D:6 | Reached XP level 9. HP: 45/45 MP: 23/25 6675 | D:6 | Found a hide-covered altar of Uskayaw. 6827 | D:6 | Found a glowing golden altar of the Shining One. 6867 | D:7 | Reached skill level 10 in Fire Magic 6964 | D:7 | Identified the +7 trident "Grim Tooth" {venom, rC++} 6969 | D:7 | Reached skill level 11 in Spellcasting 7409 | D:7 | You fall into a shaft and drop 3 floors! 7409 | D:10 | Entered Level 10 of the Dungeon 7438 | D:10 | Found an iron altar of Okawaru. 7542 | D:9 | Found a shadowy altar of Dithmenos. 7573 | D:9 | Reached XP level 10. HP: 50/50 MP: 19/27 7581 | D:9 | Reached skill level 12 in Spellcasting 7606 | D:9 | Found a radiant altar of Vehumet. 7610 | D:9 | Became a worshipper of Vehumet 7610 | D:9 | Offered knowledge of Magic Dart by Vehumet. 7774 | D:8 | Paralysed by a hornet for 3.5 turns 7783 | D:8 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_gibbet_a_chance, minivault_14 D:4: layout_loops_corners, uniq_menkaure D:5: layout_cave_pods, serial_shops, nicolae_shopburst D:6: layout_basic, mainiacjoe_overflow_24_doors, nicolae_tso_implements_of_victory, nicolae_overflow_two_pavilions, nicolae_uskayaw_suspiria, temple_fountains, portal_sewer_entry_d, uniq_sigmund, uniq_edmund D:7: layout_rooms, nicolae_eternal_life, worms_lemuel D:8: layout_rooms, trog_three_pillars_becter, erik_lair_orcish_takeover, special_room [special_room_orc] D:9: layout_basic, mainiacjoe_overflow_chevrons, lemuel_crystal_altar, nicolae_dithmenos_the_darkroom, dreamdust_mushroom_princess D:10: layout_rooms, fedhas_ov_isle_minmay, chequers_temple_overflow_statue_of_worship, zombieorc2_lemuel Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 2 3 10 | 10.6 Spellcasting | 4 5 9 10 11 12 | 12.2 Fire Magic | 4 8 9 11 | 11.9 Dodging | | 2.8 Stealth | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | 13 | || 13 Melee: Staff | | | 13 | || 13 Cast: Foxfire | 107 | 122 | 228 | 19 || 476 Scorch | 3 | 22 | 63 | 13 || 101 Iskenderun's Myst | | | 28 | 13 || 41 Drink: Mutation | 2 | | | || 2 Experience | | 1 | | || 1 Curing | | | | 1 || 1 Brilliance | | | | 1 || 1 Attraction | | | | 1 || 1 Read: Acquirement | 4 | | | || 4 Armour: Robe | 1 | 2 | 19 | 13 || 35 Dodge: Dodged | 2 | 3 | 17 | 7 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8006 | 7392 | 614 | 656 | 5242 | 11 | 727.8 | Dungeon | 7125 | 6511 | 614 | 656 | 4584 | 10 | 712.5 | Sewer | 881 | 881 | 0 | 0 | 658 | 1 | 881.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1602 daAuts D:2: 1163 daAuts D:4: 1021 daAuts D:3: 965 daAuts Sewer: 881 daAuts D:5: 774 daAuts D:6: 651 daAuts D:7: 572 daAuts D:9: 222 daAuts D:8: 114 daAuts D:10: 38 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 78328 | 15 | 9 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 0 | 11 || 11 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 0 | 20 || 20 ----------------------+-------+-------+-------+-------++-------