Seeded DCSS version 0.35-a0-761-g8bf6446ad2 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 6829 pokeqdon01 the Thaumaturge (level 10, -15/50 HPs) Began as a Deep Elf Fire Elementalist on July 28, 2026. Was an Initiate of Vehumet. Demolished by a two-headed ogre ... wielding a +0 giant club (21 damage) ... on level 9 of the Dungeon. The game lasted 00:09:49 (8924 turns). pokeqdon01 the Thaumaturge (DEFE) Turns: 8924, Time: 00:09:50 Health: -15/50 AC: 6 Str: 5 XL: 10 Next: 77% Magic: 2/29 EV: 11 Int: 29 God: Vehumet [......] Gold: 363 SH: 0 Dex: 14 Spells: 25/36 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) n - orb {Pyromania} rNeg + + + (0%) i - +5 robe "Zyruul" {rC++} rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) (no cloak) rCorr + (50%) g - +0 pair of gloves "Iciafafym" {Regen+ Dex-3 SInv Fire} SInv + (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth ++++++ e - ring of Puntew {+Blink Will+++ rCorr Stlth+} HPRegen 1.08/turn f - ring "Wuhunod" {rPois Will+ Wiz Int+4 Stlth+} MPRegen 0.82/turn %: resist mutation, wizardry (x1) @: no status effects A: magic regeneration, thin skeletal structure 1, electricity resistance, wild magic 1, lucky 2 a: Renounce Religion (0%), Evoke Blink (28%) You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 506 gold pieces. You spent 143 gold pieces at shops. Inventory: Armour b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. g - the +0 pair of gloves "Iciafafym" (worn) {Regen+ Dex-3 SInv Fire} (You found it on level 4 of the Dungeon) Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. It cannot be enchanted further. i - the +5 robe "Zyruul" (worn) {rC++} (You found it on level 2 of the Dungeon) rC++: It greatly protects you from cold. It cannot be enchanted further. n - an orb of pyromania (worn) Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. h - the earth staff of Qyixuari {SInv Necro Tloc Earth Alch} (You found it on level 2 of the Dungeon) [staff of earth] SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. e - the ring of Puntew (worn) {+Blink Will+++ rCorr Stlth+} (You acquired it on level 2 of the Dungeon) [ring of willpower] +Blink: It lets you blink. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. f - the ring "Wuhunod" (worn) {rPois Will+ Wiz Int+4 Stlth+} (You found it on level 3 of the Dungeon) [ring of wizardry] rPois: It protects you from poison. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. k - a ring of poison resistance o - a ring of wizardry q - a ring of resist corrosion Wands p - a wand of polymorph (9) {!V} a - a wand of flame (35) Scrolls b - 3 scrolls of revelation {unknown} d - 2 scrolls of blinking {unknown} h - 3 scrolls of immolation {unknown} e - 4 scrolls of teleportation {unknown} f - 3 scrolls of vulnerability {unknown} i - 16 scrolls of identify {unknown} m - a scroll of torment {unknown} q - 6 scrolls of enchant armour {unknown} y - a scroll of fog {unknown} z - 2 scrolls of amnesia {unknown} C - a scroll of poison {unknown} Potions g - a potion of magic c - a potion of haste {unknown} j - a potion of ambrosia {unknown} k - 4 potions of might {unknown} l - 2 potions of heal wounds {unknown} n - 2 potions of attraction {unknown} o - a potion of cancellation {unknown} p - a potion of lignification {unknown} r - a potion of enlightenment {unknown} s - 3 potions of brilliance {unknown} t - 2 potions of invisibility {unknown} u - 2 potions of berserk rage {unknown} v - 4 potions of curing {unknown} w - a potion of moonshine {unknown} Skills: - Level 2.8 Dodging - Level 2.8 Stealth + Level 13.5 Spellcasting + Level 11.0 Conjurations + Level 11.5 Fire Magic You had 25 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Flame Wave Conj/Fire 100% 2d21 1% 4 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Freeze Ice 100% 1d10 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Inner Flame Hex/Fire 100% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Forge Blazeheart Golem Fire/Frge 100% N/A 1% 4 Construct Spike Launche Frge 76% 2d6 2% 2 Grave Claw Necr 50% 2d10 2% 2 Launch Clockwork Bee Frge 38% N/A 4% 3 Passwall Erth 25% N/A 4% 3 Swiftness Air 25% N/A 4% 3 Airstrike Air 12% 2d(2-18) 14% 4 Cause Fear Hex 12% N/A 14% 4 Ignition Fire 77% 3d20 56% 8 Sphinx Sisters Hex/Summ 12% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 26544 Temple (0/1) D:6 Lair (0/5) D:8 Sewer (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Dithmenos Elyvilon Hepliaklqana Nemelex Xobeh Ru Sif Muna Trog Uskayaw Vehumet The Shining One Beogh Shops: D:1 =:? D:3 = D:5 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. You discover more artefacts. Message History You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant spiked club. A two-headed ogre is nearby! A two-headed ogre is nearby! Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! The foxfire burns the two-headed ogre. The two-headed ogre is lightly wounded. The foxfire burns the two-headed ogre! The two-headed ogre is lightly wounded. Found a scroll labelled VAPLAUGOYR. The foxfire burns the two-headed ogre. The two-headed ogre is moderately wounded. The foxfire burns the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre is knocked back by the mystic blast. The two-headed ogre slams into the rock wall. The two-headed ogre is heavily wounded. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre. The two-headed ogre is heavily wounded. * * * LOW MAGIC WARNING * * * The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! You die... ### ###.#.....# ..# #..#....# ..##### ##.+....# ......# ####...... ...>..# #......#.## ... ......# #.###...... .... ......####.############... ........................### ............#...@O###$....# ........##..#._...........# ...>....##..#.......†.....+ ........##..####..†....)..# ........##.........†......# ...(....##..........!...... ........#######..####...... ........# #..# .....? ....# ###### You could see a two-headed ogre. Vanquished Creatures A troll (D:9) A hornet (D:8) Sigmund (D:6) A vampire (D:9) 10 yaks (D:9) A steam dragon (D:7) Menkaure (D:4) Edmund (D:6) 3 swamp worms (D:7) 3 water moccasins 3 orc warriors A black bear (D:4) 2 crocodiles (Sewer) 2 ogres (D:6) 2 wolves (D:8) A centaur (D:7) A kobold brigand (D:8) 5 bullfrogs 2 scorpions (D:6) 2 rock fish (D:7) 3 marrowcudas 8 wights (D:8) 3 killer bees (D:7) 2 howler monkeys (D:9) 2 bombardier beetles (D:4) 2 hounds 3 jellies 4 orc priests A drude (D:5) 2 sleepcaps 3 iguanas 9 orc wizards 13 adders 14 gnolls 5 river rats (Sewer) A shadow imp (D:5) 2 ufetubi (D:5) 2 ribbon worms (D:2) 2 dart slugs 40 orcs 3 endoplasms 6 hobgoblins 5 jackals 4 quokkas 8 ball pythons 4 bats 8 frilled lizards 7 goblins 17 kobolds 8 rats 235 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 936 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1021 | D:1 | Found Netel's Book Shop. 1064 | D:1 | Found Mamaet's Jewellery Emporium. 1221 | D:2 | Found a faded altar of an unknown god. 1224 | D:2 | Acquired the ring of Puntew {+Blink Will+++ rCorr Stlth+} 1238 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1238 | D:2 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1238 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1238 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1239 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 1239 | D:2 | Lost mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1239 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1239 | D:2 | Gained mutation: You discover more artefacts. [potion of | mutation] 1239 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1251 | D:2 | Learned a level 2 spell: Scorch 1283 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 1417 | D:3 | Identified the ring "Wuhunod" {rPois Will+ Wiz Int+4 | Stlth+} 1505 | D:2 | Identified the earth staff of Qyixuari {SInv Necro Tloc | Earth Alch} 1559 | D:2 | Identified the +5 robe "Zyruul" {rC++} 1645 | D:4 | Reached skill level 4 in Spellcasting 1645 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/12 1745 | D:4 | Identified the +0 pair of gloves "Iciafafym" {Regen+ Dex-3 | SInv Fire} 2320 | D:1 | Found Olihan's Magic Scroll Shoppe. 2664 | D:2 | Reached XP level 5. HP: 28/28 MP: 10/13 2951 | D:2 | Reached skill level 5 in Spellcasting 3179 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3183 | D:3 | Reached skill level 10 in Spellcasting 3183 | D:3 | Reached XP level 6. HP: 32/32 MP: 15/21 3461 | D:3 | Found Rupnim's Jewellery Shoppe. 4023 | D:4 | Encountered Menkaure 4034 | D:4 | Reached XP level 7. HP: 36/36 MP: 17/23 4037 | D:4 | Killed Menkaure 4589 | D:5 | Entered Level 5 of the Dungeon 4913 | D:5 | Found Vexeorek's Magic Scroll Shop. 4925 | D:5 | Reached skill level 11 in Spellcasting 4981 | D:5 | Reached XP level 8. HP: 41/41 MP: 23/25 5514 | D:1 | Bought a parchment of Iskenderun's Mystic Blast for 143 | gold pieces 5519 | D:1 | Learned a level 4 spell: Flame Wave 5524 | D:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 5660 | D:6 | Found a sacrificial altar of Ru. 5761 | D:6 | Encountered Sigmund 5767 | D:6 | Encountered Edmund 5771 | D:6 | Killed Sigmund 5775 | D:6 | Found a glowing drain. 5776 | D:6 | Killed Edmund 5792 | Sewer | Entered a sewer 6637 | D:6 | Found a hazy altar of Hepliaklqana. 6637 | D:6 | Found a white marble altar of Elyvilon. 6810 | D:6 | Reached XP level 9. HP: 45/45 MP: 20/26 6821 | D:6 | Found a staircase to the Ecumenical Temple. 6822 | D:6 | Found a statue of an orb of fire. 6822 | D:6 | Found a statue of an orb of fire. 6891 | D:6 | Found a hide-covered altar of Uskayaw. 6963 | D:6 | Found a glowing golden altar of the Shining One. 7042 | D:7 | Reached skill level 10 in Fire Magic 7137 | D:7 | Identified the +6 trident "Goureadd" {flame, rC+ Str-5 | Int+3 Dex+3} 7346 | D:7 | Reached skill level 12 in Spellcasting 7653 | D:8 | Found a bloodstained altar of Trog. 7666 | D:8 | Reached skill level 10 in Conjurations 7748 | D:8 | Reached XP level 10. HP: 47/50 MP: 12/28 8052 | D:8 | Found a staircase to the Lair. 8110 | D:8 | Reached skill level 13 in Spellcasting 8357 | D:8 | Found a roughly hewn altar of Beogh. 8597 | D:9 | Found a shadowy altar of Dithmenos. 8686 | D:9 | Found a radiant altar of Vehumet. 8694 | D:9 | Became a worshipper of Vehumet 8694 | D:9 | Offered knowledge of Magic Dart by Vehumet. 8887 | D:9 | Found a shimmering blue altar of Sif Muna. 8916 | D:9 | Encountered a two-headed ogre 8924 | D:9 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_gibbet_a_chance, minivault_14 D:4: layout_loops_corners, uniq_menkaure D:5: layout_cave_pods, serial_shops, nicolae_shopburst D:6: layout_basic, mainiacjoe_overflow_24_doors, nicolae_tso_implements_of_victory, nicolae_overflow_two_pavilions, nicolae_uskayaw_suspiria, temple_fountains, portal_sewer_entry_d, uniq_sigmund, uniq_edmund D:7: layout_rooms, nicolae_eternal_life, worms_lemuel D:8: layout_rooms, trog_three_pillars_becter, erik_lair_orcish_takeover, special_room [special_room_orc] D:9: layout_basic, mainiacjoe_overflow_chevrons, lemuel_crystal_altar, nicolae_dithmenos_the_darkroom, dreamdust_mushroom_princess Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 2 8 9 10 11 | 11.0 Spellcasting | 4 10 11 12 13 | 13.5 Fire Magic | 4 8 9 10 11 | 11.5 Dodging | | 2.8 Stealth | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | 27 | || 27 Melee: Staff | | | 27 | || 27 Cast: Foxfire | 107 | 149 | 269 | 96 || 621 Scorch | 3 | 33 | 60 | 21 || 117 Iskenderun's Myst | | | 20 | 30 || 50 Flame Wave | | | 7 | || 7 Drink: Mutation | 2 | | | || 2 Experience | | 1 | | || 1 Read: Acquirement | 4 | | | || 4 Armour: Robe | 1 | 1 | 30 | 11 || 43 Dodge: Dodged | 2 | 7 | 34 | 4 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9186 | 8459 | 727 | 785 | 5882 | 10 | 918.6 | Dungeon | 8223 | 7496 | 727 | 785 | 5170 | 9 | 913.7 | Sewer | 963 | 963 | 0 | 0 | 711 | 1 | 963.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1684 daAuts D:4: 1040 daAuts D:2: 1032 daAuts Sewer: 963 daAuts D:3: 961 daAuts D:5: 882 daAuts D:7: 838 daAuts D:6: 716 daAuts D:8: 612 daAuts D:9: 454 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 89565 | 15 | 5 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 0 | 4 || 4 Kill Undead | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 0 | 7 || 7 Kill Undead | 0 | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------+-------++-------