Seeded DCSS version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 264276475801805284 (custom seed) 1844 pokeqdon01 the Thaumaturge (level 8, -9/41 HPs) Began as a Deep Elf Fire Elementalist on July 29, 2026. Mangled by a crocodile (11 damage) ... in a sewer. The game lasted 00:04:47 (5997 turns). pokeqdon01 the Thaumaturge (DEFE) Turns: 5997, Time: 00:04:47 Health: -9/41 AC: 6 Str: 5 XL: 8 Next: 88% Magic: 21/25 EV: 11 Int: 27 God: Gold: 139 SH: 0 Dex: 14 Spells: 18/29 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) (no offhand) rNeg + + + (0%) h - +5 robe "Zyruul" {rC++} rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) (no cloak) rCorr + (50%) g - +0 pair of gloves "Iciafafym" {Regen+ Dex-3 SInv Fire} SInv + (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth +++ e - ring of Puntew {+Blink Will+++ rCorr Stlth+} HPRegen 1.06/turn f - ring "Wuhunod" {rPois Will+ Wiz Int+4 Stlth+} MPRegen 0.78/turn %: resist mutation, wizardry (x1) @: very slow A: magic regeneration, thin skeletal structure 1, electricity resistance, wild magic 1, lucky 2 a: Evoke Blink (28%) You were in a sewer. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 282 gold pieces. You spent 143 gold pieces at shops. Inventory: Hand Weapons m - the +8 dagger of Summer {flame, Will++ rCorr} (You found it on level 4 of the Dungeon) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Armour b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. g - the +0 pair of gloves "Iciafafym" (worn) {Regen+ Dex-3 SInv Fire} (You found it on level 4 of the Dungeon) Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. It cannot be enchanted further. h - the +5 robe "Zyruul" (worn) {rC++} (You found it on level 2 of the Dungeon) rC++: It greatly protects you from cold. It cannot be enchanted further. Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. i - the earth staff of Qyixuari {SInv Necro Tloc Earth Alch} (You found it on level 2 of the Dungeon) [staff of earth] SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. e - the ring of Puntew (worn) {+Blink Will+++ rCorr Stlth+} (You acquired it on level 2 of the Dungeon) [ring of willpower] +Blink: It lets you blink. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. f - the ring "Wuhunod" (worn) {rPois Will+ Wiz Int+4 Stlth+} (You found it on level 3 of the Dungeon) [ring of wizardry] rPois: It protects you from poison. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. j - a +4 ring of protection k - a ring of poison resistance l - an amulet of the acrobat Wands p - a wand of polymorph (9) {!V} Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} h - 2 scrolls of immolation {unknown} e - 3 scrolls of teleportation {unknown} f - 3 scrolls of vulnerability {unknown} i - a scroll of torment {unknown} m - 11 scrolls of identify {unknown} q - 4 scrolls of enchant armour {unknown} Potions g - a potion of magic c - a potion of haste {unknown} j - a potion of ambrosia {unknown} k - 4 potions of might {unknown} l - 2 potions of heal wounds {unknown} n - a potion of attraction {unknown} o - a potion of cancellation {unknown} p - a potion of lignification {unknown} r - 2 potions of brilliance {unknown} s - a potion of enlightenment {unknown} t - 2 potions of berserk rage {unknown} u - a potion of invisibility {unknown} Skills: - Level 2.8 Dodging - Level 2.8 Stealth + Level 11.4 Spellcasting + Level 9.3 Conjurations + Level 9.8 Fire Magic You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Flame Wave Conj/Fire 100% 2d21 1% 4 d - Iskenderun's Mystic Conj/Tloc 52% 2d11 (+2d63% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Inner Flame Hex/Fire 89% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Freeze Ice 80% 1d9 2% 1 Construct Spike Launche Frge 60% 2d5 3% 2 Grave Claw Necr 40% 2d9 3% 2 Forge Blazeheart Golem Fire/Frge 100% N/A 3% 4 Launch Clockwork Bee Frge 30% N/A 6% 3 Passwall Erth 20% N/A 6% 3 Swiftness Air 20% N/A 6% 3 Airstrike Air 10% 2d(2-18) 21% 4 Cause Fear Hex 10% N/A 21% 4 Ignition Fire 58% 3d16 87% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26802 Sewer (1/1) Zot: 5548 Temple: D:4-7 Altars: Nemelex Xobeh Ru Shops: D:1 =:? D:3 = D:5 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. You discover more artefacts. Message History The crocodile is moderately wounded. The crocodile's fire resistance burns away. The crocodile is engulfed in a cloud of scalding steam. The crocodile barely misses you. Your foxfire dissipates! The crocodile attacks as it pursues you! The crocodile bites you! The crocodile drags you backwards! The crocodile is engulfed in a cloud of scalding steam. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile. The crocodile is almost dead. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile is no longer more vulnerable to fire. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure some foxfire! The crocodile closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Flames lash the crocodile. You kill the crocodile! Your foxfire dissipates! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile! The crocodile is lightly wounded. The crocodile is engulfed in a cloud of scalding steam. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile bites you! You die... #≈≈≈≈...≈≈≈≈≈≈≈~~###### #≈≈≈~.~~.≈≈≈≈≈≈~.## ##≈≈≈.~∩~.≈≈≈≈≈≈~~~# #≈≈≈≈~~◊..≈≈≈≈≈≈~~.### #≈≈≈≈~...~≈≈≈≈≈≈.~.~.## #≈≈≈≈~#~#~≈≈≈≈≈≈≈..~..## ##≈≈≈≈#~#≈≈≈≈≈≈≈≈).~~~.# #≈≈≈≈≈#~#≈≈≈≈≈≈≈≈..~.~~~ ###≈≈≈#@#≈########.~~~~~ #≈≈≈#l#≈≈≈≈≈≈≈≈◊.◊●... ≈≈≈≈#§#≈########~§..~. ###≈≈≈#~#≈≈≈≈≈≈≈≈≈.§~~.~ #≈≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.~§.~. #≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.~.~.. #≈≈≈~#~#.≈≈≈≈≈≈≈≈≈~.◊~. #≈.~~◊~...≈≈≈≈≈≈≈≈●§~◊. #..~..~.############~~◊ You could see a crocodile. Vanquished Creatures Sigmund (D:6) Menkaure (D:4) Edmund (D:6) A black bear (D:4) A crocodile (Sewer) 2 ogres (D:6) 2 scorpions (D:6) 2 bombardier beetles (D:4) A hound (D:5) 2 jellies An orc priest (D:5) A drude (D:5) 3 iguanas A sleepcap (D:5) 4 orc wizards 12 adders 14 gnolls 5 river rats (Sewer) A shadow imp (D:5) 2 ufetubi (D:5) 2 ribbon worms (D:2) 2 dart slugs 12 orcs 3 endoplasms 6 hobgoblins 5 jackals 4 quokkas 8 ball pythons 4 bats 8 frilled lizards 7 goblins 14 kobolds 8 rats 141 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeqdon01 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 936 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1021 | D:1 | Found Netel's Book Shop. 1064 | D:1 | Found Mamaet's Jewellery Emporium. 1221 | D:2 | Found a faded altar of an unknown god. 1224 | D:2 | Acquired the ring of Puntew {+Blink Will+++ rCorr Stlth+} 1238 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1238 | D:2 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1238 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1238 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1239 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 1239 | D:2 | Lost mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1239 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1239 | D:2 | Gained mutation: You discover more artefacts. [potion of | mutation] 1239 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1251 | D:2 | Learned a level 2 spell: Scorch 1283 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 1417 | D:3 | Identified the ring "Wuhunod" {rPois Will+ Wiz Int+4 | Stlth+} 1505 | D:2 | Identified the earth staff of Qyixuari {SInv Necro Tloc | Earth Alch} 1559 | D:2 | Identified the +5 robe "Zyruul" {rC++} 1645 | D:4 | Reached skill level 4 in Spellcasting 1645 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/12 1745 | D:4 | Identified the +0 pair of gloves "Iciafafym" {Regen+ Dex-3 | SInv Fire} 2360 | D:1 | Found Olihan's Magic Scroll Shoppe. 2647 | D:2 | Reached XP level 5. HP: 28/28 MP: 11/13 3060 | D:2 | Reached skill level 10 in Spellcasting 3060 | D:2 | Reached XP level 6. HP: 32/32 MP: 15/21 3203 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3251 | D:3 | Found Rupnim's Jewellery Shoppe. 4147 | D:4 | Encountered Menkaure 4154 | D:4 | Killed Menkaure 4155 | D:4 | Reached XP level 7. HP: 36/36 MP: 23/23 4339 | D:4 | Identified the +8 dagger of Summer {flame, Will++ rCorr} 4507 | D:5 | Entered Level 5 of the Dungeon 4568 | D:5 | Found Vexeorek's Magic Scroll Shop. 4770 | D:5 | Learned a level 4 spell: Flame Wave 4931 | D:5 | Reached XP level 8. HP: 41/41 MP: 22/24 5211 | D:5 | Reached skill level 11 in Spellcasting 5362 | D:1 | Bought a parchment of Iskenderun's Mystic Blast for 143 | gold pieces 5367 | D:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 5508 | D:6 | Found a sacrificial altar of Ru. 5595 | D:6 | Encountered Sigmund 5601 | D:6 | Killed Sigmund 5602 | D:6 | Encountered Edmund 5610 | D:6 | Found a glowing drain. 5617 | D:6 | Killed Edmund 5629 | Sewer | Entered a sewer 5997 | Sewer | HP: 2/41 [crocodile (9)] 5997 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_gibbet_a_chance, minivault_14 D:4: layout_loops_corners, uniq_menkaure D:5: layout_cave_pods, serial_shops, nicolae_shopburst D:6: layout_basic, mainiacjoe_overflow_24_doors, nicolae_tso_implements_of_victory, nicolae_overflow_two_pavilions, nicolae_uskayaw_suspiria, temple_fountains, portal_sewer_entry_d, uniq_sigmund, uniq_edmund Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 2 3 8 9 | 9.3 Spellcasting | 4 10 11 | 11.4 Fire Magic | 4 8 9 | 9.8 Dodging | | 2.8 Stealth | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 10 || 10 Melee: Staff | | | 10 || 10 Cast: Foxfire | 107 | 112 | 149 || 368 Scorch | 3 | 40 | 46 || 89 Iskenderun's Myst | | | 9 || 9 Drink: Mutation | 2 | | || 2 Experience | | 1 | || 1 Read: Acquirement | 4 | | || 4 Armour: Robe | 1 | 7 | 31 || 39 Dodge: Dodged | 2 | 8 | 26 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6091 | 5520 | 571 | 620 | 3773 | 7 | 870.1 | Dungeon | 5641 | 5070 | 571 | 620 | 3469 | 6 | 940.2 | Sewer | 450 | 450 | 0 | 0 | 304 | 1 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1663 daAuts D:2: 1068 daAuts D:4: 984 daAuts D:3: 914 daAuts D:5: 813 daAuts Sewer: 450 daAuts D:6: 197 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+