Dungeon Crawl Stone Soup version 0.35-a0-982-gd11ab44c70 (webtiles) character file. Game seed: 388350694562260571 81 powerlmj the Trooper (level 4, -1/60 HPs) Began as a Draconian Berserker on Sept 4, 2026. Was a Follower of Trog. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:09:35 (2842 turns). powerlmj the Trooper (Draconian Berserker) Turns: 2842, Time: 00:09:36 Health: -1/60 AC: 5 Str: 21 XL: 4 Next: 20% Magic: 4/4 EV: 11 Int: 8 God: Trog [*.....] Gold: 103 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr + (50%) (no boots) SInv . (no amulet) Will ..... d - ring of resist corrosion Stlth (no ring) HPRegen 0.30/turn MPRegen 0.09/turn %: no passive effects @: berserking, lethally poisoned (-1 -> -26), very quick A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%), Berserk (5%) You were on level 3 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) e - a +0 club g - a +0 sling Missiles c - a stone f - 3 boomerangs (quivered) h - 2 poisoned darts Armour b - a +0 helmet Jewellery d - a ring of resist corrosion (worn) Talismans i - a spore talisman Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions d - 2 potions of enlightenment {unknown} f - 2 potions of ambrosia {unknown} j - a potion of berserk rage {unknown} k - a potion of curing {unknown} Skills: + Level 4.2 Fighting + Level 3.7 Axes + Level 1.8 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History There is a stone staircase leading down here. Unknown command. You climb downwards. You encounter a scorpion. There is a stone staircase leading up here. The scorpion stings you. You are poisoned. The scorpion poisons you! You closely miss the scorpion. You feel sick. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion closely misses you. You hit the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion misses you. You hit the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. You hit the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion stings you. You are more poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You die... ## ####. #.... ## .... .. #.. .# #.###..# #<....# #.###.# #@# #s# ... ##.## #.# #.# ..# ### You could see a scorpion. Vanquished Creatures A sleepcap (D:2) 3 adders (D:2) 2 dart slugs (D:2) 2 endoplasms (D:2) 5 hobgoblins 2 jackals (D:1) 3 quokkas 4 ball pythons A bat (D:2) A frilled lizard (D:2) 3 goblins A kobold (D:1) A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | powerlmj the Draconian Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 1321 | D:1 | Reached XP level 2. HP: 21/26 MP: 2/2 1478 | D:1 | Found a faded altar of an unknown god. 1780 | D:2 | Found a blossoming altar of Fedhas. 1864 | D:2 | Reached skill level 1 in Throwing 2196 | D:2 | Reached XP level 3. HP: 20/33 MP: 3/3 2214 | D:2 | Reached skill level 4 in Fighting 2476 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/4 2842 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, shapermc_ecumenical_altar_notcrosses, serial_bayou_lake_a D:2: layout_loops_ring, basic_altar D:3: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 1 | 1.8 Fighting | 4 | 4.2 Axes | | 3.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 72 | 13 || 85 Melee: Hand axe | 74 | 13 || 87 Tailslap | 6 | || 6 Throw: Boomerang | 11 | || 11 Stone | 1 | || 1 Invoke: Berserk | 2 | 1 || 3 Armour: None | 59 | 14 || 73 Dodge: Dodged | 39 | 5 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2887 | 2819 | 68 | 774 | 911 | 3 | 962.3 | Dungeon | 2887 | 2819 | 68 | 774 | 911 | 3 | 962.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1807 daAuts D:2: 1069 daAuts D:3: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Trog | 1 | 0 | 35 | 15 | 0 | 0 | 0 | 0 | 0 | 5 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Trog Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 17 | 1 || 17 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 28 | 1 || 29 ----------------------+-------+-------++-------