privys Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones a kobold skeleton (0, 2, D:1) a +0 mace (2, 15, D:1) a hobgoblin corpse (skeletalised by now) (3, 0, D:1) a ball python skeleton (4, -11, D:1) a +0 morningstar (5, 26, D:1) a human skeleton (5, 31, D:1) a human skeleton (6, 26, D:1) a frilled lizard corpse (skeletalised by now) (7, 19, D:1) a +0 flail (7, 25, D:1) a human corpse (skeletalised by now) (9, 26, D:1) a human corpse (skeletalised by now) (9, 31, D:1) a human skeleton (11, 28, D:1) a human skeleton (13, -5, D:1) a bat corpse (skeletalised by now) (13, -4, D:1) a bat corpse (skeletalised by now) (15, 23, D:1) a parchment of Maxwell's Portable Piledriver (16, 17, D:1) a +0 sling (21, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 0, D:1) an inkwell talisman (31, 7, D:1) a +0 club (32, 5, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -11, D:2) a parchment of Flame Wave (10, -6, D:2) a +0 dagger a goblin skeleton (10, -5, D:2) a +0 dagger a +0 robe (11, -7, D:2) a +0 club a goblin skeleton (17, -14, D:2) a frilled lizard skeleton (29, -27, D:2) a +0 heavy hand axe (30, -21, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (32, 3, D:2) a +0 dagger an inkwell talisman a goblin corpse (skeletalised by now) (35, -13, D:2) the +0 robe of Kathenotheism {Fly rElec Regen+} Fly: It grants you flight. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (39, 0, D:2) an inkwell talisman (42, -8, D:2) a +0 club 2 stones Level 3 of the Dungeon (1, 27, D:3) a +0 scale mail (13, 19, D:3) a +0 hand axe a +0 ring mail an orc skeleton (17, 1, D:3) a +0 chain mail (26, 35, D:3) a +0 club (29, -4, D:3) a parchment of Polar Vortex (29, 24, D:3) a ball python corpse (skeletalised by now) (30, 27, D:3) a rat corpse (skeletalised by now) (32, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 32, D:3) a +0 scale mail (47, 18, D:3) a wellspring talisman Level 4 of the Dungeon [Shop] Tautipt's General Store a wand of flame (7) (unknown) (53 gold) a parchment of Frozen Ramparts (118 gold) a potion of berserk rage (55 gold) a parchment of Searing Ray (89 gold) a +2 scimitar of holy wrath (250 gold) a parchment of Detonation Catalyst (178 gold) a +4 plate armour of cold resistance (495 gold) a scroll of revelation (82 gold) a parchment of Awaken Armour (148 gold) a manual of Shields (880 gold) (5, -18, D:4) a quokka corpse (skeletalised by now) (10, 3, D:4) a parchment of Poisonous Vapours (10, 18, D:4) a parchment of Fulminant Prism (14, -4, D:4) a +0 dagger (22, 10, D:4) a +0 dagger 5 stones (23, -21, D:4) a ball python corpse (skeletalised by now) (24, -24, D:4) a +0 animal skin (26, 7, D:4) a +0 giant club (26, 19, D:4) a parchment of Kinetic Grapnel (27, -3, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (2, -26, D:5) a parchment of Sandblast (3, -15, D:5) the +2 robe of Lucidity {rN+ Dex+2 Slay-6} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. the +10 dagger of the Pharaoh's Fist {protect, rN++ Dex+4} rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (6, -33, D:5) a parchment of Inner Flame (10, -16, D:5) a +0 trident (13, -21, D:5) a +0 rapier (47, -34, D:5) an adder corpse (skeletalised by now) (56, -35, D:5) a +0 robe Level 6 of the Dungeon (9, -4, D:6) a +0 ring mail (17, -10, D:6) an adder corpse