Dungeon Crawl Stone Soup version 0.32-a0-2015-g0644d943d1 (webtiles) character file. Game seed: 17476886802749091808 26 prohare the Magician (level 3, -3/25 HPs) Began as a Djinni Conjurer on Aug 6, 2024. Slain by Natasha (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (828 turns). prohare the Magician(Djinni Conjurer) Turns: 828, Time: 00:01:02 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 22% Gold: 18 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons e - a +1 quarterstaff of draining Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of identify {unknown} Potions b - a potion of lignification {unknown} Skills: - Level 2.7 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You finish channelling your searing ray. The bat hits you but does no damage. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (66% to hit) The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) The quokka bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (almost dead, 69% to hit) The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) You see here a quokka corpse. Natasha, Servant of Life and Death comes into view. Natasha hisses angrily. Natasha casts a spell. Found a stone staircase leading down. Natasha howls an incantation. Natasha glows brightly for a moment. You see here 3 scrolls labelled OLEKOL XIEKH. The cerulean imp hits you from afar with a +0 spear. You see here a +1 quarterstaff of draining. e - a +1 quarterstaff of draining The cerulean imp barely misses you. Natasha stares at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Natasha howls an incantation. You feel disoriented. Natasha attacks as she pursues you! Natasha claws you. You die... Natasha curls up and begins to purr. #......# #......# ## ###......##.. #............ #<........ ##..†..<## ##..†....## #.........# ### #........@#...## #.....?..h....... #........5######. #.........# ##........# #.........# #.......... #.........## #....>....# You could see Natasha and a cerulean imp (summoned). Vanquished Creatures A ball python (D:1) 4 bats 4 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins A quokka (D:2) A frilled lizard (D:1) 4 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prohare the Djinni Conjurer began the quest for the Orb. 0 | D:1 | prohare set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 197 | D:1 | Found a faded altar of an unknown god. 548 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 548 | D:1 | Learned a level 1 spell: Shock 822 | D:2 | Noticed Natasha 828 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, hellmonk_ecumenical_altar_run_dry, amethyst_killhole D:2: layout_rooms, minmay_pentomino_w4, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 12 Searing Ray || 17 Shock || 1 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 827 | 802 | 25 | 9 | 685 | 2 | 413.5 | Dungeon | 827 | 802 | 25 | 9 | 685 | 2 | 413.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 810 daAuts D:2: 17 daAuts