Dungeon Crawl Stone Soup version 0.32-a0-2015-g0644d943d1 (webtiles) character file. Game seed: 1000173441832852169 77 prohare the Magician (level 4, -8/31 HPs) Began as a Djinni Conjurer on Aug 6, 2024. Mangled by a lemure (9 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:03:16 (2016 turns). prohare the Magician(Djinni Conjurer) Turns: 2016, Time: 00:03:17 Health: -8/31 AC: 2 Str: 6 XL: 4 Next: 60% Gold: 71 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . c - +0 club rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ f - +0 hat {Will+} rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.25/turn (no ring) %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Missiles p - a throwing net Armour a - a +0 robe (worn) f - a +0 hat of willpower (worn) Jewellery d - an amulet of faith e - a ring of see invisible (left hand) m - a ring of protection from fire Wands q - a wand of mindburst (6) Scrolls b - a scroll of blinking {unknown} g - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} i - a scroll of revelation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of teleportation {unknown} n - a scroll of fog {unknown} Potions l - 2 potions of curing {unknown} o - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your magical contamination has completely faded away. The searing ray hits the lemure. The lemure is heavily wounded. The lemure closely misses you. The searing ray hits the lemure. The lemure is heavily wounded. The lemure hits you! * * * LOW HITPOINT WARNING * * * The searing ray misses the lemure. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The lemure barely misses you. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (heavily wounded, chance to affect: 64%) The lemure's mind is blasted! You blow up the lemure! That felt strangely unrewarding. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (chance to affect: 64%) Pikel struggles to resist. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (chance to affect: 64%) Pikel struggles to resist. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (chance to affect: 64%) Pikel struggles to resist. Pikel says, "You'll make a fine lemure." Unknown command. A lemure comes into view. You strike the helpless lemure from behind! You hit the lemure but do no damage. The lemure hits you. * * * LOW HITPOINT WARNING * * * Okay, then. The lemure hits you! You die... #.# #.# #### #.########.###...... #.....#......+>...... #####.#.##g###....... #.#.##.#......... #.#.##5#........ #.#)##.#........ #.#..)......# #.#@........# ##. #.K5........# .... #########...# ..... #...5..##...... #.#........g... ######.#....######.. #......#.5.......# #.$....##....#.#.# #..............# You could see Pikel and a lemure. Vanquished Creatures 2 lemures (D:4) An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) An orc (D:4) 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 9 hobgoblins 4 jackals (D:1) 7 kobolds 3 quokkas 6 ball pythons 6 bats 5 frilled lizards (D:1) A rat (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prohare the Djinni Conjurer began the quest for the Orb. 0 | D:1 | prohare set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 85 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 229 | D:1 | Found Hyafasuo's Antique Weapon Boutique. 714 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 714 | D:1 | Learned a level 1 spell: Summon Small Mammal 1540 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1866 | D:2 | You are sucked into a shaft and drop 2 floors! 1915 | D:4 | Noticed a lemure 1945 | D:4 | Noticed Pikel 1946 | D:4 | Killed a lemure 1946 | D:4 | Noticed a lemure 1998 | D:4 | Killed a lemure 2014 | D:4 | Noticed a lemure 2015 | D:4 | HP: 1/31 [lemure[Pikel] (6)] 2016 | D:4 | Mangled by a lemure Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_corners, serial_shops, shop, lemuel_flame_loot_1 D:2: layout_basic, chequers_ecumenical_altar_island, serial_bayou_lagoon_a, minmay_tetromino_t4 D:4: layout_basic, minmay_divided_ellipse, uniq_sigmund, uniq_pikel Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 31 | 1 || 32 Cast: Magic Dart | 60 | 13 || 73 Searing Ray | 3 | 8 || 11 Summon Small Mamm | | 2 || 2 Evoke: Wand | | 4 || 4 Stab: Distracted | | 1 || 1 Armour: Robe | 42 | 13 || 55 Dodge: Dodged | 52 | 9 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2024 | 2014 | 10 | 193 | 1449 | 3 | 674.7 | Dungeon | 2024 | 2014 | 10 | 193 | 1449 | 3 | 674.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1453 daAuts D:2: 420 daAuts D:4: 150 daAuts