Dungeon Crawl Stone Soup version 0.32-a0-2015-g0644d943d1 (webtiles) character file. Game seed: 12433347228002338306 2490 prohare the Thaumaturge (level 9, -3/52 (59) HPs) Began as a Djinni Conjurer on Aug 6, 2024. Slain by an unseen horror (5 damage) ... on level 7 of the Dungeon. The game lasted 00:10:10 (6156 turns). prohare the Thaumaturge(Djinni Conjurer) Turns: 6156, Time: 00:10:11 HP: -3/52 (59) AC: 4 Str: 6 XL: 9 Next: 81% Gold: 310 EV: 12 Int: 24 God: SH: 0 Dex: 12 rFire + + . j - +0 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ n - +0 helmet rElec . i - scarf {repulsion} rCorr . e - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: repel missiles, infuse magic (-4 HP) @: flying, drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 310 gold pieces. Inventory: Hand Weapons j - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) i - a scarf of repulsion (worn) n - a +0 helmet (worn) Magical Staves v - a staff of alchemy w - a staff of air Jewellery o - a ring of protection from fire Wands q - a wand of warping (10) Scrolls b - 5 scrolls of identify {unknown} f - a scroll of revelation {unknown} h - 3 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} m - a scroll of enchant armour {unknown} s - a scroll of enchant weapon {unknown} t - 2 scrolls of noise {unknown} y - a scroll of silence {unknown} A - a scroll of blinking {unknown} Potions c - 2 potions of mutation {unknown} d - 2 potions of brilliance {unknown} g - 2 potions of invisibility {unknown} l - 2 potions of curing p - 2 potions of attraction {unknown} r - a potion of magic {unknown} u - a potion of berserk rage {unknown} x - 2 potions of haste {unknown} z - a potion of might {unknown} B - a potion of heal wounds {unknown} Skills: + Level 2.8 Fighting + Level 4.0 Dodging + Level 3.2 Stealth * Level 9.6 Spellcasting * Level 9.6 Conjurations * Level 9.6 Hexes * Level 9.6 Summonings * Level 9.6 Necromancy * Level 9.6 Translocations * Level 9.6 Fire Magic * Level 9.6 Ice Magic * Level 9.6 Air Magic * Level 9.6 Earth Magic * Level 9.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d61% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Call Imp Summ 100% N/A 1% 2 g - Scorch Fire 100% 2d9 1% 2 h - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Gozag Nemelex Xobeh Ru Wu Jian Xom Zin The Shining One Annotations: D:4 exclusion: downstairs D:5 3 runed translucent doors, bongcheondong's ghost, weakling GnDe Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Something hits you. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "You called?" Something hits you! Your fulminant prism crackles loudly. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of curing. You feel better. Something hits you. Something barely misses you. Your fulminant prism explodes! The blast of energy engulfs something! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The searing ray hits something! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ####......... ..#....⌠.... #. .!....... ##.##.......# #.##...#.)._...# #......*........ ####...........# ##.#.###.#.## #.#@# .# # ######.#5# # .........# ######.### #. #( #. #. ## You could see a friendly fulminant prism (unaware) and a friendly cerulean imp (summoned). Vanquished Creatures Pikel (D:4) A hornet (D:5) Menkaure (D:5) An orc warrior (D:6) 2 ogres (D:5) An ice beast (D:5) A lemure (D:4) A phantom (D:6) A centaur (D:5) A bullfrog (D:6) 4 scorpions 3 hounds A jelly (D:4) 4 orc priests A sleepcap (D:5) 2 iguanas 10 orc wizards Terence (D:2) Robin (D:3) 5 gnolls 6 adders A shadow imp (D:6) A white imp (D:4) 2 ufetubi (D:5) A dart slug (D:3) 2 ribbon worms 31 orcs 5 endoplasms 21 goblins 8 hobgoblins 9 kobolds 5 quokkas 6 ball pythons 7 bats 3 frilled lizards 10 rats 161 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:3) An endoplasm (D:4) A goblin (D:4) 3 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 29 fulminant prisms 30 creatures vanquished. Grand Total: 194 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prohare the Djinni Conjurer began the quest for the Orb. 0 | D:1 | prohare set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 254 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 895 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 895 | D:2 | Learned a level 1 spell: Kiss of Death 1238 | D:2 | Noticed Terence 1245 | D:2 | Killed Terence 1246 | D:2 | Reached XP level 4. HP: 4/31 MP: 0/0 1852 | D:2 | Reached skill level 5 in Spellcasting 1852 | D:2 | Reached skill level 5 in Conjurations 1852 | D:2 | Reached skill level 5 in Hexes 1852 | D:2 | Reached skill level 5 in Summonings 1852 | D:2 | Reached skill level 5 in Necromancy 1852 | D:2 | Reached skill level 5 in Translocations 1852 | D:2 | Reached skill level 5 in Fire Magic 1852 | D:2 | Reached skill level 5 in Ice Magic 1852 | D:2 | Reached skill level 5 in Air Magic 1852 | D:2 | Reached skill level 5 in Earth Magic 1852 | D:2 | Reached skill level 5 in Alchemy 1852 | D:2 | Reached XP level 5. HP: 11/35 MP: 0/0 1852 | D:2 | Learned a level 2 spell: Call Imp 2254 | D:3 | Reached XP level 6. HP: 33/40 MP: 0/0 2601 | D:3 | Found a sacrificial altar of Ru. 2688 | D:3 | Noticed Robin 2701 | D:3 | Killed Robin 3071 | D:4 | Reached XP level 7. HP: 28/45 MP: 0/0 3071 | D:4 | Learned a level 2 spell: Scorch 3348 | D:4 | Noticed Pikel 3360 | D:4 | Killed Pikel 3361 | D:4 | Reached XP level 8. HP: 36/50 MP: 0/0 3954 | D:5 | Entered Level 5 of the Dungeon 3956 | D:5 | Found an ornate altar of the Wu Jian Council. 4030 | D:5 | Found a shimmering altar of Xom. 4227 | D:5 | Reached XP level 9. HP: 44/55 MP: 0/0 4227 | D:5 | Learned a level 4 spell: Vhi's Electric Charge 4316 | D:5 | Found a runed translucent gate. 4317 | D:5 | Found a runed translucent gate. 4317 | D:5 | Found an opulent altar of Gozag. 4318 | D:5 | Found a runed translucent gate. 4572 | D:5 | Noticed Menkaure 4575 | D:5 | Killed Menkaure 4749 | D:5 | Reached skill level 1 in Fighting 4813 | D:5 | Noticed a hornet 4833 | D:5 | Killed a hornet 5316 | D:5 | Noticed bongcheondong's ghost (weakling GnDe) 5318 | D:5 | Noticed a kobold demonologist 6113 | D:6 | Found a glowing silver altar of Zin. 6119 | D:6 | Found a glowing golden altar of the Shining One. 6119 | D:6 | Found a sparkling altar of Nemelex Xobeh. 6138 | D:6 | You are sucked into a shaft and drop 1 floor! 6142 | D:7 | Found an opulent altar of Gozag. 6144 | D:7 | Found a broken altar of Ashenzari. 6156 | D:7 | HP: 2/52 [something (3)] 6156 | D:7 | Slain by an unseen horror Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_cross D:2: cheibrodos_greedy_goblins, layout_loops_cross, uniq_terence D:3: layout_loops_ring, lemuel_tele_altar, lemuel_crystal_altar, uniq_robin D:4: layout_rooms, minmay_fractal_squares_gapless_5, uniq_pikel D:5: layout_loops_corners, brannock_xom_greatest_gift, nzn_wu_jian_council_hall, ebering_ghost_gozag, uniq_menkaure D:6: layout_gridville, mainiacjoe_overflow_divided_tiny, kennysheep_little_box, minmay_temple_entry_overgrown, serial_library_hellmonk_metal_room D:7: layout_loops_ring, grunt_temple_overflow_lords_of_destruction, grunt_temple_overflow_open, nicolae_sextant, amcnicky_mini_pool_small, minmay_hollow_rounded_squares Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 8 9 | 9.6 Conjurations | 4 5 6 8 9 | 9.6 Hexes | 4 5 6 8 9 | 9.6 Summonings | 4 5 6 8 9 | 9.6 Necromancy | 4 5 6 8 9 | 9.6 Translocations | 4 5 6 8 9 | 9.6 Fire Magic | 4 5 6 8 9 | 9.6 Ice Magic | 4 5 6 8 9 | 9.6 Air Magic | 4 5 6 8 9 | 9.6 Earth Magic | 4 5 6 8 9 | 9.6 Alchemy | 4 5 6 8 9 | 9.6 Fighting | 2 | 2.8 Stealth | 3 | 3.2 Dodging | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 32 | 41 | 53 || 126 Cast: Magic Dart | 17 | 1 | 3 || 21 Searing Ray | 8 | 31 | 14 || 53 Call Imp | | 3 | 1 || 4 Fulminant Prism | | 1 | 29 || 30 Scorch | | | 31 || 31 Iskenderun's Myst | | | 4 || 4 Kiss of Death | | | 1 || 1 Vhi's Electric Ch | | | 1 || 1 Use: Potion | | | 1 || 1 Stab: Distracted | 1 | | || 1 Sleeping | | 3 | || 3 Armour: Robe | 42 | 38 | 59 || 139 Dodge: Dodged | 15 | 50 | 53 || 118 Repelled | | 3 | 8 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6159 | 5830 | 329 | 1116 | 3798 | 7 | 879.9 | Dungeon | 6159 | 5830 | 329 | 1116 | 3798 | 7 | 879.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1564 daAuts D:2: 1172 daAuts D:3: 1134 daAuts D:4: 921 daAuts D:1: 843 daAuts D:6: 504 daAuts D:7: 17 daAuts