Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 9323296827984616830 56 prohare the Chiller (level 3, -1/21 HPs) Began as a Poltergeist Ice Elementalist on July 25, 2026. Killed from afar by Terence (12 damage) ... with a rupture ... on level 3 of the Dungeon. The game lasted 00:02:00 (2010 turns). prohare the Chiller (Poltergeist Ice Elementalist) Turns: 2010, Time: 00:02:00 Health: -1/21 AC: 2 Str: 4 XL: 3 Next: 97% Magic: 4/7 EV: 16 Int: 19 God: Gold: 119 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . (100%) c - +0 short sword (drain) rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn e - +5 ring of evasion MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword of draining (weapon) Missiles d - 2 poisoned darts Armour a - a +1 cloak (haunted) Jewellery e - a +5 ring of evasion (worn) Scrolls c - 2 scrolls of silence {unknown} d - a scroll of fear {unknown} e - a scroll of acquirement {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of revelation {unknown} l - a scroll of identify {unknown} m - 2 scrolls of enchant weapon {unknown} o - a scroll of teleportation {unknown} q - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of curing {unknown} k - a potion of haste {unknown} n - a potion of moonshine {unknown} p - 2 potions of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting + Level 5.2 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 b - Frozen Ramparts Ice 44% 1d7 5% 3 c - Ozocubu's Armour Ice 22% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 16% 1 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Sigil of Binding Hex 2% N/A 41% 3 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History HP restored. You start resting. Magic restored. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You fly downwards. Level annotation: Terence The jackal misses you. Terence closely misses you. The jackal bites you but does no damage. Terence barely misses you. The jackal misses you. There is a stone staircase leading up here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. The walls around you are covered in ice. The wall freezes the jackal. The jackal closely misses you. The wall freezes Terence but does no damage. Terence screams, "Where's your power now?!" Terence barely misses you. You barely miss the jackal. The jackal is lightly wounded. The wall freezes the jackal. The jackal misses you. The wall freezes Terence. Terence closely misses you. You closely miss the jackal. The jackal is almost dead. The wall freezes the jackal. You kill the jackal! The wall freezes Terence. Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. The frozen ramparts melt away as you move. The rupture engulfs you! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ### #§# #@######### #.@.......# #########.# #.# #h# #h# #.# #@# #.# You could see Terence. Vanquished Creatures An adder (D:2) 4 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) A hobgoblin (D:2) 15 jackals A quokka (D:2) A ball python (D:2) 5 bats A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prohare the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 367 | D:1 | Reached XP level 2. HP: 10/17 MP: 5/5 613 | D:1 | Found a faded altar of an unknown god. 642 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 739 | D:1 | Reached skill level 5 in Ice Magic 1902 | D:3 | Encountered Terence 2002 | D:2 | Learned a level 3 spell: Frozen Ramparts 2006 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2010 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_basic, minmay_tromino_i4 D:3: layout_basic, nicolae_hexahallways, uniq_jessica, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.2 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 3.0 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Short sword || 41 Dagger || 2 Unarmed || 1 Cast: Freeze || 40 Frozen Ramparts || 1 Stab: Sleeping || 6 Armour: None || 46 Dodge: Dodged || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2011 | 1946 | 65 | 54 | 1597 | 3 | 670.3 | Dungeon | 2011 | 1946 | 65 | 54 | 1597 | 3 | 670.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1131 daAuts D:2: 743 daAuts D:3: 136 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+