Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 16138376674928921946 4 prohare the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on July 30, 2026. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (205 turns). prohare the Magician (Djinni Conjurer) Turns: 205, Time: 00:00:15 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 66% Gold: 15 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of necromancy Scrolls c - a scroll of teleportation {unknown} d - a scroll of blinking {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter a goblin. It is wielding a +0 club. The kobold hits you with a +0 short sword. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. Unknown command. Unknown command. The endoplasm attacks as it pursues you! The endoplasm hits you. The endoplasm attacks as it pursues you! The endoplasm closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The endoplasm barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... ...# ..#.# ..# #######.#.# ..# #.....)...# ..# #.# ..# #.# ..# . . #g# ..# ... #g# ####†.. #j# ....# #@# †...# #####.# .#..###### #.....# .#.......# #.##### .##.####.# #.##### >#.....#'###.#...# ....#.#......#.#.# ..###.#......#.#.# ......#......#.#.# You could see an endoplasm, a hobgoblin and a goblin. Vanquished Creatures An endoplasm (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prohare the Djinni Conjurer began the quest for the Orb. 0 | D:1 | prohare set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 205 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 14 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 205 | 205 | 0 | 0 | 167 | 1 | 205.0 | Dungeon | 205 | 205 | 0 | 0 | 167 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 205 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+