prohare Level 1 of the Dungeon [Shop] Efier's Book Shop a book of Fire (320 gold) a book of Frost (200 gold) a book of Winter (400 gold) the Grimoire of Conflict (400 gold) Spells Type Level Known a - Brom's Barrelling Boulder Conjuration/Earth 4 yes b - Iskenderun's Battlesphere Conjuration 5 yes c - Fulsome Fusillade Conjuration/Alchemy 8 yes a book of Burglary (220 gold) a book of Geomancy (200 gold) a book of Spontaneous Combustion (380 gold) a book of Cantrips (160 gold) a book of Beasts (360 gold) a There-And-Back Book (360 gold) a book of Conjurations (200 gold) [Shop] Mirebb's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of poison (40 gold) a scroll of identify (20 gold) [Shop] Jaff's General Store a +1 heavy mace (124 gold) a +0 short sword (30 gold) 8 stones (8 gold) an amulet of the acrobat (300 gold) a scroll of identify (20 gold) a +0 ring mail (40 gold) 8 stones (8 gold) a potion of might (40 gold) [Shop] Mayrurel's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of enchant armour (97 gold) (0, 0, D:1) a dagger (3, 3, D:1) a quokka skeleton (9, -17, D:1) a +0 club a goblin skeleton (10, -18, D:1) a hobgoblin skeleton (11, 4, D:1) a rat skeleton (25, 8, D:1) a +0 whip a kobold skeleton (31, -21, D:1) a rapier (33, -1, D:1) 8 stones (48, -16, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a hand axe (7, 23, D:2) a +0 dagger 5 stones a kobold skeleton (8, 28, D:2) a frilled lizard corpse (skeletalised by now) (11, -2, D:2) a dagger (13, 27, D:2) a ball python skeleton (14, -1, D:2) a +0 dagger a kobold skeleton (16, -3, D:2) a +0 club a goblin skeleton (17, -1, D:2) a ring mail (21, 2, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (21, 4, D:2) a +0 club a +0 sling the +2 robe "Biaclile" {Fly rN+ MP-6 Int+5} Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. MP-6: It affects your magic capacity (-6). Fly: It grants you flight. a goblin corpse (skeletalised by now) (24, -4, D:2) a +0 dagger (26, -6, D:2) a +0 dagger a goblin skeleton a hobgoblin skeleton (26, 26, D:2) 5 stones (27, -4, D:2) a hobgoblin skeleton (27, -1, D:2) a +0 dagger (28, -4, D:2) a +0 dagger a goblin skeleton (29, -1, D:2) a dagger (40, -6, D:2) a +0 trident (50, 33, D:2) 2 stones a +0 club a ball python skeleton a kobold skeleton (55, -8, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 18, D:3) an adder corpse (skeletalised by now) (4, 8, D:3) a +0 hand axe a +0 ring mail the human corpse of Terence (skeletalised by now) (9, 14, D:3) a ball python skeleton (13, 4, D:3) a dagger (13, 8, D:3) a jackal skeleton (17, 20, D:3) a ball python skeleton (18, 28, D:3) a +0 dagger a goblin skeleton (27, 8, D:3) a +0 club a +0 leather armour a ball python skeleton (28, 7, D:3) a +0 club a +0 ring mail an orc skeleton (28, 9, D:3) a +0 whip a +0 leather armour (29, 9, D:3) a +0 dagger a boomerang a +0 dagger an orc corpse (skeletalised by now) (30, 9, D:3) a +0 short sword a jackal corpse (skeletalised by now) (32, 40, D:3) a leather armour (46, 19, D:3) a +0 dagger a goblin skeleton (48, 23, D:3) a bat skeleton (50, 23, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Mamebu Lomo's Antique Armour Shop a robe (18 gold) a ring mail (108 gold) a ring mail (108 gold) a shiny plate armour (702 gold) a chain mail (121 gold) a helmet (121 gold) a chain mail (121 gold) a leather armour (54 gold) a leather armour (54 gold) a ring mail (108 gold) (1, -4, D:4) a hobgoblin skeleton (1, 20, D:4) a +0 helmet (6, -12, D:4) a +0 scale mail (7, -23, D:4) a quokka corpse (skeletalised by now) (13, 26, D:4) a blade talisman (14, -20, D:4) a +0 short sword (15, 4, D:4) a +0 flail a +0 flail a +0 halberd a gnoll skeleton a gnoll skeleton (18, 11, D:4) the felid corpse of Natasha (skeletalised by now) (21, 16, D:4) 5 stones (23, 18, D:4) 7 stones (24, 3, D:4) a +0 halberd a gnoll skeleton (29, -22, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (30, 6, D:4) an adder skeleton (31, 20, D:4) a sling (33, -1, D:4) a flail (40, 2, D:4) a book of Scorching 11 gold pieces (41, -19, D:4) a +0 giant spiked club (42, -14, D:4) an adder skeleton (45, -4, D:4) a helmet (49, -5, D:4) a +0 dagger a kobold skeleton (54, -17, D:4) a +0 club 2 poisoned darts a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 1, D:5) a +0 halberd (8, -7, D:5) a +0 giant club an ogre corpse (skeletalised by now) (8, 11, D:5) a +0 heavy quarterstaff (10, 26, D:5) a leather armour (17, 37, D:5) a +0 giant club a hound corpse (skeletalised by now) an ogre corpse (skeletalised by now) (18, -1, D:5) a +0 club (19, -1, D:5) a +0 whip a gnoll corpse (skeletalised by now) (20, -8, D:5) a +1 trident of venom a +0 ring mail (20, -2, D:5) a +0 spear a gnoll corpse (skeletalised by now) (21, -4, D:5) a +0 spear (25, -8, D:5) a +0 spear (27, -8, D:5) a +0 club an orc skeleton (34, 2, D:5) a spear (35, 0, D:5) 9 stones a +0 scale mail a +4 antimagic flail the human skeleton of Edmund (38, 2, D:5) an adder skeleton (39, 3, D:5) a +1 trident of venom an orc skeleton (42, -13, D:5) a +0 scythe a +0 robe (44, -14, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 short sword 4 curare-tipped darts (4, 6, D:6) a +0 trident (5, 19, D:6) a +0 giant spiked club (9, 41, D:6) a +0 leather armour (10, -9, D:6) a +0 leather armour (11, 12, D:6) a +0 club a +0 leather armour (12, 12, D:6) a +0 club 5 boomerangs (12, 13, D:6) a +0 halberd (12, 14, D:6) a +0 flail a gnoll skeleton (13, 7, D:6) a +0 spear (13, 15, D:6) a +0 whip (19, 4, D:6) 8 stones (30, 35, D:6) a +0 flail a +0 leather armour of cold resistance a +0 spear a +0 robe (31, 35, D:6) a +3 dagger a +0 leather armour (32, 35, D:6) a +0 morningstar (39, -7, D:6) a +0 club a +0 club (40, 8, D:6) a +0 leather armour (41, -6, D:6) a +0 club a +0 spear (42, -6, D:6) a +0 ring mail a +0 spear (43, 16, D:6) a dagger (50, 22, D:6) an amulet of guardian spirit (51, 24, D:6) a scroll of brand weapon (52, 19, D:6) 17 gold pieces (52, 25, D:6) a plate armour (53, 24, D:6) a book of Cantrips Level 7 of the Dungeon (0, 0, D:7) 2 stones (1, -17, D:7) 4 stones a +0 spear (8, 12, D:7) a +0 giant club a +0 giant club (10, 3, D:7) a +0 scale mail (11, 3, D:7) a long sword (17, -4, D:7) a +0 club (19, -15, D:7) a +0 scale mail (19, -3, D:7) a +0 spear a +0 flail (20, 6, D:7) a falchion (21, -11, D:7) 5 stones (23, 2, D:7) a +0 club a +0 robe (24, 4, D:7) a +0 flail (30, 5, D:7) a serpent talisman (30, 16, D:7) a robe (39, -8, D:7) a hand axe Level 8 of the Dungeon [Shop] Osogagam's General Store a +2 leather armour of fire resistance (247 gold) 5 atropa-tipped darts (58 gold) a potion of lignification (39 gold) a lightning rod (4/4) (520 gold) a +0 great sword (84 gold) a +0 war axe (45 gold) a potion of degeneration (13 gold) (0, 0, D:8) a +0 flail a +0 hand axe a +0 chain mail a +0 club (2, 2, D:8) a +0 glaive a +0 plate armour (3, -7, D:8) 5 poisoned darts (4, 3, D:8) a +0 short sword (8, -7, D:8) a +0 dagger of freezing (8, 21, D:8) 3 stones (9, -9, D:8) a +0 dagger 2 poisoned darts (9, -8, D:8) a +0 short sword (13, 43, D:8) a staff of conjuration (16, 44, D:8) a +0 flail a +0 hand axe a +0 leather armour a +0 hand axe a +0 orcbow a +0 plate armour (31, -11, D:8) a robe (34, 13, D:8) a +0 dagger a +0 robe (35, 12, D:8) a +0 flail 5 stones a +0 leather armour (35, 13, D:8) a +2 whip of venom (35, 19, D:8) a +0 flail (37, -5, D:8) a ring mail 8 stones (38, 17, D:8) a +0 hand axe (41, 26, D:8) a +0 flail (41, 32, D:8) a +0 orcbow (42, 25, D:8) a +0 club a +0 ring mail a +0 hand axe (42, 26, D:8) a +0 robe a +0 dagger (56, -5, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a robe (3, 10, D:9) a dagger (4, -17, D:9) a +0 dagger a +0 robe (4, -14, D:9) a +0 giant club a +0 giant club (4, -11, D:9) a +0 club a +0 short sword (4, -10, D:9) 7 stones a +0 dagger of venom 4 poisoned darts a +0 whip (4, -9, D:9) 8 stones a +0 whip a +0 dagger (5, -9, D:9) a +0 short sword (6, 3, D:9) a ring mail (12, 6, D:9) a dagger (18, -26, D:9) a +0 dagger (22, -31, D:9) a robe (22, -23, D:9) a +0 robe a +0 dagger (22, -22, D:9) a +0 ring mail a +0 hand axe (25, -26, D:9) a +2 robe of willpower a +0 dagger of chaos (26, -34, D:9) 3 boomerangs (27, 15, D:9) a chain mail (28, -17, D:9) a +1 short sword of draining (32, 20, D:9) 6 stones (39, 3, D:9) a +2 whip of draining (46, -13, D:9) a +0 dagger a +0 robe a +0 hand axe (47, -13, D:9) a +0 flail a +0 club a +0 ring mail a +0 hand axe a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a robe (2, -16, D:10) 5 boomerangs (6, -40, D:10) a +0 giant club a +0 dire flail of holy wrath (8, -32, D:10) a +0 chain mail (28, -7, D:10) a +0 flail (29, -8, D:10) a +0 trident a +0 ring mail (29, -7, D:10) a +0 whip (31, -21, D:10) 6 stones (31, -17, D:10) a +0 robe (31, -7, D:10) a +0 dagger a +0 robe (32, -8, D:10) a +0 morningstar (42, -35, D:10) a falchion (44, -13, D:10) a +3 ring mail a +0 club (44, -4, D:10) a ring mail (45, -13, D:10) a +0 dagger a +0 chain mail a +0 trident (59, -32, D:10) a dagger Level 11 of the Dungeon [Shop] Unuih's Magic Scroll Shop a scroll of fear (72 gold) a scroll of identify (36 gold) a scroll of noise (18 gold) [Shop] Heamm's Armour Boutique a +1 chain mail of poison resistance (310 gold) a +4 ring mail of fire resistance (713 gold) an orb of energy (368 gold) a +2 pair of boots of rampaging (494 gold) a +1 plate armour of cold resistance (805 gold) a +1 chain mail of cold resistance (379 gold) the +0 scale mail "Basumyg" {rElec} (414 gold) rElec: It insulates you from electricity. a +1 scale mail of cold resistance (368 gold) the +8 plate armour of Beogh's Pride {*Slow Fly Regen+ Dex+7} (1867 gold) Dex+7: It affects your dexterity (+7). Fly: It grants you flight. Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. the +1 ring mail of the Sparrow {Regen+} (368 gold) Regen+: It increases your rate of health regeneration. a +1 plate armour of cold resistance (805 gold) [Shop] Gyah's Magic Scroll Shop a scroll of revelation (135 gold) a scroll of identify (36 gold) a scroll of immolation (72 gold) a scroll of vulnerability (72 gold) a scroll of immolation (72 gold) a scroll of noise (18 gold) (0, 0, D:11) 2 poisoned darts (7, -21, D:11) a +0 spear (8, -19, D:11) a +0 shortbow (9, -20, D:11) a +0 spear a +0 shortbow (9, -19, D:11) a +0 spear (9, -18, D:11) a +0 spear (10, -20, D:11) a +0 spear a +0 scale mail a +0 kite shield (10, -19, D:11) a +0 orcbow (11, -19, D:11) a +0 orcbow (12, -19, D:11) a +0 giant spiked club a +0 giant spiked club (13, -23, D:11) a +0 club (14, -13, D:11) a +0 dagger a +0 robe (21, -16, D:11) a +0 spear a +0 ring mail (22, -18, D:11) a +0 flail (23, -17, D:11) a +0 spear (24, -17, D:11) a +0 halberd (30, 5, D:11) 5 potions of degeneration (33, 13, D:11) a ring of wizardry a +5 ring of evasion (34, 12, D:11) a +0 great sword (37, 14, D:11) a +1 morningstar of flaming (40, 14, D:11) 3 large rocks Level 12 of the Dungeon (0, 0, D:12) 5 poisoned darts (5, -22, D:12) 4 large rocks (5, -4, D:12) a +0 giant spiked club a +1 robe (5, 16, D:12) a quarterstaff (10, -7, D:12) a +0 mace (21, -8, D:12) a trident (24, 25, D:12) 6 stones (32, -12, D:12) a club (34, -17, D:12) an orcbow (37, -4, D:12) 3 poisoned darts a +0 short sword a +0 short sword a +0 short sword (37, -3, D:12) a +0 dagger 4 stones a +0 club 11 poisoned darts a +0 dagger (37, -2, D:12) 4 stones a +0 short sword (41, 34, D:12) a pair of gloves (46, 15, D:12) 4 poisoned darts (47, -12, D:12) a +0 dagger a +0 robe (48, 29, D:12) 5 large rocks (64, 5, D:12) a trident (65, -15, D:12) a +0 flail (65, 10, D:12) a +0 club (65, 11, D:12) a +0 club (65, 12, D:12) a +0 spear (66, 11, D:12) a +2 spear of flaming a +0 ring mail (67, 9, D:12) a +0 spear (67, 10, D:12) a +0 whip Level 13 of the Dungeon [Shop] Xifoumau's Weapon Emporium a +0 broad axe of freezing (119 gold) a +0 short sword of speed (143 gold) a +0 rapier (52 gold) a +0 club (13 gold) a +2 war axe of freezing (237 gold) a +0 short sword (39 gold) a +0 battleaxe (84 gold) a +0 mace (39 gold) a +1 heavy quarterstaff (184 gold) [Shop] Hosay's Jewellery Emporium an amulet of guardian spirit (540 gold) an amulet of guardian spirit (540 gold) a ring of ice (450 gold) a ring of magical power (360 gold) a ring of flight (315 gold) an amulet of magic regeneration (540 gold) a granite talisman (1080 gold) an amulet of regeneration (540 gold) the amulet of Wuunk {Spirit Fly rElec rN+ Dex-5} (716 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Fly: It grants you flight. (0, 0, D:13) a +0 dire flail a +0 dire flail (0, 4, D:13) a +0 chain mail (8, 7, D:13) a club (9, 38, D:13) a +2 battleaxe of venom (12, 0, D:13) a falchion (15, 1, D:13) a +0 ring mail a +1 dire flail (18, 24, D:13) a +0 short sword a +0 shortbow (19, 22, D:13) a +0 rapier a +0 robe (19, 23, D:13) a +0 heavy scimitar a +0 shortbow a +0 shortbow a +0 long sword (22, 25, D:13) a +0 flail (24, 24, D:13) a dagger (31, 2, D:13) a +0 short sword (33, 7, D:13) a dagger (34, 7, D:13) a book of Annihilations (35, 7, D:13) a potion of haste (36, 7, D:13) a scroll of identify (37, 7, D:13) 10 gold pieces (37, 12, D:13) a +0 shortbow (38, 6, D:13) 2 stones (38, 31, D:13) a leather armour (40, -4, D:13) a ring mail (40, 39, D:13) a hand axe (41, 27, D:13) 6 stones (44, 29, D:13) a +0 giant club a +0 giant spiked club (44, 37, D:13) a human corpse (skeletalised by now) (47, 27, D:13) 7 stones Level 14 of the Dungeon (22, 36, D:14) a +0 orcbow (24, 36, D:14) a rapier (28, 42, D:14) a +0 club (29, 19, D:14) a +0 flail (41, 35, D:14) 4 large rocks (43, -8, D:14) a +0 dagger a +0 robe (46, 31, D:14) a +2 scimitar of flaming (58, 4, D:14) a +0 long sword a +0 robe (61, 4, D:14) 4 large rocks (70, 19, D:14) a +0 spear (72, 17, D:14) a +0 short sword (72, 18, D:14) an amulet of reflection (72, 27, D:14) 7 stones Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest (1, 0, D:15) a +0 arbalest (1, 2, D:15) a scale mail (2, -1, D:15) a +0 arbalest (2, 0, D:15) a +0 arbalest (4, 6, D:15) a +0 ring mail (8, -8, D:15) a ring mail (18, 3, D:15) a staff of air (21, -1, D:15) a +0 shortbow (27, -1, D:15) a +0 rapier (32, 22, D:15) a +0 robe a +0 dagger (35, -2, D:15) a +0 robe a +0 dagger a +0 robe (36, -2, D:15) a +0 robe a +0 robe a +0 long sword (36, 6, D:15) a +0 scale mail (37, -2, D:15) a +0 buckler a +2 scale mail of willpower a +0 long sword a +0 robe (39, -7, D:15) a +0 orcbow (44, 14, D:15) a whip the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Buogiq's Armour Shop the +0 ring mail of the Assorted Moons {rF+ Slay+2} (290 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. a +1 pair of gloves of stealth (181 gold) a +2 robe of cold resistance (194 gold) a +1 scale mail of willpower (176 gold) the +0 robe of Marbles {rN+} (130 gold) rN+: It protects you from negative energy. the +1 scale mail of the Bagpipe {Harm +Blink Str+6 Int-3} (322 gold) Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). +Blink: It lets you blink. Harm: It increases damage dealt and taken. a +1 helmet of intelligence (181 gold) a +0 troll leather armour (165 gold) the +0 robe "Him Ugh" {+Blink +Inv rPois} (284 gold) rPois: It protects you from poison. +Inv: It lets you turn invisible. +Blink: It lets you blink. [Shop] Omoaboprae's Antique Armour Emporium a runed plate armour (1014 gold) a dyed leather armour (195 gold) a glowing leather armour (195 gold) a runed kite shield (292 gold) a runed robe (144 gold) [Shop] Kaaqomepp's Antique Weapon Emporium a glowing hand axe (240 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (3232 gold) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. a runed battleaxe (380 gold) a runed battleaxe (380 gold) a smoking dagger (280 gold) a glowing hand axe (240 gold) a glowing shortbow (240 gold) a glowing flail (260 gold) a warped spear (320 gold) (0, 0, Orc:1) a +0 war axe (0, 1, Orc:1) a +0 hand axe a +0 whip a +0 ring mail (0, 2, Orc:1) a +0 scimitar a +0 orcbow a +0 chain mail (1, 0, Orc:1) a +0 dagger a +0 scale mail a +0 dire flail a +0 plate armour (1, 2, Orc:1) a +0 club (2, 0, Orc:1) a +0 hand axe (12, 5, Orc:1) a +0 dire flail a +0 chain mail a +0 mace a +0 plate armour (12, 6, Orc:1) a +0 broad axe (13, 5, Orc:1) a +0 flail a +2 antimagic battleaxe a +0 plate armour a +0 dagger a +0 robe (22, -14, Orc:1) a +0 dagger (23, -14, Orc:1) a +0 short sword a +0 ring mail (23, -13, Orc:1) a +0 flail a +0 orcbow a +0 chain mail a +0 hand axe (24, -17, Orc:1) a +0 glaive a +0 chain mail (24, -15, Orc:1) a +0 mace a +0 plate armour (24, -14, Orc:1) a +0 dagger a +0 robe (24, -13, Orc:1) a +0 great sword a +0 arbalest a +0 chain mail (25, -15, Orc:1) a +0 dagger (25, -13, Orc:1) a +0 trident (26, -17, Orc:1) a +0 glaive a +0 chain mail (43, -28, Orc:1) a +0 whip (43, -27, Orc:1) a +0 battleaxe of freezing a +0 chain mail (44, -28, Orc:1) a +0 robe a +0 dagger (46, -22, Orc:1) a +0 robe a +0 dagger a +0 flail (46, -20, Orc:1) a +0 dagger (46, -19, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 flail (47, -19, Orc:1) a +0 hand axe (51, -28, Orc:1) a +2 falchion of holy wrath (51, -26, Orc:1) a +0 short sword a +0 chain mail a +0 mace a +0 chain mail a +0 long sword (52, -28, Orc:1) a +0 chain mail a +0 short sword (52, -26, Orc:1) a +0 ring mail a +0 dagger (53, -28, Orc:1) a +0 ring mail a +0 falchion (53, -27, Orc:1) a +0 leather armour a +0 club a +0 falchion (53, -26, Orc:1) a +0 whip (54, -27, Orc:1) a +0 ring mail the +0 ring mail "Weazxaew" {rF+++ Str-3 Slay+3} Str-3: It affects your strength (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+++: It renders you almost immune to fire. Level 2 of the Orcish Mines [Shop] Nifoff's Armour Emporium a +0 leather armour (28 gold) the +0 pair of gloves of Disappointment {Stlth+} (200 gold) Stlth+: It makes you more stealthy. a +0 leather armour (28 gold) a +0 plate armour (322 gold) the +0 crystal plate armour of Incorporation {rElec rC- Dex+5} (1365 gold) Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +0 leather armour (28 gold) a +0 plate armour (322 gold) a +2 scale mail of poison resistance (252 gold) [Shop] Fupoh's Antique Armour Emporium a pair of gloves (85 gold) a glowing leather armour (95 gold) a ring mail (76 gold) a runed plate armour (494 gold) a scale mail (76 gold) a ring mail (76 gold) a scale mail (76 gold) [Shop] Rauw's Antique Weapon Shoppe a short sword (90 gold) a shortbow (90 gold) a runed arbalest (225 gold) an iridescent sling (195 gold) a runed sling (135 gold) a war axe (105 gold) a short sword (90 gold) a longbow (195 gold) a transparent spear (240 gold) a halberd (120 gold) a long sword (105 gold) [Shop] Bealiule's Book Emporium Great Wizards, Vol. VII (420 gold) a book of the Moon (560 gold) a book of Debilitation (280 gold) a book of Storms (364 gold) a book of the Spheres (896 gold) a Grand Grimoire (476 gold) a book of Flames (392 gold) a Necronomicon (756 gold) a book of Ice (700 gold) a There-And-Back Book (504 gold) a book of Armaments (728 gold) (0, 0, Orc:2) a +0 cloak (1, 3, Orc:2) a +5 ring mail of willpower (14, 1, Orc:2) a +0 hand axe (15, 2, Orc:2) a +0 club (16, 0, Orc:2) a +0 hand axe of electrocution (16, 1, Orc:2) a +0 plate armour a +2 bardiche of flaming (16, 2, Orc:2) a +0 mace (16, 3, Orc:2) a +0 plate armour a +0 short sword of venom a +0 plate armour a +0 short sword a +0 plate armour a +0 battleaxe a +0 plate armour a +0 war axe (16, 4, Orc:2) a +0 chain mail a +0 whip (20, 2, Orc:2) a +0 battleaxe (21, 2, Orc:2) a +0 chain mail a +0 hand axe a +0 chain mail a +0 flail a +0 club (22, 0, Orc:2) a +0 plate armour a +0 hand axe (22, 1, Orc:2) a +0 club a +0 plate armour a +0 war axe (22, 2, Orc:2) a +0 chain mail a +0 mace a +0 chain mail a +0 dire flail a +0 plate armour a +0 battleaxe (22, 34, Orc:2) a +0 plate armour a +0 halberd (23, 2, Orc:2) a +0 leather armour a +0 club (23, 33, Orc:2) a +0 chain mail a +0 hand axe a +0 falchion (23, 34, Orc:2) a +0 leather armour a +0 dagger (23, 35, Orc:2) a +0 leather armour a +0 whip (24, 0, Orc:2) a +0 short sword (24, 2, Orc:2) a +0 plate armour a +0 dire flail (24, 33, Orc:2) a +0 war axe (24, 34, Orc:2) a +0 war axe (25, 2, Orc:2) a +0 chain mail a +0 short sword (26, 34, Orc:2) a +0 club (27, 1, Orc:2) a +0 plate armour (27, 34, Orc:2) a +0 trident (28, 36, Orc:2) a +0 ring mail a +0 glaive (28, 37, Orc:2) a +0 chain mail a +0 battleaxe (29, 2, Orc:2) a +0 chain mail 3 boomerangs a +0 hand axe (29, 36, Orc:2) a +0 plate armour a +0 scimitar of freezing (29, 37, Orc:2) a +0 falchion a +0 dagger (30, 26, Orc:2) a +0 robe of positive energy a +0 dagger (31, 1, Orc:2) a +0 hand axe a +0 leather armour a +0 falchion (31, 26, Orc:2) a +0 chain mail a +2 flail of holy wrath a +0 hand axe (31, 27, Orc:2) a +0 giant club (32, 1, Orc:2) a +0 chain mail a +0 hand axe (33, 1, Orc:2) a +3 leather armour a +0 battleaxe (33, 2, Orc:2) a +0 plate armour a +0 dire flail (34, 2, Orc:2) a +0 chain mail a +0 great mace (35, -8, Orc:2) a +0 short sword a +0 leather armour a +0 hand axe a +1 short sword of draining a +0 plate armour (35, -7, Orc:2) a +0 club a +0 leather armour (35, 1, Orc:2) a +0 chain mail a +0 great sword (36, -8, Orc:2) a +1 trident of protection 3 boomerangs (36, -7, Orc:2) a +0 hand axe a +0 flail 3 boomerangs a +0 chain mail (36, 1, Orc:2) a +2 plate armour of positive energy a +0 broad axe (37, -8, Orc:2) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail (37, -7, Orc:2) a +0 flail a +0 leather armour a +0 club a +0 plate armour a +0 war axe a +0 arbalest a +0 club a +0 chain mail a +0 trident (37, -2, Orc:2) a +0 chain mail a +0 great sword a +0 dagger (37, 31, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 whip (37, 32, Orc:2) a +0 club a +0 plate armour a +0 trident (38, -7, Orc:2) a +0 ring mail a +0 short sword a +0 club a +0 leather armour a +2 antimagic mace a +0 club (38, -6, Orc:2) a +0 ring mail a +0 club a +0 mace a +0 flail (38, -5, Orc:2) a +0 plate armour a +0 mace a +0 dagger (38, -2, Orc:2) a +0 leather armour a +2 heavy dire flail a +0 short sword a +0 flail a +0 flail (38, 0, Orc:2) a +0 dagger (39, -4, Orc:2) a +0 plate armour a +0 long sword (40, -5, Orc:2) a +0 club (41, -7, Orc:2) a +0 chain mail a +0 dire flail (41, -6, Orc:2) a +0 plate armour a +0 long sword (41, 22, Orc:2) a +0 ring mail a +0 short sword a +0 robe a +0 dagger (41, 23, Orc:2) a +0 leather armour a boomerang a +0 hand axe a +0 plate armour a +0 hand axe a +2 heavy flail (41, 24, Orc:2) a +0 club a +0 plate armour a +0 glaive (42, -6, Orc:2) a +0 robe a +0 dagger (42, 22, Orc:2) a +0 falchion (42, 23, Orc:2) a +0 war axe (45, 28, Orc:2) a +0 whip a +0 plate armour a +0 mace (45, 29, Orc:2) a +0 dagger (46, 28, Orc:2) a +0 plate armour a +0 battleaxe (47, 5, Orc:2) a +0 chain mail a +0 mace a +0 robe a +0 dagger (47, 6, Orc:2) a +0 whip (47, 29, Orc:2) 2 boomerangs a +0 hand axe (48, 4, Orc:2) a +0 plate armour a +0 flail a +0 orcbow Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger a +0 longbow a +2 leather armour of cold resistance (1, 2, Elf:1) a +0 long sword (1, 4, Elf:1) a +0 shortbow a +1 ring mail of cold resistance (2, -8, Elf:1) a wand of polymorph (6) (2, 1, Elf:1) a +0 rapier (2, 2, Elf:1) a +0 long sword a +0 ring mail (3, -4, Elf:1) a leather armour (12, -12, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (13, -16, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 dagger a +0 longbow (14, -16, Elf:1) a +0 short sword (14, 9, Elf:1) a +0 rapier (15, -9, Elf:1) a +0 leather armour a +0 long sword of electrocution a +0 long sword a +0 long sword (15, -7, Elf:1) a +0 short sword (15, -6, Elf:1) a +0 short sword a +0 leather armour (16, 12, Elf:1) a +0 halberd (17, -12, Elf:1) a +0 leather armour a +0 long sword (18, 11, Elf:1) a +0 leather armour a +0 long sword (18, 18, Elf:1) a +0 ring mail a +0 rapier (18, 21, Elf:1) a +0 long sword a +0 longbow (18, 22, Elf:1) a +0 chain mail a +0 dagger a +0 long sword (18, 23, Elf:1) a +0 dagger (19, 14, Elf:1) a +0 long sword (19, 19, Elf:1) a +0 long sword a +0 shortbow (20, 12, Elf:1) the flux talisman of Habou {rN+} [flux talisman] rN+: It protects you from negative energy. (20, 21, Elf:1) a +0 leather armour a +0 long sword (20, 22, Elf:1) a +0 rapier (21, -14, Elf:1) a +0 leather armour a +0 long sword (22, -16, Elf:1) a +0 short sword (24, 22, Elf:1) a leather armour (33, -14, Elf:1) an orcbow (33, -10, Elf:1) a +0 buckler a +1 long sword of holy wrath (34, 4, Elf:1) 5 stones a staff of death (36, 4, Elf:1) a +0 chain mail a +0 short sword (37, 2, Elf:1) a +0 rapier a +0 rapier (38, 0, Elf:1) a +0 ring mail a +0 short sword (38, 1, Elf:1) a +0 buckler a +0 short sword (39, -7, Elf:1) 7 stones (39, -5, Elf:1) 7 stones (39, 9, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (39, 28, Elf:1) a +0 long sword (40, -2, Elf:1) a +0 long sword (40, 27, Elf:1) a +0 long sword a +0 chain mail (41, 2, Elf:1) 5 stones (41, 9, Elf:1) 7 stones (42, -4, Elf:1) a +0 long sword (43, 2, Elf:1) a long sword (44, 10, Elf:1) a +0 long sword Level 2 of the Elven Halls [Shop] Didgh's Weapon Shoppe 3 boomerangs (108 gold) a +1 falchion of protection (190 gold) a +0 antimagic orcbow (225 gold) a +5 spectral lajatang (1161 gold) a +0 shortbow of flaming (133 gold) a +0 mace of holy wrath (133 gold) 7 stones (12 gold) a +3 great sword of freezing (516 gold) (0, 0, Elf:2) a ring of ice (5, 4, Elf:2) a robe (6, 6, Elf:2) a +0 rapier (7, 6, Elf:2) a +0 rapier (9, 10, Elf:2) 3 large rocks (20, 33, Elf:2) a +0 rapier a +0 leather armour (22, -24, Elf:2) a +0 ring mail (22, -23, Elf:2) a +0 scimitar a +0 shortbow (22, 34, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (25, 12, Elf:2) a wand of flame (12) (28, -24, Elf:2) a +0 falchion (29, -15, Elf:2) a +0 robe a +0 dagger Level 3 of the Elven Halls [Shop] Oxtuex's Book Boutique a book of Chaos (850 gold) a book of Winter (680 gold) a Compendium of Siegecraft (884 gold) a book of Armaments (884 gold) a book of the Earth (612 gold) a book of Frost (340 gold) a book of Transmutation (680 gold) a book of Storms (442 gold) a book of Necromancy (578 gold) Great Wizards, Vol. VII (510 gold) (0, 0, Elf:3) a flail (0, 30, Elf:3) a +1 halberd of flaming a +0 short sword a +0 mace of draining a +0 leather armour a +0 short sword a +0 ring mail the +4 quarterstaff "Tuukeatt" {drain, rElec rC++} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. The Shining One disapproves of the use of such an item. a +0 great mace a +0 ring mail a ring of see invisible a +0 rapier a +0 rapier a +0 chain mail (1, -1, Elf:3) a staff of death (1, 2, Elf:3) the -1 buckler of Asceticism {-Cast rC++ Will+ rCorr} rC++: It greatly protects you from cold. Will+: It increases your willpower. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. (2, -1, Elf:3) a staff of fire (2, 0, Elf:3) a +0 leather armour (2, 1, Elf:3) a long sword (2, 3, Elf:3) the staff of Sif Muna's Regard {rElec Fire Air Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.7 XLs. Damage rating: 5 (Base 5 x 120% (Str) x 145% (Skill) - 3 (Slay)). rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (2, 18, Elf:3) a +2 falchion of draining (2, 39, Elf:3) a +2 hat of see invisible (3, -1, Elf:3) 2 boomerangs (3, 31, Elf:3) a +0 rapier a +0 leather armour (4, 0, Elf:3) an amulet of regeneration (5, 0, Elf:3) a +0 short sword (5, 28, Elf:3) a +0 long sword a +0 leather armour (6, -1, Elf:3) a +0 dagger (7, 1, Elf:3) a +0 long sword (7, 3, Elf:3) the +4 flail of Disarray {protect, rCorr MP-4 Str+6 Dex+3} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). MP-4: It affects your magic capacity (-4). rCorr: It protects you from acid and corrosion. a +0 ring mail a ring of see invisible (7, 25, Elf:3) a +0 rapier a +0 rapier a +1 ring mail of cold resistance (8, 26, Elf:3) a +0 longbow 3 stones a +0 leather armour a +0 rapier a +0 leather armour a +0 long sword a +0 ring mail (9, -1, Elf:3) a +0 helmet of intelligence (10, -1, Elf:3) the staff "Zolat" {^Contam rC+ Int+2 Ice Air} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.7 XLs. Damage rating: 5 (Base 5 x 120% (Str) x 145% (Skill) - 3 (Slay)). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (10, 27, Elf:3) a +1 war axe of flaming a +3 leather armour a +0 dagger a +0 leather armour (11, 0, Elf:3) a short sword (11, 1, Elf:3) a dagger (11, 27, Elf:3) the +8 flail of the Crafting Shrimp {freeze, +Blink rN+++ Dex-2 Stlth-} Dex-2: It affects your dexterity (-2). rN+++: It renders you almost immune to negative energy. +Blink: It lets you blink. Stlth-: It makes you less stealthy. a +0 leather armour a ring of fire a +0 long sword of flaming a +0 long sword (11, 43, Elf:3) a leather armour (12, 28, Elf:3) a +0 dagger a +0 short sword a +0 plate armour (12, 29, Elf:3) a +3 buckler of protection (12, 39, Elf:3) a +0 short sword (13, -1, Elf:3) a book of Flames (13, 0, Elf:3) a +0 dagger (13, 29, Elf:3) a ring of willpower a +0 dagger (14, 1, Elf:3) a +0 rapier (14, 2, Elf:3) a granite talisman (14, 3, Elf:3) a +0 rapier of venom (14, 40, Elf:3) a +0 long sword a +0 shortbow a +0 leather armour (14, 41, Elf:3) a +1 short sword of holy wrath a +0 leather armour (14, 42, Elf:3) a +0 rapier (15, -1, Elf:3) a +0 long sword (15, 0, Elf:3) a long sword (16, -1, Elf:3) a rapier (16, 0, Elf:3) a wand of flame (8) (16, 1, Elf:3) an orcbow (16, 4, Elf:3) a staff of cold (17, 1, Elf:3) a Young Poisoner's Handbook (18, 0, Elf:3) a staff of air (18, 8, Elf:3) a staff of alchemy (19, 27, Elf:3) a +1 rapier of freezing a +0 leather armour (19, 29, Elf:3) a +0 dagger (19, 31, Elf:3) a +0 short sword a +0 long sword a +0 shortbow (20, 29, Elf:3) a +0 long sword (20, 30, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +0 dagger (25, 31, Elf:3) a +0 rapier (26, 17, Elf:3) a +0 long sword (32, 19, Elf:3) a +2 vampiric glaive a +0 leather armour a ring of ice (36, 13, Elf:3) a blade talisman (38, 17, Elf:3) a book of the Tundra (38, 19, Elf:3) the staff "Guoleunu" {^Contam SInv Conj Fire} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.7 XLs. Damage rating: 5 (Base 5 x 120% (Str) x 145% (Skill) - 3 (Slay)). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (38, 46, Elf:3) a +0 long sword a +0 ring mail (38, 57, Elf:3) 5 poisoned darts (39, 7, Elf:3) a wand of flame (12) (39, 19, Elf:3) the +5 long sword of Gotruphe {speed, *Noise Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. *Noise: It may make a loud noise when swung. (40, 17, Elf:3) a +1 great sword of holy wrath (40, 19, Elf:3) a staff of fire (41, 7, Elf:3) a flail (41, 15, Elf:3) a +1 heavy flail (41, 47, Elf:3) a +0 long sword a +0 leather armour (43, 35, Elf:3) a +0 long sword (46, 52, Elf:3) a wand of warping (3) (46, 53, Elf:3) a wand of polymorph (7) (46, 54, Elf:3) a scroll of silence (47, 52, Elf:3) 13 gold pieces (47, 53, Elf:3) 12 gold pieces a wand of flame (9) (47, 54, Elf:3) 28 gold pieces (48, 52, Elf:3) a demon whip (48, 53, Elf:3) an amulet of the acrobat (48, 54, Elf:3) 12 gold pieces (50, 19, Elf:3) a +0 longbow (52, 34, Elf:3) a +0 spear (58, 62, Elf:3) a chain mail (60, 34, Elf:3) a +0 long sword a +3 chain mail (65, 59, Elf:3) a +0 scimitar (66, 61, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (67, 60, Elf:3) a +0 shortbow (67, 61, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a chain mail (12, 10, Lair:1) a +2 helmet a +0 helmet (20, 32, Lair:1) 4 stones (41, 36, Lair:1) a ring mail (45, -2, Lair:1) 4 stones (49, -1, Lair:1) 3 boomerangs (50, 35, Lair:1) a staff of cold a +1 robe of cold resistance (52, 4, Lair:1) a scale mail (53, 20, Lair:1) a cloak (64, -1, Lair:1) the +3 mace "Iridit" {freeze, Fly Will- Int-5 Dex+7 Stlth+} Int-5: It affects your intelligence (-5). Dex+7: It affects your dexterity (+7). Will-: It decreases your willpower. Fly: It grants you flight. Stlth+: It makes you more stealthy. Level 2 of the Lair of Beasts (0, 0, Lair:2) a ring of resist corrosion a ring of protection from fire a ring of positive energy (10, 32, Lair:2) a +0 robe (17, -8, Lair:2) a +0 trident (35, 35, Lair:2) 6 stones (38, 31, Lair:2) 3 poisoned darts (42, 19, Lair:2) a mace (47, 4, Lair:2) a +0 heavy hand axe a +0 robe a +0 hand axe (48, 4, Lair:2) a +0 halberd a +0 robe (49, 15, Lair:2) a club (50, 7, Lair:2) a +0 broad axe a +0 robe (63, 9, Lair:2) 3 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a spear (3, 4, Lair:3) a scale mail (7, 26, Lair:3) a +0 short sword (30, -2, Lair:3) 3 stones (46, 17, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (6, 14, Lair:4) 3 stones (19, -40, Lair:4) a +0 scale mail (25, -1, Lair:4) 2 stones (25, 1, Lair:4) a robe (36, -9, Lair:4) a +0 spear (39, -6, Lair:4) a morningstar (48, 1, Lair:4) a war axe (59, 3, Lair:4) a whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a chain mail (31, -37, Lair:5) a +1 dagger of venom (33, -23, Lair:5) a +0 ring mail (33, -21, Lair:5) a +0 ring mail (34, -24, Lair:5) a +0 dagger (35, -24, Lair:5) a +6 ring of intelligence a ring of see invisible a beast talisman (36, -24, Lair:5) the +9 glaive of Ashenzari's Regard {protect, Dex+5} Dex+5: It affects your dexterity (+5). (36, -21, Lair:5) a +0 short sword of flaming (44, 5, Lair:5) a robe (48, -41, Lair:5) a +0 flail a +2 robe of fire resistance (49, -18, Lair:5) 7 stones (52, -42, Lair:5) the amulet of Kozeph {Acrobat Will+ Int-5 Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int-5: It affects your intelligence (-5). Will+: It increases your willpower. Stlth+: It makes you more stealthy. +0 ice dragon scales (54, -8, Lair:5) 3 stones Level 1 of the Shoals (0, 0, Shoals:1) a +1 dagger of draining (1, 5, Shoals:1) a +0 trident (3, 39, Shoals:1) a wand of polymorph (20) (9, 22, Shoals:1) a ring of magical power (10, 41, Shoals:1) a ring mail (27, -8, Shoals:1) a +0 trident (28, 35, Shoals:1) a +2 pair of boots (36, 34, Shoals:1) a +0 spear (40, 15, Shoals:1) a dire flail (42, 20, Shoals:1) 8 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 leather armour a javelin a +0 spear (5, -24, Shoals:2) a potion of degeneration (6, -10, Shoals:2) a ring mail (10, -37, Shoals:2) a +0 club a +0 sling (10, -36, Shoals:2) a +0 trident (18, 4, Shoals:2) a snapping turtle corpse (skeletalised by now) (19, 3, Shoals:2) a snapping turtle corpse (skeletalised by now) (19, 4, Shoals:2) a snapping turtle corpse (skeletalised by now) (19, 6, Shoals:2) a snapping turtle corpse (skeletalised by now) (20, 4, Shoals:2) a snapping turtle corpse (skeletalised by now) (25, -10, Shoals:2) a club (30, 3, Shoals:2) a +0 trident a +0 leather armour (31, 4, Shoals:2) a +0 trident (31, 10, Shoals:2) a ring of resist corrosion (33, 6, Shoals:2) a +0 spear (34, -15, Shoals:2) a +0 trident (35, -12, Shoals:2) a +0 robe a +4 rapier of protection (40, -38, Shoals:2) a +0 quarterstaff a +0 sling (41, -40, Shoals:2) a +0 sling a +0 spear a +0 spear a +0 sling (41, -39, Shoals:2) a +3 sling a +0 quarterstaff (44, 3, Shoals:2) a +0 spear (48, 0, Shoals:2) a +0 chain mail (51, 0, Shoals:2) a +0 shortbow (54, 11, Shoals:2) a plate armour Level 3 of the Shoals (1, 12, Shoals:3) a falchion (8, 15, Shoals:3) a +0 trident (11, 19, Shoals:3) a +0 ring mail (14, 21, Shoals:3) a +0 spear (33, 8, Shoals:3) a +0 spear (40, 2, Shoals:3) a morningstar (45, 9, Shoals:3) a +0 trident (46, 26, Shoals:3) a ring mail (47, 16, Shoals:3) a +0 whip Level 4 of the Shoals (0, 0, Shoals:4) a +3 heavy mace (4, 4, Shoals:4) a +0 quarterstaff a +0 longbow (6, -9, Shoals:4) a +0 spear (7, -7, Shoals:4) a +4 vampiric spear a +0 leather armour (7, 25, Shoals:4) a +0 robe a +0 rapier (9, 26, Shoals:4) a +4 spear of venom a +0 leather armour (11, 8, Shoals:4) a throwing net (15, 7, Shoals:4) a +0 robe a +2 trident of freezing (17, 8, Shoals:4) a +0 trident (17, 30, Shoals:4) the ring "Ken Zyiga" {Ice Str+4 Int-5 Slay+5} [ring of ice] Ice: It enhances your ice magic. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (18, 10, Shoals:4) a +0 robe a +2 vampiric rapier (18, 31, Shoals:4) 2 boomerangs a +0 trident (19, 32, Shoals:4) a +0 great sword (19, 40, Shoals:4) a +2 battleaxe of freezing (20, -7, Shoals:4) a helmet (20, -3, Shoals:4) 4 stones (21, 32, Shoals:4) a +0 robe a +3 rapier of electrocution 5 large rocks (22, -7, Shoals:4) a spear (23, 40, Shoals:4) a +0 trident (23, 42, Shoals:4) 2 boomerangs (25, 12, Shoals:4) a +3 spear of freezing a javelin a +0 leather armour (25, 40, Shoals:4) a +0 spear a ring of resist corrosion (26, 8, Shoals:4) a +0 trident (28, 38, Shoals:4) an orcbow (31, 9, Shoals:4) a +0 quarterstaff a +0 sling (32, 8, Shoals:4) a +0 longbow a +0 spear (32, 10, Shoals:4) a +0 robe a +0 trident of venom (33, 6, Shoals:4) a +0 leather armour a +1 long sword of distortion (33, 8, Shoals:4) a +0 club a +0 sling (33, 11, Shoals:4) a +0 trident (35, 1, Shoals:4) a +0 trident 3 boomerangs (35, 23, Shoals:4) a flail (36, -1, Shoals:4) a +0 trident a boomerang (36, 1, Shoals:4) a +2 spear of venom a +0 leather armour a +0 longbow a +0 quarterstaff a +0 quarterstaff a +0 sling (39, 41, Shoals:4) an amulet of faith (40, 5, Shoals:4) a spear (48, -11, Shoals:4) a +0 trident (49, 10, Shoals:4) a +4 trident of distortion a +0 robe a +1 heavy trident 2 boomerangs (49, 25, Shoals:4) a +0 spear (50, -2, Shoals:4) a falchion (51, 26, Shoals:4) the +3 glaive of Wisdom {flame, *Rage rN++ Int+4} Int+4: It affects your intelligence (+4). rN++: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (53, 9, Shoals:4) a +0 trident (54, 8, Shoals:4) a +0 spear Level 1 of the Snake Pit [Shop] Fuvikh's Weapon Shoppe a +5 war axe of flaming (599 gold) 4 stones (7 gold) 7 stones (12 gold) the +8 scimitar of the Everdark {heavy, rN+ Dex+5} (1240 gold) Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. the +4 mace of Vengeance {spect, rF+ Will- Stlth+} (721 gold) rF+: It protects you from fire. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a +2 falchion of draining (313 gold) a +6 giant club (606 gold) 7 stones (12 gold) [Shop] Avapics's Vocational Training a manual of Invocations (1440 gold) a manual of Evocations (1440 gold) (0, 0, Snake:1) a +0 war axe a +2 tower shield of positive energy (5, 14, Snake:1) 8 stones (15, 28, Snake:1) a ring mail (17, 40, Snake:1) a +0 mace (18, 2, Snake:1) a +0 robe a +0 war axe (19, 2, Snake:1) a +0 flail a +1 heavy dire flail (19, 22, Snake:1) a +0 trident (20, 21, Snake:1) a +0 dire flail (20, 22, Snake:1) a +0 short sword a +0 shortbow (20, 49, Snake:1) a +0 glaive (20, 56, Snake:1) a +0 dagger (21, 22, Snake:1) a +0 robe a +2 glaive of flaming a +0 shortbow (28, 11, Snake:1) a ring of poison resistance (30, 38, Snake:1) a +0 trident (36, 10, Snake:1) a +0 trident a +0 arbalest of flaming (38, 34, Snake:1) a +0 whip (42, 2, Snake:1) a book of Conjurations (43, 15, Snake:1) an amulet of the acrobat (48, 21, Snake:1) a +0 robe a +0 battleaxe (49, 48, Snake:1) a +0 arbalest a +0 battleaxe (51, 12, Snake:1) a +0 halberd (53, 34, Snake:1) a stone (55, 31, Snake:1) a stone (57, 32, Snake:1) a +0 glaive (58, 32, Snake:1) a stone (58, 37, Snake:1) a stone (72, 23, Snake:1) a flux talisman Level 2 of the Snake Pit [Shop] Vakhlin's Self-Published Books Acanthus's Atlas of the Lunargent Thorn (924 gold) Spells Type Level Known a - Slow Hexes 1 yes b - Ensorcelled Hibernation Hexes/Ice 2 yes c - Anguish Hexes/Necromancy 4 no d - Summon Forest Summoning/Translocation 5 yes e - Summon Cactus Giant Summoning 6 no f - Dragon's Call Summoning 9 no the Tome of Ranged Poking (420 gold) Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Sting Conjuration/Alchemy 1 yes c - Stone Arrow Conjuration/Earth 3 yes d - Summon Cactus Giant Summoning 6 no Gicveloe's Secrets of Endless Yammering (252 gold) Spells Type Level Known a - Discord Hexes 8 yes Vehumet's Almanac of Unconjured Destruction (1148 gold) Spells Type Level Known a - Mercury Vapours Alchemy/Air 2 yes b - Scorch Fire 2 no c - Volatile Blastmotes Fire/Translocation 3 yes d - Frozen Ramparts Ice 3 yes e - Ignite Poison Fire/Alchemy 4 yes f - Lee's Rapid Deconstruction Earth 5 yes g - Plasma Beam Fire/Air 6 yes h - Ignition Fire 8 no Terpsichore's Tome of the Dance (308 gold) Spells Type Level Known a - Blink Translocation 2 yes b - Swiftness Air 3 yes c - Tukima's Dance Hexes 3 yes the Cyclopedia of Basic Undead Handling (280 gold) Spells Type Level Known a - Animate Dead Necromancy 4 yes b - Dispel Undead Necromancy 4 yes The Shining One disapproves of the use of such an item. the Folio of Modern Magic, Vol. 28 (784 gold) Spells Type Level Known a - Scorch Fire 2 no b - Flame Wave Conjuration/Fire 4 yes c - Anguish Hexes/Necromancy 4 no d - Summon Cactus Giant Summoning 6 no e - Enfeeble Hexes 7 yes the Grimoire of Modern Magic, Vol. 31 (140 gold) Spells Type Level Known a - Brom's Barrelling Boulder Conjuration/Earth 4 yes Sif Muna's Catalogue of Standing By (756 gold) Spells Type Level Known a - Kiss of Death Conjuration/Necromancy 1 yes b - Freeze Ice 1 yes c - Static Discharge Conjuration/Air 2 yes d - Vampiric Draining Necromancy 3 yes e - Sticky Flame Fire/Alchemy 4 yes f - Dispel Undead Necromancy 4 yes g - Irradiate Conjuration/Alchemy 5 yes Nikola's Papyrus of Electric Invention (588 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Blink Translocation 2 yes c - Arcjolt Conjuration/Air 5 yes d - Chain Lightning Conjuration/Air 9 yes [Shop] Ditaiwk's Distillery 2 potions of attraction (84 gold) a potion of degeneration (14 gold) [Shop] Latimac's Antique Armour Shoppe a glowing robe (88 gold) a chain mail (108 gold) a chain mail (108 gold) a shiny scale mail (168 gold) a leather armour (48 gold) a scale mail (96 gold) a scale mail (96 gold) (0, 0, Snake:2) a +0 halberd (1, -2, Snake:2) a +0 robe a +0 whip (1, -1, Snake:2) a +0 robe a +0 short sword a +1 battleaxe of electrocution (4, 23, Snake:2) 4 stones (5, -8, Snake:2) a +0 war axe (6, -3, Snake:2) a +0 robe a +0 flail (7, -3, Snake:2) a +1 glaive of distortion (8, 5, Snake:2) a war axe (8, 21, Snake:2) 3 poisoned darts (10, 28, Snake:2) a +0 long sword a +0 robe (13, 0, Snake:2) a +0 battleaxe a +0 shortbow of freezing (14, 21, Snake:2) a +0 short sword a +0 robe (19, 29, Snake:2) a +0 spear (20, -2, Snake:2) a hand axe (20, 28, Snake:2) a +0 short sword a +0 robe (20, 29, Snake:2) a +0 long sword (21, -17, Snake:2) a +0 barding of cold resistance a +2 arbalest of draining (21, 28, Snake:2) a +0 short sword (24, 23, Snake:2) a +0 halberd (24, 29, Snake:2) a robe (30, -20, Snake:2) a +0 spear (34, -16, Snake:2) a +0 scimitar (35, 6, Snake:2) the ring of Ephemeral Luck {*Corrode Fly rElec MP+9 Int+3} [ring of magical power] Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (36, 1, Snake:2) a +0 robe a +0 flail (40, -4, Snake:2) a scroll of fog (41, -5, Snake:2) a potion of invisibility (42, -4, Snake:2) a potion of heal wounds (43, -21, Snake:2) a +0 shortbow a +0 war axe (51, -8, Snake:2) a +0 halberd (53, -21, Snake:2) 5 boomerangs (55, 17, Snake:2) a +0 hand axe a +0 robe (56, -5, Snake:2) a +0 scimitar a +0 robe (56, 17, Snake:2) a +3 short sword (57, 17, Snake:2) a +0 shortbow a +0 glaive Level 3 of the Snake Pit (0, 0, Snake:3) a +0 halberd a +0 robe (1, -31, Snake:3) a +2 heavy hand axe a +0 shortbow (1, -30, Snake:3) a +0 short sword a +0 arbalest (4, 7, Snake:3) a +0 shortbow a +0 long sword a +0 robe (4, 9, Snake:3) a +0 dire flail (4, 10, Snake:3) a +0 trident a +0 robe (5, -32, Snake:3) a +0 shortbow a +0 glaive (5, 11, Snake:3) a +2 dire flail of protection (7, -34, Snake:3) a +0 longbow a +0 mace (10, -5, Snake:3) a stone (14, -5, Snake:3) a +0 glaive a +0 robe (15, 15, Snake:3) an amulet of magic regeneration (16, 21, Snake:3) a ring mail (17, 16, Snake:3) a +3 spear a +0 robe (18, -19, Snake:3) a +0 mace (18, -18, Snake:3) a +0 robe a +0 flail (18, -17, Snake:3) a +0 spear (23, -10, Snake:3) a +0 quarterstaff a +0 robe (24, -8, Snake:3) a +0 trident (25, -31, Snake:3) the Precepts of Destiny (25, 1, Snake:3) a mace (26, -11, Snake:3) a +0 spear (31, -18, Snake:3) a +0 mace (37, 22, Snake:3) a +0 robe a +0 halberd (38, -8, Snake:3) a +0 club (38, 22, Snake:3) a +0 halberd a +0 glaive a +0 shortbow of flaming a +0 hand axe of distortion a +0 flail (42, -28, Snake:3) a leather armour (43, 17, Snake:3) a +0 robe a +0 dire flail (44, -9, Snake:3) 6 poisoned darts (50, 0, Snake:3) an amulet of magic regeneration (51, -20, Snake:3) a +2 long sword of freezing (54, -10, Snake:3) a +4 trident (66, 10, Snake:3) a +0 whip Level 4 of the Snake Pit (0, 0, Snake:4) a +0 halberd (3, -27, Snake:4) a +0 trident a +0 robe (3, -26, Snake:4) a +0 spear (3, -25, Snake:4) a +0 trident (3, -13, Snake:4) a +4 scimitar of flaming a +5 great sword of holy wrath (4, -25, Snake:4) a +0 war axe a +0 robe (7, 8, Snake:4) a +0 robe a +0 halberd (8, -31, Snake:4) a +0 short sword a +0 robe (8, 8, Snake:4) a +0 dire flail (9, -32, Snake:4) a +0 shortbow a +0 halberd a +0 robe (9, 7, Snake:4) a +0 trident (9, 8, Snake:4) a +0 dire flail a +0 robe a +0 halberd (12, 0, Snake:4) a ring of poison resistance (13, 3, Snake:4) a +0 robe a +2 flail of protection a +0 robe a +0 whip a +0 robe a +0 club (14, 3, Snake:4) a +0 short sword a +0 robe a +0 short sword a +0 arbalest (15, 6, Snake:4) a +0 dire flail a +0 arbalest (15, 8, Snake:4) a +0 robe a +0 long sword a +0 arbalest a +0 dire flail (16, -3, Snake:4) a +0 spear (16, 3, Snake:4) a +0 halberd a +0 shortbow (16, 6, Snake:4) a +0 robe a +0 halberd (16, 7, Snake:4) a +0 hand axe (17, -4, Snake:4) a +0 trident a +0 trident (17, 7, Snake:4) a wand of flame (23) a wand of polymorph (3) (18, -4, Snake:4) a +0 spear a +0 robe a +0 spear (19, -4, Snake:4) a +0 battleaxe a +0 spear a +0 robe a +0 trident a +0 robe a +2 kite shield (20, -5, Snake:4) a +2 battleaxe of venom (20, -4, Snake:4) a +0 spear a +0 robe a +0 mace a +0 glaive a +0 robe (21, -35, Snake:4) a +3 spear (22, -35, Snake:4) a +1 long sword of protection a +0 whip a +0 short sword a +0 robe a +0 trident a +0 robe (23, -19, Snake:4) a +0 spear a +0 robe (23, -16, Snake:4) a +0 whip a +0 robe (23, 7, Snake:4) a +0 shortbow a +0 trident (24, -16, Snake:4) a +4 shortbow of flaming a +0 hand axe (24, 7, Snake:4) a +0 whip (26, 12, Snake:4) a +2 broad axe of freezing a +0 robe (27, -19, Snake:4) a +0 club a +0 shortbow a +0 war axe a +0 robe (27, -18, Snake:4) a +0 club a +0 robe (28, -26, Snake:4) a +0 war axe a +0 kite shield (28, -11, Snake:4) a +0 trident (28, -9, Snake:4) a +0 dire flail a +0 robe (28, 0, Snake:4) a +0 hand axe (28, 1, Snake:4) a +0 flail a +0 robe (29, 15, Snake:4) a +0 spear (30, 1, Snake:4) a +0 flail a +0 robe (30, 15, Snake:4) a +0 halberd a +0 robe a +0 flail of venom a +0 robe (30, 16, Snake:4) a +0 vampiric war axe (31, 8, Snake:4) a +0 halberd a +0 robe (31, 15, Snake:4) a +0 short sword (32, 15, Snake:4) a +0 trident (33, -28, Snake:4) a +0 arbalest a +0 flail a +0 spear (33, -19, Snake:4) a +0 ring mail of poison resistance (33, -8, Snake:4) a +0 long sword (34, -28, Snake:4) a +0 mace a +0 robe a +0 kite shield (34, -2, Snake:4) a +0 shortbow a +0 mace (35, -28, Snake:4) a +0 long sword a +0 robe (35, -27, Snake:4) a +0 short sword a +0 robe a +0 flail a +0 robe (35, -8, Snake:4) a +0 arbalest (35, 6, Snake:4) a +0 short sword (36, -26, Snake:4) a +0 halberd a +0 robe a +0 club (37, -26, Snake:4) a +2 hand axe of venom a +0 robe (37, -15, Snake:4) a +0 scimitar a +0 robe a +0 club a +0 robe (37, 13, Snake:4) a +0 short sword (38, -25, Snake:4) a +0 spear (39, -21, Snake:4) a +0 mace a +0 robe (39, -17, Snake:4) a +0 short sword a +0 robe a +0 kite shield (45, -7, Snake:4) a +0 robe a +0 glaive (52, -14, Snake:4) a +0 mace of protection a +0 glaive (52, -13, Snake:4) a +0 flail a +0 robe a +0 dire flail (53, -13, Snake:4) a +0 robe a +0 quarterstaff a +0 robe a +0 halberd (59, 12, Snake:4) a +0 trident a +0 robe (63, -21, Snake:4) a +0 robe (64, -4, Snake:4) 8 stones (66, -11, Snake:4) a ring of willpower Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 5 of the Pits of Slime (10, 44, Slime:5) a +1 scale mail of willpower (10, 45, Slime:5) 5 stones (11, 45, Slime:5) a +0 club (11, 46, Slime:5) 5 potions of invisibility (11, 48, Slime:5) a stone (12, 44, Slime:5) a staff of conjuration (12, 45, Slime:5) a ring of see invisible (12, 46, Slime:5) a +0 war axe (12, 48, Slime:5) an orb of energy (12, 49, Slime:5) a +2 falchion of freezing (13, 46, Slime:5) a staff of earth (13, 47, Slime:5) a staff of cold (14, 48, Slime:5) a maw talisman (14, 49, Slime:5) a plate armour (14, 51, Slime:5) a +6 ring of intelligence (15, 49, Slime:5) a +1 great mace of draining (15, 50, Slime:5) a quarterstaff (16, 49, Slime:5) the staff of the Nurturing Seeker {Str+2 Summ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.7 XLs. Damage rating: 5 (Base 5 x 120% (Str) x 145% (Skill) - 3 (Slay)). Str+2: It affects your strength (+2). Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (16, 51, Slime:5) a potion of degeneration (16, 52, Slime:5) a lajatang (17, 52, Slime:5) a great sword (18, 50, Slime:5) a Compendium of Siegecraft (18, 51, Slime:5) the amulet of the Winnowing Gods {Spirit rN+ Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (18, 52, Slime:5) a +6 sling of freezing (19, 50, Slime:5) a +0 orcbow of freezing (19, 52, Slime:5) a +0 falchion of venom (20, 50, Slime:5) a staff of air (20, 51, Slime:5) a staff of fire (20, 52, Slime:5) a staff of air (21, 52, Slime:5) 6 stones (22, 49, Slime:5) an amulet of regeneration (22, 50, Slime:5) a ring mail (22, 52, Slime:5) a stone (24, 48, Slime:5) a +2 robe (24, 51, Slime:5) a robe (25, 46, Slime:5) a +2 long sword of draining (25, 47, Slime:5) a +1 scale mail of willpower (25, 48, Slime:5) a hand axe (25, 49, Slime:5) a wand of flame (2) (26, 44, Slime:5) a +2 dagger of protection (26, 45, Slime:5) a +3 dagger of venom (26, 46, Slime:5) a robe (26, 48, Slime:5) a helmet (26, 49, Slime:5) a scale mail (27, 45, Slime:5) the +1 glaive "Qigh" {freeze, Dex+5} Dex+5: It affects your dexterity (+5). (27, 47, Slime:5) a +0 scale mail (28, 46, Slime:5) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). Level 1 of the Vaults [Shop] Ilipelump's Distillery a potion of degeneration (12 gold) a potion of berserk rage (60 gold) a potion of ambrosia (96 gold) a potion of attraction (36 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of lignification (36 gold) (0, 0, Vaults:1) a +0 arbalest (0, 1, Vaults:1) a +0 plate armour a +3 broad axe of venom a +0 arbalest (0, 2, Vaults:1) a +0 arbalest a +0 scale mail a +0 dire flail (1, 0, Vaults:1) a +0 robe a +0 dagger (1, 2, Vaults:1) a +0 arbalest (8, 31, Vaults:1) a +6 ring of intelligence (20, -14, Vaults:1) a +0 falchion a +0 ring mail (20, -5, Vaults:1) 5 stones (20, 12, Vaults:1) a +0 ring mail a +0 great mace (22, 9, Vaults:1) a mace a robe (24, 4, Vaults:1) a +0 scale mail a +0 great mace (25, 3, Vaults:1) a +0 ring mail a +0 morningstar (30, 14, Vaults:1) a +0 scale mail (33, 2, Vaults:1) a +0 arbalest (34, 2, Vaults:1) a +0 arbalest (34, 3, Vaults:1) a +1 arbalest of freezing (35, 1, Vaults:1) a +0 plate armour a +0 great mace (35, 2, Vaults:1) a +0 arbalest (36, 28, Vaults:1) a +0 leather armour a +0 morningstar (39, -16, Vaults:1) a +0 dire flail (41, -9, Vaults:1) a +0 flail a +0 robe a +0 dire flail a +0 dire flail (42, -8, Vaults:1) a +0 morningstar a +0 scale mail a +0 war axe a +0 plate armour (43, -13, Vaults:1) a +0 glaive a +0 ring mail (52, -2, Vaults:1) a +0 arbalest (52, 27, Vaults:1) a cloak (56, -5, Vaults:1) a +2 flail of protection (57, 22, Vaults:1) 4 stones (57, 25, Vaults:1) a +0 scale mail (57, 26, Vaults:1) the ring "Huxota" {rElec rC+} [ring of protection from cold] rC+: It protects you from cold. rElec: It insulates you from electricity. (59, 18, Vaults:1) a +0 ring mail Level 2 of the Vaults [Shop] Yclupur's General Store a manual of Ranged Weapons (1520 gold) 3 atropa-tipped darts (51 gold) 2 stones (3 gold) a +0 club (19 gold) a +0 robe (13 gold) a scroll of identify (38 gold) a scroll of poison (76 gold) (0, 0, Vaults:2) a potion of degeneration (0, 41, Vaults:2) a storm talisman (3, 18, Vaults:2) a +0 animal skin a +0 dire flail (4, -12, Vaults:2) a +0 arbalest (5, -12, Vaults:2) a +0 long sword of electrocution a +0 chain mail a +0 kite shield (6, -12, Vaults:2) a +0 arbalest (7, 4, Vaults:2) a +0 leather armour a +0 flail (8, 24, Vaults:2) a +0 ring mail a +0 morningstar (9, 14, Vaults:2) a +0 leather armour (9, 18, Vaults:2) a +0 animal skin a +0 dire flail (13, 18, Vaults:2) a +0 arbalest (16, 18, Vaults:2) a +0 leather armour a +0 morningstar (19, 12, Vaults:2) a +0 orcbow (19, 13, Vaults:2) a +0 orcbow (20, -5, Vaults:2) the +8 dagger of Dung {elec, rN++ rCorr Str-5 Stlth+} Str-5: It affects your strength (-5). rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (20, 12, Vaults:2) a +0 shortbow (21, -3, Vaults:2) a ring mail (21, 13, Vaults:2) a +0 orcbow a +0 orcbow (22, -5, Vaults:2) 2 potions of degeneration (22, 30, Vaults:2) a chain mail (23, -8, Vaults:2) a +0 dire flail a +0 ring mail (24, -8, Vaults:2) a +3 falchion a +0 ring mail (27, 11, Vaults:2) a +0 ring mail (32, 30, Vaults:2) a +0 morningstar a +0 scale mail (39, 5, Vaults:2) a +0 robe a +0 dagger (40, 6, Vaults:2) a scale mail (40, 41, Vaults:2) a +0 scale mail (41, 1, Vaults:2) a +0 robe a +0 robe a +0 dagger (41, 39, Vaults:2) a +3 glaive of venom a +0 plate armour a +0 morningstar a +0 ring mail (41, 40, Vaults:2) a +0 great sword a +0 chain mail a +0 dire flail a +0 scale mail a +3 great sword a +0 chain mail (43, 34, Vaults:2) a +0 dagger a +0 robe (45, -9, Vaults:2) a +0 scale mail (56, 4, Vaults:2) a +0 war axe a +0 scale mail (63, 43, Vaults:2) a +0 dire flail a +0 scale mail Level 3 of the Vaults [Shop] Miecodew's Assorted Antiques a pair of embroidered gloves (270 gold) a staff of earth (900 gold) a plate armour (828 gold) storm dragon scales (2880 gold) a cloak (162 gold) a chain mail (162 gold) a runed scarf (288 gold) (0, 0, Vaults:3) a +0 scale mail (0, 2, Vaults:3) a +0 flail a +0 scale mail (2, 0, Vaults:3) a +0 mace a +0 leather armour (2, 4, Vaults:3) a +0 dire flail a +0 leather armour (4, -13, Vaults:3) a ring mail (4, 0, Vaults:3) a +0 dire flail a +0 scale mail (5, 28, Vaults:3) a great sword (10, 34, Vaults:3) a hand axe (11, 36, Vaults:3) a +0 arbalest (11, 37, Vaults:3) a +0 arbalest (12, 35, Vaults:3) a +0 battleaxe a +0 plate armour (12, 37, Vaults:3) a +0 war axe a +0 chain mail (13, 35, Vaults:3) a +0 long sword a +0 scale mail (14, 37, Vaults:3) a jewelled dagger (unseen) (34, -23, Vaults:3) a +0 dagger a +0 robe (35, -23, Vaults:3) a +0 dire flail a +0 animal skin (36, -23, Vaults:3) a +0 dire flail a +0 ring mail a +0 morningstar a +0 arbalest a +0 scale mail (36, 39, Vaults:3) a +0 arbalest (37, -23, Vaults:3) a +0 morningstar a +0 arbalest a +0 scale mail (38, -23, Vaults:3) a +0 arbalest (39, -23, Vaults:3) a +0 ring mail a +0 dire flail a +0 arbalest (40, -23, Vaults:3) a +0 chain mail a +0 long sword (41, -23, Vaults:3) a +0 arbalest a +0 arbalest a +0 arbalest (58, 10, Vaults:3) a +0 longbow (59, 24, Vaults:3) a +0 long sword a +0 scale mail (66, 35, Vaults:3) 6 atropa-tipped darts (67, -15, Vaults:3) a +0 heavy hand axe (68, 33, Vaults:3) a granite talisman (69, 21, Vaults:3) a +4 hand axe Level 4 of the Vaults (0, 0, Vaults:4) a +0 rapier (0, 31, Vaults:4) a wand of polymorph (6) (1, 35, Vaults:4) a +1 great sword of holy wrath a +0 chain mail (1, 36, Vaults:4) a +0 great mace a +0 ring mail (2, 36, Vaults:4) a +0 war axe a +0 arbalest a +0 scale mail (4, 7, Vaults:4) a +0 trident (12, 10, Vaults:4) a +2 dire flail a +0 plate armour a +0 war axe a +0 chain mail a +0 war axe a +0 chain mail (12, 11, Vaults:4) a +0 flail a +0 scale mail a +2 dire flail of holy wrath a +0 plate armour a +4 lajatang a +0 leather armour (12, 12, Vaults:4) a +0 dagger a +0 robe (12, 13, Vaults:4) a +0 long sword a +0 scale mail (12, 14, Vaults:4) a +3 dire flail a +0 ring mail (15, 38, Vaults:4) a robe (16, 0, Vaults:4) a wand of flame (8) (16, 40, Vaults:4) a quarterstaff (23, 12, Vaults:4) a +0 dagger a +0 robe (25, 12, Vaults:4) a +0 long sword a +0 arbalest a +0 battleaxe a +0 chain mail (26, 11, Vaults:4) a +0 arbalest (26, 12, Vaults:4) a +0 arbalest (26, 36, Vaults:4) 6 stones (27, 28, Vaults:4) the +3 quarterstaff "Mikeots" {freeze, rF++ rCorr MP+8 Dex-2} Dex-2: It affects your dexterity (-2). rF++: It greatly protects you from fire. MP+8: It affects your magic capacity (+8). rCorr: It protects you from acid and corrosion. (27, 50, Vaults:4) a +0 arbalest (30, 22, Vaults:4) a +0 flail a +0 ring mail (30, 24, Vaults:4) a +2 arbalest of flaming (33, 11, Vaults:4) a +0 dagger a +0 robe (35, 11, Vaults:4) a +0 arbalest a +0 falchion a +0 scale mail a +0 rapier a +1 arbalest of freezing a +0 leather armour a +2 antimagic long sword a +0 chain mail (36, 10, Vaults:4) a +0 arbalest (36, 11, Vaults:4) a +0 dagger a +0 robe a +0 great mace a +0 leather armour a +0 arbalest (37, 6, Vaults:4) a hand axe (37, 14, Vaults:4) a sling (38, 6, Vaults:4) a ring mail (38, 14, Vaults:4) a trident (39, 6, Vaults:4) a dire flail (39, 14, Vaults:4) a robe (40, 6, Vaults:4) a robe (40, 14, Vaults:4) a +0 morningstar (41, 6, Vaults:4) a rapier (41, 49, Vaults:4) an orcbow (41, 53, Vaults:4) a +0 dire flail a +0 scale mail (42, 56, Vaults:4) the ring of Absolutism {Ice rPois rN+ Dex+2} [ring of ice] Ice: It enhances your ice magic. Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. (43, 55, Vaults:4) a +0 dire flail a +0 scale mail Level 5 of the Vaults (0, 0, Vaults:5) a +0 dire flail a +1 scale mail of fire resistance (2, 1, Vaults:5) a +0 mace of holy wrath (3, -1, Vaults:5) a +0 chain mail (3, 1, Vaults:5) 7 stones (3, 19, Vaults:5) a broad axe (3, 25, Vaults:5) the +6 chain mail of Fashionability {+Blink Fly rF+ Stlth-} rF+: It protects you from fire. Fly: It grants you flight. +Blink: It lets you blink. Stlth-: It makes you less stealthy. (4, -9, Vaults:5) a flail (4, -1, Vaults:5) a +2 buckler a +2 vampiric war axe (4, 0, Vaults:5) a +0 robe (4, 1, Vaults:5) an amulet of reflection (4, 25, Vaults:5) a +6 dagger of venom (4, 26, Vaults:5) a +1 chain mail of willpower (5, 25, Vaults:5) a +4 ring of protection an amulet of magic regeneration (7, 23, Vaults:5) a wand of flame (7) (9, -2, Vaults:5) a +2 great mace of holy wrath a +0 scale mail (9, 20, Vaults:5) a +0 long sword a +0 ring mail (10, -6, Vaults:5) a +2 vampiric whip (10, -4, Vaults:5) a staff of cold (10, -2, Vaults:5) a +0 great sword of flaming (10, 16, Vaults:5) a +0 chain mail (11, -13, Vaults:5) a wand of acid (5) (11, -12, Vaults:5) a +0 rapier (11, -6, Vaults:5) a +3 glaive of flaming (11, -5, Vaults:5) a staff of conjuration (11, -4, Vaults:5) a +2 kite shield of protection (11, -2, Vaults:5) a +0 mace a +0 ring mail (12, -12, Vaults:5) a +3 scimitar of holy wrath (12, -11, Vaults:5) a +1 plate armour of fire resistance (12, -4, Vaults:5) the ring of the Final Decision {Fly rElec rPois rC+ Int-4} [ring of flight] Int-4: It affects your intelligence (-4). rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. (12, -2, Vaults:5) a +2 battleaxe of freezing (12, 20, Vaults:5) a +2 great sword of flaming (13, 20, Vaults:5) a +3 bardiche of venom a +2 ring mail of fire resistance (14, 19, Vaults:5) the +7 war axe of the Final Chapter {pain, MP+6} MP+6: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. a +0 ring mail a +6 ring of intelligence (16, 20, Vaults:5) a +0 long sword a +0 shortbow (17, -7, Vaults:5) a +0 morningstar a +0 arbalest a +0 scale mail (17, 19, Vaults:5) a +0 great mace a +0 scale mail (18, 14, Vaults:5) 5 large rocks (18, 17, Vaults:5) a book of the Tundra (18, 22, Vaults:5) a +0 orcbow (18, 23, Vaults:5) a +0 flail (18, 29, Vaults:5) 4 stones (19, 19, Vaults:5) a +0 dire flail of draining a +0 dire flail (19, 22, Vaults:5) the staff "Leule" {Int+2 SInv Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.7 XLs. Damage rating: 5 (Base 5 x 120% (Str) x 145% (Skill) - 3 (Slay)). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (19, 23, Vaults:5) 4 atropa-tipped darts (20, -6, Vaults:5) a potion of degeneration (20, 22, Vaults:5) a stone (20, 23, Vaults:5) 5 boomerangs (22, -11, Vaults:5) a +3 great mace of distortion (22, 12, Vaults:5) a +0 dire flail a +0 scale mail (22, 26, Vaults:5) a +0 dire flail a +0 dire flail (23, -14, Vaults:5) a +0 ring mail (23, 3, Vaults:5) a +0 dire flail a +0 dire flail (23, 13, Vaults:5) a +0 arbalest (24, 7, Vaults:5) a +0 great sword a +0 chain mail (24, 11, Vaults:5) a +0 morningstar a +0 ring mail (24, 12, Vaults:5) a +0 dire flail a +1 plate armour of willpower a +0 arbalest (25, 11, Vaults:5) a +3 great mace of holy wrath a +1 scale mail of positive energy (25, 14, Vaults:5) a +3 arbalest (26, -1, Vaults:5) a +0 great sword a +0 plate armour a +0 battleaxe a +0 chain mail (26, 4, Vaults:5) a +3 long sword a +0 chain mail a +2 long sword of distortion a +0 chain mail (26, 6, Vaults:5) a +0 battleaxe a +0 chain mail (26, 9, Vaults:5) a +0 dire flail a +0 chain mail (26, 12, Vaults:5) a +0 war axe a +0 chain mail a +0 tower shield (26, 13, Vaults:5) a +0 arbalest (27, 4, Vaults:5) a +0 war axe a +0 chain mail (28, 2, Vaults:5) a +0 great sword of holy wrath a +0 chain mail (28, 6, Vaults:5) a +1 dire flail a +0 chain mail (28, 7, Vaults:5) a +0 long sword a +0 chain mail a +0 tower shield (28, 8, Vaults:5) a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 chain mail (29, 5, Vaults:5) a +0 arbalest (29, 6, Vaults:5) a +3 dire flail of protection a +0 ring mail a +0 great mace a +0 leather armour a +0 battleaxe a +0 plate armour (29, 8, Vaults:5) a +0 great sword a +0 plate armour (29, 9, Vaults:5) a +0 great mace a +0 chain mail a +2 morningstar of protection a +0 halberd a +0 plate armour (30, -2, Vaults:5) a +2 heavy bardiche a +0 chain mail (30, 4, Vaults:5) 3 large rocks (30, 6, Vaults:5) a +0 dire flail a +0 ring mail (30, 7, Vaults:5) a +1 great mace a +0 plate armour (30, 8, Vaults:5) a +0 battleaxe a +0 chain mail (32, -11, Vaults:5) a +0 arbalest a +3 war axe a +0 chain mail (32, 14, Vaults:5) a +0 halberd a +0 chain mail (32, 15, Vaults:5) the +6 hand axe of the Spheres {drain, rElec rPois rN+ Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. The Shining One disapproves of the use of such an item. (33, 30, Vaults:5) a +0 dagger a +0 scale mail (34, -9, Vaults:5) a helmet (34, 12, Vaults:5) a +0 long sword a +0 chain mail a +0 kite shield a +0 whip a +0 robe (34, 28, Vaults:5) a +0 dire flail a +0 great mace (34, 29, Vaults:5) a +1 great sword a +0 plate armour (34, 32, Vaults:5) a +0 ring mail (35, -11, Vaults:5) a mace (35, 0, Vaults:5) a +2 orcbow of electrocution (36, -10, Vaults:5) 6 stones (36, -8, Vaults:5) a +0 short sword a +0 falchion (36, 0, Vaults:5) the +1 shortbow of Diegguur {freeze, rF+} rF+: It protects you from fire. (37, -10, Vaults:5) a +0 great mace a +0 plate armour a +0 glaive (37, -4, Vaults:5) a +3 long sword of draining a +1 ring mail of fire resistance a +0 buckler (39, 19, Vaults:5) a +0 dire flail a +1 dire flail of protection (40, 21, Vaults:5) a battleaxe (41, -8, Vaults:5) a staff of conjuration a +0 arbalest a +0 robe (41, -5, Vaults:5) a +0 dire flail a +0 dire flail (41, -4, Vaults:5) a +1 great mace a +0 chain mail a +0 dire flail a +0 chain mail of poison resistance (41, 22, Vaults:5) a scale mail (42, -2, Vaults:5) a +0 war axe a +0 plate armour (42, 14, Vaults:5) the +4 battleaxe "Peukuzug" {vamp, Int+7} Int+7: It affects your intelligence (+7). The Shining One disapproves of the use of such an item. a +0 ring mail the ring of Winter {Str+6 Int+4 Dex-4} [ring of strength] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). (42, 20, Vaults:5) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a +0 arbalest a +4 morningstar (42, 21, Vaults:5) a quarterstaff (42, 22, Vaults:5) a wand of flame (12) (42, 23, Vaults:5) a +0 morningstar (43, 24, Vaults:5) a +0 leather armour (44, 23, Vaults:5) a staff of air (46, 30, Vaults:5) a +0 great mace a +0 chain mail (47, -11, Vaults:5) the +0 buckler of Ennui {Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. a +6 ring of dexterity (47, -9, Vaults:5) a +0 lajatang (48, -9, Vaults:5) the +0 ring mail of Beastly Leaves {Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (48, 0, Vaults:5) the ring of Spite {rN+ Int+6 Dex+4 Slay-4} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rN+: It protects you from negative energy. (49, -10, Vaults:5) a dagger (50, -9, Vaults:5) 7 stones (50, 0, Vaults:5) 2 large rocks (52, 26, Vaults:5) a +0 great mace a +0 scale mail (52, 27, Vaults:5) a +0 arbalest (53, 18, Vaults:5) a +0 dire flail a +0 arbalest a +0 chain mail (53, 27, Vaults:5) 6 large rocks (53, 28, Vaults:5) a +0 dagger (56, 19, Vaults:5) a +0 robe (57, 13, Vaults:5) a long sword Level 1 of the Crypt (4, 3, Crypt:1) 2 scrolls of torment a +7 vampiric scimitar (7, -3, Crypt:1) a +0 chain mail a +0 great mace (11, 12, Crypt:1) a ring of poison resistance (18, -10, Crypt:1) a +0 robe a +0 dagger (22, -9, Crypt:1) a +0 robe (22, -7, Crypt:1) a +0 robe (23, 8, Crypt:1) 3 stones (26, 9, Crypt:1) a +2 battleaxe a +0 chain mail a human skeleton (34, 0, Crypt:1) 5 stones (35, -5, Crypt:1) a +0 short sword an elf skeleton (36, 35, Crypt:1) a draconian skeleton (36, 37, Crypt:1) a spriggan skeleton (36, 39, Crypt:1) a draconian skeleton (38, 36, Crypt:1) a +3 leather armour (38, 37, Crypt:1) a +2 chain mail of fire resistance (38, 38, Crypt:1) a +2 scale mail of cold resistance (40, 35, Crypt:1) a minotaur skeleton (40, 37, Crypt:1) an orc skeleton (40, 39, Crypt:1) a dwarf skeleton (45, -1, Crypt:1) a ghoul skeleton a ghoul skeleton a ghoul skeleton Level 2 of the Crypt (0, 0, Crypt:2) a +0 leather armour (10, -30, Crypt:2) a +0 dagger of venom a +0 robe a human corpse (skeletalised by now) (10, -6, Crypt:2) 7 stones (11, -16, Crypt:2) a +0 long sword (13, -28, Crypt:2) a robe (13, -24, Crypt:2) a wand of flame (7) (16, -35, Crypt:2) a +0 battleaxe a +0 chain mail (16, -6, Crypt:2) a wand of flame (9) (21, -39, Crypt:2) a +0 battleaxe a +2 scale mail of cold resistance a +0 robe a tengu skeleton (21, -25, Crypt:2) 5 stones (21, -21, Crypt:2) a dagger (26, -36, Crypt:2) a +0 robe (27, -17, Crypt:2) a +1 dagger of venom a +0 robe a +0 robe a human skeleton (28, -17, Crypt:2) a +0 glaive a +0 trident a +0 robe a human skeleton (29, -32, Crypt:2) a ring of protection from fire (29, -30, Crypt:2) a +4 double sword of freezing a +4 heavy great sword a +0 scale mail a +1 scale mail of fire resistance a storm talisman (30, -17, Crypt:2) a +0 robe (31, -35, Crypt:2) a bog body skeleton (31, -34, Crypt:2) a bog body skeleton (31, 5, Crypt:2) a robe (32, -5, Crypt:2) a +1 glaive of venom a +0 chain mail a human corpse (skeletalised by now) (33, -6, Crypt:2) the +3 robe of Qazlal's Whim {Archmagi} Archmagi: It increases the power of your magical spells. (38, 2, Crypt:2) a helmet (40, -33, Crypt:2) a +0 glaive (41, -32, Crypt:2) a +0 trident (42, -32, Crypt:2) a +0 dire flail a +0 trident (42, -5, Crypt:2) a +0 trident (42, -3, Crypt:2) a +3 heavy broad axe a +0 chain mail the orb of the Cockatrice {*channel, +Blink rF+} rF+: It protects you from fire. +Blink: It lets you blink. (42, 2, Crypt:2) a chain mail (43, -3, Crypt:2) a +0 battleaxe a +0 chain mail (53, -28, Crypt:2) a +0 robe a +0 dagger (54, -28, Crypt:2) a +0 chain mail a +2 scimitar of draining a +0 scale mail a +0 shortbow (55, -28, Crypt:2) a +0 robe +0 storm dragon scales a +1 demon whip (56, -30, Crypt:2) a +0 plate armour a +1 great sword (56, -29, Crypt:2) a +0 plate armour a +5 demon whip of flaming a human skeleton (59, -14, Crypt:2) a +0 war axe Level 3 of the Crypt (0, 0, Crypt:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (2, -23, Crypt:3) the +4 robe "Icziddorr" {Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (2, -12, Crypt:3) a chain mail (2, -7, Crypt:3) a +1 scythe of freezing (2, 11, Crypt:3) a +0 hand axe (2, 21, Crypt:3) 8 stones (3, -3, Crypt:3) 15 gold pieces (3, -2, Crypt:3) 5 stones (4, -2, Crypt:3) a runed scimitar (unseen) (4, -1, Crypt:3) 7 gold pieces (7, 1, Crypt:3) a +0 scythe of protection (unseen) (10, 3, Crypt:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (12, 16, Crypt:3) a ring of flight (18, -20, Crypt:3) a +0 robe a +0 dagger a human skeleton (18, 12, Crypt:3) a staff of earth (18, 13, Crypt:3) a +6 long sword of flaming (18, 14, Crypt:3) the +2 battleaxe of Erghiteira {elec, +Blink rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. +Blink: It lets you blink. (19, -18, Crypt:3) a +0 dagger a +0 robe of fire resistance (19, 14, Crypt:3) a +3 ring mail of cold resistance (20, -13, Crypt:3) a +0 dagger a +0 robe a +0 rapier an elf skeleton (20, 12, Crypt:3) a +3 eveningstar of draining (20, 13, Crypt:3) a +4 ring of protection (20, 14, Crypt:3) the staff of the Realm of Zot {rN+ Will- Str+5 Stlth+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.7 XLs. Damage rating: 5 (Base 5 x 120% (Str) x 145% (Skill) - 3 (Slay)). Str+5: It affects your strength (+5). rN+: It protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (21, -32, Crypt:3) 5 stones (21, -13, Crypt:3) a +0 long sword a +0 ring mail (22, -17, Crypt:3) a +0 dagger a +0 robe (22, -14, Crypt:3) a +0 dagger a +0 robe (22, -13, Crypt:3) a +0 dagger a +0 robe a human skeleton (24, 8, Crypt:3) a +0 dagger a +0 robe (26, 16, Crypt:3) 4 stones (26, 17, Crypt:3) 9 stones (30, -5, Crypt:3) a +6 scythe of venom (31, 1, Crypt:3) a +1 scythe of protection (38, -5, Crypt:3) a +0 dagger a +0 robe (38, -4, Crypt:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (41, -16, Crypt:3) a ring mail (42, -16, Crypt:3) 5 boomerangs (45, -9, Crypt:3) 4 stones (46, -16, Crypt:3) a long sword (61, 8, Crypt:3) a +0 long sword (62, 21, Crypt:3) a +3 whip of holy wrath (62, 22, Crypt:3) a +3 sling of flaming (63, 9, Crypt:3) a morningstar (63, 22, Crypt:3) a staff of air Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +4 ring of protection (7, -52, Tomb:1) a kite shield (17, -3, Tomb:1) a talisman of death (26, -21, Tomb:1) a staff of air (28, -42, Tomb:1) a chain mail (32, -45, Tomb:1) a sphinx skeleton (36, -51, Tomb:1) a sphinx corpse (skeletalised by now) (36, -49, Tomb:1) a sphinx skeleton a sphinx skeleton (38, -19, Tomb:1) a +0 hand axe an orb of light (38, -18, Tomb:1) a +2 chain mail of cold resistance (45, -12, Tomb:1) a flail Level 2 of the Tomb of the Ancients (2, -26, Tomb:2) a short sword (2, 2, Tomb:2) a club (4, -2, Tomb:2) a leather armour (10, -17, Tomb:2) a +0 flail (12, -4, Tomb:2) a +0 scale mail (14, -32, Tomb:2) a +0 hand axe (14, -22, Tomb:2) 7 stones (14, -1, Tomb:2) a book of Wicked Creation (16, -33, Tomb:2) a robe (18, -12, Tomb:2) a scale mail (20, -19, Tomb:2) a wand of paralysis (5) (21, -12, Tomb:2) a +2 helmet (22, -17, Tomb:2) a +0 battleaxe (26, -8, Tomb:2) a leather armour the Vestibule of Hell (12, 0, Hell) a hell hound skeleton (13, 0, Hell) a +0 flail (13, 1, Hell) a hell hound skeleton (15, 0, Hell) a hell hound skeleton (16, -3, Hell) a +0 flail (16, -2, Hell) a +0 mace (18, -3, Hell) a hell hog skeleton (18, -1, Hell) a hell hog skeleton (18, 1, Hell) a +0 great mace (18, 7, Hell) a +0 mace (19, -6, Hell) a +0 trident (20, -21, Hell) 4 large rocks a tainted leviathan skeleton (20, -20, Hell) a +1 whip (20, -5, Hell) a hell hog skeleton (20, 0, Hell) a +0 robe a +0 dagger of protection a human skeleton (20, 6, Hell) a +0 robe a +1 dagger of venom (21, -20, Hell) a +1 whip (21, 5, Hell) the horn of Geryon (21, 7, Hell) a +0 plate armour a +1 great sword of flaming a human skeleton (21, 8, Hell) a hell rat skeleton (22, 3, Hell) a +0 plate armour a +3 glaive (22, 5, Hell) a +0 chain mail a +4 battleaxe a human skeleton (22, 6, Hell) a +0 chain mail a +0 long sword a human skeleton (23, 4, Hell) a +0 robe a +0 dagger a human skeleton (23, 5, Hell) a +0 chain mail a +2 battleaxe a human skeleton (23, 14, Hell) a hell rat skeleton Level 1 of the Iron City of Dis (0, 0, Dis:1) a caustic shrike corpse (skeletalised by now) (1, -3, Dis:1) a +2 flail of venom (1, 1, Dis:1) a +4 antimagic morningstar (2, -5, Dis:1) a +3 great sword of flaming a +0 plate armour (2, -4, Dis:1) a +0 lajatang (3, -5, Dis:1) a +3 great sword of freezing a +0 plate armour (4, -3, Dis:1) a +1 battleaxe of freezing a +0 chain mail (5, -4, Dis:1) a +0 heavy great mace a +0 chain mail (7, 3, Dis:1) a +0 plate armour a +3 great sword of draining (14, -8, Dis:1) a +2 battleaxe of draining a +0 plate armour (15, -8, Dis:1) a +0 great sword of flaming a +0 plate armour (16, -5, Dis:1) a +0 flail (17, -7, Dis:1) a +0 great mace Level 2 of the Iron City of Dis (0, 0, Dis:2) a caustic shrike skeleton (3, 4, Dis:2) a +1 heavy great mace a +0 plate armour (4, -3, Dis:2) a +1 great mace a +0 chain mail (6, -1, Dis:2) a +3 dire flail Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 great mace of pain a +0 chain mail (1, -12, Dis:3) a +0 dire flail (2, -1, Dis:3) a +2 great mace a +0 chain mail (7, -10, Dis:3) a caustic shrike corpse (skeletalised by now) (8, -11, Dis:3) a caustic shrike corpse (skeletalised by now) (8, -10, Dis:3) a caustic shrike corpse (skeletalised by now) (9, -5, Dis:3) a +0 heavy battleaxe a +0 plate armour (10, -8, Dis:3) a +2 heavy great mace (13, -7, Dis:3) a +1 great mace of flaming a +0 chain mail Level 4 of the Iron City of Dis (0, 0, Dis:4) a +3 great mace a +0 chain mail (7, 1, Dis:4) a caustic shrike skeleton (8, 2, Dis:4) a caustic shrike skeleton (9, 2, Dis:4) a caustic shrike skeleton Level 5 of the Iron City of Dis (0, 0, Dis:5) a caustic shrike corpse (skeletalised by now) (5, -7, Dis:5) a caustic shrike skeleton (7, -6, Dis:5) a caustic shrike skeleton (11, -7, Dis:5) a +0 flail (13, -6, Dis:5) a +0 giant club an iron giant corpse (skeletalised by now) (14, -7, Dis:5) a caustic shrike corpse (skeletalised by now) (15, -7, Dis:5) a caustic shrike corpse (skeletalised by now) (15, -5, Dis:5) a caustic shrike corpse (skeletalised by now) (16, -8, Dis:5) a caustic shrike corpse (skeletalised by now) (17, -7, Dis:5) a caustic shrike corpse (skeletalised by now) Level 6 of the Iron City of Dis (5, -6, Dis:6) a caustic shrike skeleton (5, -5, Dis:6) a caustic shrike skeleton Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant club (0, 1, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. The Shining One disapproves of the use of such an item. (6, -3, Dis:7) a wand of flame (3) (6, 4, Dis:7) a wand of flame (6) (7, -3, Dis:7) the +7 long sword "Uneaz" {vamp, Str+5} Str+5: It affects your strength (+5). The Shining One disapproves of the use of such an item. (7, 4, Dis:7) a +1 trident of distortion (8, -2, Dis:7) the staff of the Ancients {+Blink rF+ rC+ rN+ MP-8 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.7 XLs. Damage rating: 5 (Base 5 x 120% (Str) x 145% (Skill) - 3 (Slay)). rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. MP-8: It affects your magic capacity (-8). +Blink: It lets you blink. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (8, -1, Dis:7) a +3 quarterstaff of speed (8, 2, Dis:7) an amulet of reflection (8, 3, Dis:7) a wand of flame (4) (10, -32, Dis:7) a +2 morningstar of protection (18, -9, Dis:7) an iron dragon skeleton (20, -4, Dis:7) a +0 giant spiked club an iron giant skeleton (20, 14, Dis:7) a +0 morningstar (22, -2, Dis:7) an iron dragon skeleton (22, 9, Dis:7) a +0 battleaxe a +0 chain mail (23, -2, Dis:7) an iron dragon skeleton (24, -4, Dis:7) a spear (25, -17, Dis:7) a +0 giant club (25, -16, Dis:7) a +1 battleaxe a +0 plate armour (26, -17, Dis:7) a +0 dire flail (27, 1, Dis:7) a +0 hand axe (28, -6, Dis:7) a +0 great sword a +0 plate armour (28, 7, Dis:7) an iron dragon skeleton (30, 4, Dis:7) a +0 morningstar of protection (30, 21, Dis:7) a +0 plate armour (30, 28, Dis:7) a +3 morningstar of pain (31, 5, Dis:7) a +0 great sword of draining a +0 chain mail (31, 6, Dis:7) a +1 great mace of flaming a +0 chain mail (32, 28, Dis:7) a +3 heavy flail (33, -18, Dis:7) 35 gold pieces (33, -4, Dis:7) a +2 great mace of draining a +0 plate armour a +0 lajatang (33, 18, Dis:7) a +1 heavy flail (unseen) (34, -18, Dis:7) 17 gold pieces (34, -4, Dis:7) a +2 dire flail of protection (37, -10, Dis:7) a +0 flail of draining (38, 19, Dis:7) a +0 flail (39, -28, Dis:7) a caustic shrike corpse (skeletalised by now) (40, 16, Dis:7) a +0 great mace (41, 14, Dis:7) a +1 morningstar of protection (unseen) (42, 13, Dis:7) a +0 morningstar (43, 13, Dis:7) a +0 giant spiked club (44, -19, Dis:7) a +5 morningstar of holy wrath (45, 30, Dis:7) 5 stones (46, 30, Dis:7) 7 stones (48, -10, Dis:7) 11 gold pieces (48, -9, Dis:7) 24 gold pieces (48, 23, Dis:7) a +2 morningstar of protection (50, 6, Dis:7) a +3 great sword a +0 plate armour (50, 7, Dis:7) an iron dragon skeleton (50, 8, Dis:7) a caustic shrike skeleton (50, 19, Dis:7) a +0 great mace of protection (50, 20, Dis:7) a +3 battleaxe a +0 chain mail (51, 18, Dis:7) a +0 great mace (52, 25, Dis:7) a +0 battleaxe of draining a +0 plate armour (53, -2, Dis:7) 32 gold pieces (53, 10, Dis:7) a +0 flail (53, 22, Dis:7) a +0 morningstar (54, -23, Dis:7) a chain mail (54, 27, Dis:7) a ring mail (54, 28, Dis:7) a leather armour (55, 9, Dis:7) a +0 flail (56, -23, Dis:7) a +0 broad axe (56, -9, Dis:7) a +2 dire flail of holy wrath (56, -8, Dis:7) a +0 flail (56, 22, Dis:7) a +2 battleaxe of flaming a +0 plate armour (57, -9, Dis:7) a +3 great mace (59, -29, Dis:7) a caustic shrike corpse (skeletalised by now) (59, 19, Dis:7) a potion of degeneration Level 1 of Gehenna (0, 0, Geh:1) a titan skeleton (0, 3, Geh:1) a juggernaut skeleton (0, 19, Geh:1) a +0 great sword of flaming (0, 22, Geh:1) a titan skeleton (0, 24, Geh:1) a titan skeleton (1, 19, Geh:1) a +0 great sword of flaming (1, 25, Geh:1) a titan skeleton (2, 0, Geh:1) a juggernaut skeleton (2, 1, Geh:1) a juggernaut skeleton (2, 4, Geh:1) a +1 great sword of flaming (2, 8, Geh:1) a juggernaut skeleton a juggernaut skeleton (3, 29, Geh:1) a +0 great sword of flaming (5, 13, Geh:1) a juggernaut skeleton (6, 14, Geh:1) a juggernaut skeleton Level 2 of Gehenna (10, -1, Geh:2) a hell hog skeleton (13, -8, Geh:2) a +1 demon whip of flaming (17, 2, Geh:2) a +0 great sword of flaming (17, 5, Geh:2) a +1 great sword of flaming (17, 6, Geh:2) a +0 great sword of flaming (17, 7, Geh:2) a +1 great sword of flaming (18, 6, Geh:2) a salamander skeleton a hell hog skeleton (18, 7, Geh:2) a +0 demon whip (19, 2, Geh:2) a +1 demon whip of freezing (19, 8, Geh:2) a +0 demon whip (21, 4, Geh:2) a hell hog skeleton (23, 5, Geh:2) a hell hog skeleton Level 3 of Gehenna (0, 0, Geh:3) a hell hog corpse (skeletalised by now) (2, -2, Geh:3) a +0 demon whip of draining a hell hog corpse (skeletalised by now) (4, -6, Geh:3) a +0 demon whip (4, -4, Geh:3) a salamander corpse (skeletalised by now) Level 4 of Gehenna (0, 0, Geh:4) a +1 great sword of flaming (0, 3, Geh:4) a +2 demon whip of electrocution (13, -5, Geh:4) a hellephant corpse (skeletalised by now) (14, -3, Geh:4) a +0 demon whip of venom Level 5 of Gehenna (8, -2, Geh:5) a hell hog corpse (skeletalised by now) (9, 2, Geh:5) a +2 demon whip of flaming (unseen) (11, -5, Geh:5) a +0 demon whip Level 6 of Gehenna (0, 0, Geh:6) a +2 great sword of flaming a fire giant skeleton (0, 3, Geh:6) a +2 great sword of flaming a fire giant skeleton Level 7 of Gehenna (0, 0, Geh:7) a +0 demon whip (0, 2, Geh:7) a +0 demon whip (2, 34, Geh:7) a +1 great sword of flaming (3, 0, Geh:7) a +1 demon whip of venom (22, 30, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. The Shining One disapproves of the use of such an item. (24, 22, Geh:7) a +2 demon whip of venom (25, 15, Geh:7) a +0 demon whip (25, 16, Geh:7) a +0 demon whip (25, 28, Geh:7) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (29, 19, Geh:7) a +4 heavy sling (29, 24, Geh:7) a +1 double sword of draining a +0 troll leather armour a ring of see invisible (29, 37, Geh:7) a +0 demon whip (32, 17, Geh:7) a +1 demon whip of venom (32, 19, Geh:7) a book of Callings (33, 17, Geh:7) a book of Chaos (33, 21, Geh:7) the staff "Dusur" {Fly rElec rF+ Will+ Str-5 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.7 XLs. Damage rating: 5 (Base 5 x 120% (Str) x 145% (Skill) - 3 (Slay)). Str-5: It affects your strength (-5). rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. Fly: It grants you flight. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (34, 19, Geh:7) a wand of flame (13) (35, 21, Geh:7) a staff of alchemy (36, 17, Geh:7) a +2 morningstar of venom (49, -2, Geh:7) a hellephant corpse (skeletalised by now) Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (0, 0, Coc:5) a shard shrike skeleton a shard shrike skeleton Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) 5 stones (0, 8, Coc:7) a +0 orcbow (1, 1, Coc:7) 4 stones (1, 6, Coc:7) a helmet (1, 7, Coc:7) 6 silver javelins (2, 1, Coc:7) 3 stones (2, 7, Coc:7) a +4 morningstar of holy wrath (2, 8, Coc:7) a staff of death (2, 9, Coc:7) a plate armour (4, -40, Coc:7) a shard shrike skeleton (5, -6, Coc:7) a +2 halberd of protection (5, -5, Coc:7) a wand of polymorph (5) (10, 10, Coc:7) a wand of flame (10) (10, 12, Coc:7) an orcbow (11, 1, Coc:7) a +0 triple sword of flaming the titan skeleton of Antaeus (11, 12, Coc:7) a +6 orcbow (12, 11, Coc:7) 6 stones (14, -2, Coc:7) a titan skeleton (14, 9, Coc:7) 18 silver javelins (19, -12, Coc:7) a titan skeleton (20, -10, Coc:7) a titan skeleton (20, 7, Coc:7) Great Wizards, Vol. VII (21, -10, Coc:7) a titan skeleton (21, 5, Coc:7) a flail (21, 7, Coc:7) 3 atropa-tipped darts (22, 6, Coc:7) a quarterstaff (22, 8, Coc:7) a +4 ring of protection a +1 scale mail of cold resistance (32, -13, Coc:7) a titan skeleton (38, -28, Coc:7) a shard shrike skeleton (39, -39, Coc:7) a shard shrike skeleton (39, -37, Coc:7) a shard shrike skeleton (42, -42, Coc:7) a shard shrike skeleton (51, -7, Coc:7) a shard shrike skeleton (54, -42, Coc:7) a shard shrike skeleton Level 1 of Tartarus Level 2 of Tartarus (5, -8, Tar:2) 5 large rocks a tainted leviathan skeleton (14, -27, Tar:2) a doom hound corpse (skeletalised by now) Level 3 of Tartarus (0, 0, Tar:3) 5 large rocks (4, 6, Tar:3) a +1 vampiric demon whip Level 4 of Tartarus (4, 5, Tar:4) 2 large rocks (4, 7, Tar:4) a +1 whip (4, 9, Tar:4) a doom hound corpse (skeletalised by now) (4, 14, Tar:4) 3 large rocks (6, 5, Tar:4) a doom hound skeleton (9, -12, Tar:4) 4 large rocks a tainted leviathan corpse (skeletalised by now) (13, -12, Tar:4) 5 large rocks a tainted leviathan corpse (skeletalised by now) Level 5 of Tartarus Level 6 of Tartarus (0, 0, Tar:6) 5 large rocks (22, -16, Tar:6) a +3 scythe of freezing (26, -13, Tar:6) a doom hound skeleton Level 7 of Tartarus (0, 0, Tar:7) a +2 scythe of flaming (3, -18, Tar:7) a +2 whip (4, 0, Tar:7) a ring of poison resistance (5, 0, Tar:7) the +5 glaive of the Guard {elec, spectral} (6, 0, Tar:7) the staff of Bread {rN+ Str+5 Int-4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.7 XLs. Damage rating: 5 (Base 5 x 120% (Str) x 145% (Skill) - 3 (Slay)). Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (7, 0, Tar:7) a +3 war axe of venom (8, 0, Tar:7) a book of Burglary (9, 0, Tar:7) a wand of polymorph (6) (19, -2, Tar:7) a +3 ring mail of willpower (19, 0, Tar:7) a staff of fire (20, -2, Tar:7) a +0 trident of venom (20, -1, Tar:7) a wand of flame (2) (20, 0, Tar:7) a +2 dagger of draining (28, -35, Tar:7) 5 large rocks a tainted leviathan skeleton (35, -7, Tar:7) a +2 whip (36, -37, Tar:7) 3 large rocks (36, -5, Tar:7) 4 large rocks a tainted leviathan skeleton (37, -7, Tar:7) a doom hound skeleton (38, -7, Tar:7) 5 large rocks a tainted leviathan skeleton (40, -34, Tar:7) 3 large rocks (45, -32, Tar:7) a wand of acid (28) a wand of paralysis (14) a wand of mindburst (45) (46, -33, Tar:7) a wand of mindburst (6) (46, -32, Tar:7) a ring of protection from fire (47, -33, Tar:7) the +6 mace "Vepaalixu" {venom, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (47, -32, Tar:7) a ring of magical power (48, -33, Tar:7) a +2 heavy spear (48, -16, Tar:7) the +3 mace of the Unseen Realm {drain, rCorr Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. The Shining One disapproves of the use of such an item. (48, -15, Tar:7) a wand of flame (15) (49, -32, Tar:7) the staff of Accord {rElec rPois Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 0.0 At 100% training you would reach 12.0 in the equivalent of 0.7 XLs. Damage rating: 5 (Base 5 x 120% (Str) x 145% (Skill) - 3 (Slay)). rElec: It insulates you from electricity. rPois: It protects you from poison. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (49, -16, Tar:7) a wand of flame (7) (49, -15, Tar:7) the ring of Ihallyin {rElec rPois rF++ rC+ rCorr Str-5} [ring of poison resistance] Str-5: It affects your strength (-5). rF++: It greatly protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (49, -12, Tar:7) 4 large rocks (50, -16, Tar:7) +1 storm dragon scales (50, -15, Tar:7) a book of Annihilations (51, -16, Tar:7) a +2 robe (51, -15, Tar:7) a wand of flame (7) (52, -16, Tar:7) the amulet of the Good {rPois Regen+} [amulet of regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. a ring of resist corrosion (52, -15, Tar:7) a ring of see invisible (53, -23, Tar:7) a +1 demon whip of draining (53, 5, Tar:7) 3 large rocks a tainted leviathan corpse (skeletalised by now) Level 1 of the Depths (1, 1, Depths:1) a +0 dire flail a +0 dire flail (2, 0, Depths:1) 5 large rocks (4, 7, Depths:1) a scale mail (5, -18, Depths:1) a rapier (5, -8, Depths:1) a ring of ice (6, 3, Depths:1) a +0 battleaxe of freezing (8, -5, Depths:1) a book of Necromancy (9, -15, Depths:1) a +3 battleaxe of freezing (still there?) a frost giant skeleton (still there?) (16, -9, Depths:1) 6 stones (17, 17, Depths:1) a +0 dagger a +0 robe (18, -22, Depths:1) a wand of flame (9) a +0 battleaxe of freezing (18, -21, Depths:1) a +0 great mace a +0 dire flail (19, -3, Depths:1) 6 large rocks (21, -19, Depths:1) 4 large rocks (21, -13, Depths:1) a +0 robe (22, -20, Depths:1) 6 large rocks (25, -22, Depths:1) a +4 quarterstaff of holy wrath (28, 24, Depths:1) a +0 robe (35, -5, Depths:1) a +0 robe a +0 war axe (36, -4, Depths:1) a +0 animal skin a +0 flail (37, 2, Depths:1) a +0 chain mail a +3 long sword (45, -6, Depths:1) a +0 robe (50, -14, Depths:1) 2 stones (52, -14, Depths:1) the +4 robe of Classification {Rampage Str+3} Str+3: It affects your strength (+3). Rampage: It bestows one free step when moving towards enemies. (54, 17, Depths:1) 6 darts of dispersal (54, 24, Depths:1) a +0 cloak of stealth (55, -13, Depths:1) a +2 battleaxe of freezing (59, 3, Depths:1) 5 atropa-tipped darts Level 2 of the Depths [Shop] Feegoocs's Armour Shop a +1 scale mail of poison resistance (312 gold) the +0 plate armour of Sunlight {Str+3} (871 gold) Str+3: It affects your strength (+3). a +1 leather armour of poison resistance (264 gold) a +1 robe of cold resistance (304 gold) a +1 pair of gloves of infusion (396 gold) the +5 ring mail of Darkness {*Corrode rN+ Str+2 Dex+3} (1082 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (0, 0, Depths:2) 5 stones (0, 1, Depths:2) a +0 long sword (3, -24, Depths:2) a +0 robe (3, -23, Depths:2) a +0 spear (5, -28, Depths:2) +0 shadow dragon scales (5, -27, Depths:2) a +3 kite shield of protection (5, -24, Depths:2) a +1 battleaxe of freezing (5, -23, Depths:2) a +0 robe a +0 animal skin a +0 antimagic quarterstaff (6, -13, Depths:2) a +0 animal skin a +0 rapier (6, -10, Depths:2) a +0 hand axe (6, -9, Depths:2) a +0 plate armour a +2 short sword of venom (7, -27, Depths:2) a ring of resist corrosion (7, -9, Depths:2) a +0 short sword (8, -8, Depths:2) the +3 robe of Fae Liberty {rElec rN++ Will+ Str-5} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. a +1 dagger of venom (11, 23, Depths:2) a potion of degeneration (17, -17, Depths:2) a +0 plate armour (18, -17, Depths:2) a +0 scale mail (18, -12, Depths:2) a spear (19, 10, Depths:2) a +0 long sword (21, 19, Depths:2) a +0 dire flail a +0 dire flail (27, -16, Depths:2) 2 stones (27, 19, Depths:2) a +0 whip a +0 robe (28, -1, Depths:2) a +1 vampiric scimitar a +0 animal skin (28, 13, Depths:2) a +0 robe a +0 trident (28, 20, Depths:2) a +0 war axe a +0 robe (30, -7, Depths:2) a +6 ring of dexterity a ring of flight (30, 15, Depths:2) a +0 kite shield a +0 leather armour a +0 war axe (32, -8, Depths:2) a spear (33, -5, Depths:2) a plate armour (33, -3, Depths:2) 5 stones (33, 7, Depths:2) a hand axe (33, 11, Depths:2) a +0 short sword (34, -23, Depths:2) a +0 animal skin a +2 antimagic war axe (34, 11, Depths:2) 6 stones (34, 19, Depths:2) the +2 cloak of the Ornamental God {Str+4 Dex-2} Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). (36, -16, Depths:2) 7 stones (36, -1, Depths:2) 4 stones (37, -15, Depths:2) a dagger (39, -4, Depths:2) a +0 animal skin a +1 antimagic rapier (39, 6, Depths:2) a wand of flame (11) (40, -21, Depths:2) a +0 hand axe (41, 14, Depths:2) a +2 scale mail of fire resistance a +0 dagger (42, -33, Depths:2) a book of Winter (42, -13, Depths:2) a +0 long sword (42, 20, Depths:2) a +0 great mace a +1 dire flail of draining (43, -20, Depths:2) a +0 buckler a +0 spear 2 atropa-tipped darts a +0 robe (43, 19, Depths:2) a +1 mace of protection a ring of magical power (44, 19, Depths:2) a +4 battleaxe a +0 chain mail (44, 20, Depths:2) a +0 long sword a +0 leather armour (46, -14, Depths:2) a +0 flail (48, -17, Depths:2) a +0 chain mail a +2 war axe (49, 2, Depths:2) 22 gold pieces a +0 dire flail a +0 dire flail (50, 6, Depths:2) a +0 halberd the +6 chain mail of Zuggo {Regen+ Dex+4} Dex+4: It affects your dexterity (+4). Regen+: It increases your rate of health regeneration. (51, -19, Depths:2) a chain mail (51, -10, Depths:2) a +0 ring mail (51, -9, Depths:2) 7 stones (52, 9, Depths:2) a helmet (57, -3, Depths:2) 5 large rocks (59, -29, Depths:2) a +0 rapier (60, -1, Depths:2) a +0 shortbow the ring "Neurus" {rC+ MP+8 Str+4 Int+4 Dex-3} [ring of protection from cold] Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). a +0 war axe (60, 19, Depths:2) a +3 great sword of flaming (60, 20, Depths:2) a +0 ring mail a +0 glaive 5 stones (61, -25, Depths:2) a +0 animal skin a +0 quarterstaff (61, 17, Depths:2) a +0 animal skin a +0 buckler (62, 9, Depths:2) a +0 quarterstaff a +0 animal skin (63, 6, Depths:2) a +1 hand axe of electrocution a +0 robe an amulet of magic regeneration (64, 19, Depths:2) a +0 robe 6 large rocks a ring of ice (65, 0, Depths:2) a +0 heavy halberd a +0 scale mail (68, -4, Depths:2) a war axe (70, -9, Depths:2) a scale mail (70, -5, Depths:2) a broad axe Level 3 of the Depths (0, 0, Depths:3) a scale mail (3, -14, Depths:3) a +0 robe (3, -13, Depths:3) a +0 buckler a +0 spear (4, -14, Depths:3) 4 large rocks (5, -14, Depths:3) a +0 robe (6, -14, Depths:3) a +0 animal skin a +1 broad axe of draining (14, -30, Depths:3) 6 boomerangs (15, -30, Depths:3) a +1 heavy great mace a +0 dire flail (17, -10, Depths:3) a +3 great sword a +0 chain mail (17, -1, Depths:3) 5 stones (38, -29, Depths:3) a +6 ring of strength (38, -28, Depths:3) a book of Flames (38, -3, Depths:3) a +0 dagger (39, -28, Depths:3) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (39, -27, Depths:3) a book of Displacement (40, -29, Depths:3) a wand of flame (3) (40, -28, Depths:3) a wand of polymorph (2) (40, -27, Depths:3) a ring of flight (43, -20, Depths:3) a +2 great sword of flaming (47, -8, Depths:3) a +0 robe a +0 dagger (48, -13, Depths:3) a +2 battleaxe of freezing (53, -16, Depths:3) 3 poisoned darts (55, -41, Depths:3) a longbow (55, -20, Depths:3) 2 poisoned darts (57, -17, Depths:3) 5 large rocks (58, -15, Depths:3) a +0 robe a +0 long sword (62, 4, Depths:3) a +0 robe (66, -23, Depths:3) a wand of polymorph (6) (69, -25, Depths:3) a book of Power Level 4 of the Depths [Shop] Iciatsan's Antique Weapon Boutique a glowing battleaxe (294 gold) a glowing glaive (294 gold) a runed shortbow (186 gold) a runed great sword (294 gold) a runed dagger (155 gold) a runed shortbow (186 gold) a runed dagger (155 gold) a pitted dagger (217 gold) a glowing short sword (186 gold) a runed quarterstaff (217 gold) (0, 0, Depths:4) a +0 quarterstaff (1, -5, Depths:4) a +0 battleaxe of freezing (4, 12, Depths:4) the +1 chain mail of Pompugg {Rampage rC+} rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (5, 0, Depths:4) a +0 dire flail (6, -18, Depths:4) a +0 scimitar (6, 0, Depths:4) a +0 cloak a +0 long sword a +0 battleaxe a +0 dire flail (6, 2, Depths:4) a +0 animal skin a +0 war axe (9, 18, Depths:4) a +0 broad axe a +0 animal skin (11, -15, Depths:4) a +0 robe (13, -18, Depths:4) a +0 spear a +0 buckler (13, -17, Depths:4) a +3 spear (15, -18, Depths:4) a +0 broad axe a +0 animal skin (15, -17, Depths:4) a +0 spear (16, -18, Depths:4) a +0 long sword (16, -14, Depths:4) a +0 trident a +0 robe (16, -9, Depths:4) a +0 flail (17, -22, Depths:4) a +0 spear (17, 16, Depths:4) a +0 battleaxe of freezing (18, -22, Depths:4) a +0 spear (18, -21, Depths:4) a +0 robe a +0 flail a +0 animal skin (18, 20, Depths:4) a +0 robe a +0 whip (22, -12, Depths:4) a scroll of enchant armour (22, 8, Depths:4) a +0 war axe (23, 8, Depths:4) a +0 long sword a +0 cloak (25, -5, Depths:4) a +0 short sword (26, -21, Depths:4) a +6 scythe of flaming (28, -10, Depths:4) 2 large rocks (33, -12, Depths:4) 2 large rocks (38, 8, Depths:4) a +1 chain mail of cold resistance (39, 14, Depths:4) a plate armour