prophecy012 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -3, D:1) a +0 short sword (18, -2, D:1) a bat skeleton (20, 8, D:1) a frilled lizard corpse (skeletalised by now) (26, -28, D:1) a bat corpse (skeletalised by now) (26, 11, D:1) a bat corpse (skeletalised by now) (35, 4, D:1) a +0 leather armour (37, 12, D:1) a +0 scale mail (42, -25, D:1) a +0 club a kobold corpse (skeletalised by now) (44, -8, D:1) a quokka corpse (skeletalised by now) (54, -21, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -4, D:2) a ball python corpse (2, -1, D:2) a +0 dagger a +0 sling a goblin corpse (6, -3, D:2) the inkwell talisman of Incorporation {Int+6 Dex-2 Slay+4} [inkwell talisman] Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (6, 1, D:2) a gold piece (9, 0, D:2) a throwing net a +0 whip a +0 hand axe a +0 ring mail a gnoll corpse the human corpse of Terence (10, 0, D:2) a +0 whip (13, -2, D:2) a parchment of Call Imp