Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 2088469334666175133 0 psm220833 the Grave Robber (level 1, -4/13 HPs) Began as a Mummy Necromancer on Dec 5, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (20 turns). psm220833 the Grave Robber (Mummy Necromancer) Turns: 20, Time: 00:00:16 Health: -4/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Your soul wisp misses the quokka. The bat barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, chance to affect: 66%) You feel a surge of power! You miscast Soul Splinter. Nothing appears to happen. The bat barely misses you. The jackal closely misses you. The jackal barely misses you. The quokka closely misses you. The jackal closely misses you. x2 Your soul wisp barely misses the quokka. The jackal barely misses you. The goblin hits your soul wisp but does no damage. The quokka attacks as it pursues you! The quokka bites you but does no damage. The jackal stops to sniff the ground. The jackal closely misses you. Your soul wisp closely misses the jackal. The bat hits you but does no damage. The goblin barely misses your soul wisp. The quokka barely misses you. The kobold hits your soul wisp with a +0 dagger. The bat barely misses you. Your soul wisp touches the jackal. The goblin barely misses your soul wisp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 66%) You feel a surge of power! Your soul wisp returns to where it belongs. The quokka is no longer weakened. A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. Your soul wisp barely misses the quokka. The jackal bites your soul wisp. The bat hits you but does no damage. The quokka bites you. You die... ≈## ≈§≈ §§≈≈# §§§ ####§≈§≈≈# ≈§§≈ #><#≈≈§≈§# §≈#§≈#..#≈≈#§≈# ≈§≈≈§#.@#≈≈≈§§# §§§§§≈rb§≈§≈≈≈# #≈§§≈§*h≈≈§≈§## #§§§#≈hK≈#§≈≈# ##§≈≈§§.§§§≈## ###§≈.g§§### ###'§### ..........# ..........)# You could see a quokka, 2 jackals, a goblin, a bat (weak, ally target, soul-splintered), a kobold and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psm220833 the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 20 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_rooms, minmay_pentomino_v2, serial_park_tiny_pond Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Soul Splinter || 2 Armour: Robe || 17 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 7 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 7 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts